Player Matchup

Ra
Ra
Kickback619
Ra
Level 139
God Stats
2W - 2L
1,699 SR
Queue Stats
148W - 122L
1,636 Elo+
Party 2
Loki
Loki
Prydra
Loki
Level 81
God Stats
81W - 41L
1,671 SR
Queue Stats
146W - 103L
1,555 Elo+
Solo
Shiva
Shiva
SH4M3FUL
Shiva
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
340W - 309L
1,628 Elo+
Solo
Vamana
Vamana
Scyℓℓa
Vamana
Level 149
God Stats
5W - 6L
1,741 SR
Queue Stats
180W - 155L
1,623 Elo+
Party 2
Ullr
Ullr
saucydeto
Ullr
Level 110
God Stats
5W - 4L
1,596 SR
Queue Stats
7W - 8L
1,672 Elo+
Party 2
Team Averages
Level 113
1,641 SR
1,623 Elo+

VS

Team Averages
Level 126
1,573 SR
1,577 Elo+
Xbalanque
Xbalanque
AnAct0fG0D
Xbalanque
Level 156
God Stats
41W - 27L
1,690 SR
Queue Stats
514W - 449L
1,611 Elo+
Party 1
King Arthur
King Arthur
StingingPopcorn
King Arthur
Level 159
God Stats
44W - 49L
1,615 SR
Queue Stats
522W - 484L
1,592 Elo+
Party 1
Bakasura
Bakasura
Taluc
Bakasura
Level 156
God Stats
4W - 0L
1,899 SR
Queue Stats
98W - 86L
1,615 Elo+
Party 1
Ra
Ra
UltimateSlayr11
Ra
Level 102
God Stats
6W - 15L
1,362 SR
Queue Stats
418W - 370L
1,599 Elo+
Party 1
Geb
Geb
ViiTalHydra
Geb
Level 58
God Stats
1W - 0L
1,300 SR
Queue Stats
23W - 30L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
8,222
392
2,097
3,767
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Prydra
Loki
18
6 / 4 / 3
11,008
524
12,017
21,475
9,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
SH4M3FUL
Shiva
13
1 / 4 / 4
9,020
430
7,687
20,479
18,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Scyℓℓa
Vamana
17
3 / 5 / 5
10,990
523
17,392
22,320
26,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
17
2 / 4 / 0
10,484
499
9,794
18,192
6,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnAct0fG0D
Xbalanque
20
7 / 2 / 4
13,729
654
19,886
15,086
6,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
StingingPopcorn
King Arthur
17
2 / 3 / 4
11,677
556
10,644
20,744
25,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Taluc
Bakasura
20
5 / 4 / 5
12,613
601
15,485
22,406
16,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 3 / 5
12,518
596
10,025
11,324
9,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 1 / 11
10,438
497
8,750
18,940
22,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
13
Kills
18
18
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AnAct0fG0D
Xbalanque
7
2
4
4.5
L
1
1
2
2
L
Loki
Prydra
Loki
6
4
3
1.88
L
Shiva
SH4M3FUL
Shiva
1
4
4
0.75
L
Vamana
Scyℓℓa
Vamana
3
5
5
1.1
W
King Arthur
StingingPopcorn
King Arthur
2
3
4
1.33
W
Bakasura
Taluc
Bakasura
5
4
5
1.88
W
4
3
5
2.17
W
0
1
11
5.5
L
Ullr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,987
Damage
64,790
86,233
Taken
88,500
62,338
Mitigated
81,287
26,795
Healing
26,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AnAct0fG0D
Xbalanque
19,886
11,893
0
8,682
15,086
6,916
2,793
239
14,847
0
142,629
L
2,097
310
309
867
3,767
1,485
0
2,200
1,358
44,378
0
L
Loki
Prydra
Loki
12,017
3,398
0
8,350
21,475
9,451
0
4,925
14,534
0
97,259
L
Shiva
SH4M3FUL
Shiva
7,687
2,163
1,586
4,431
20,479
18,078
0
6,625
12,887
0
44,502
L
Vamana
Scyℓℓa
Vamana
17,392
8,418
0
7,122
22,320
26,382
0
3,877
17,344
142
91,330
W
King Arthur
StingingPopcorn
King Arthur
10,644
954
0
3,376
20,744
25,747
387
1,059
19,685
0
84,055
W
Bakasura
Taluc
Bakasura
15,485
9,290
0
4,091
22,406
16,811
948
1,248
21,158
0
115,823
W
10,025
1,146
2,405
3,543
11,324
9,023
29
421
10,903
119,725
0
W
8,750
1,917
0
4,811
18,940
22,790
186
1,145
17,795
33,172
0
L
Ullr
9,794
4,248
0
4,130
18,192
6,942
4,386
511
17,331
0
86,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,724
Gold Earned
60,975
576
Minions Killed
768
0
Camps Cleared
0
1,804,190
Distance Traveled
2,111,946
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,729
654
207
10
0
419,961
2
L
Ra
8,222
392
82
4
0
220,383
4
L
Loki
11,008
524
125
6
0
450,278
4
L
Shiva
9,020
430
67
3
0
363,321
2
L
Vamana
10,990
523
140
7
0
390,705
3
W
King Arthur
11,677
556
157
7
0
421,326
2
W
Bakasura
12,613
601
177
8
0
433,226
4
W
Ra
12,518
596
188
9
0
422,450
7
W
Geb
10,438
497
39
2
0
414,983
3
L
Ullr
10,484
499
162
8
0
379,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role