Player Matchup

Neith
Neith
DannyDaBoi
Neith
Level 46
God Stats
1W - 0L
1,327 SR
Queue Stats
71W - 62L
1,608 Elo+
Party 1
Pele
Pele
I Fiitzz I
Pele
Level 102
God Stats
3W - 0L
1,789 SR
Queue Stats
71W - 50L
1,659 Elo+
Party 1
Kukulkan
Kukulkan
Protezoic
Kukulkan
Level 124
God Stats
2W - 0L
1,509 SR
Queue Stats
185W - 156L
1,547 Elo+
Party 1
Odin
Odin
xGh0st-0f-Kyiv
Odin
Level 119
God Stats
3W - 2L
1,566 SR
Queue Stats
176W - 148L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
xSup3rScrubx
Sylvanus
Level 106
God Stats
3W - 4L
1,366 SR
Queue Stats
119W - 100L
1,633 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,596 Elo+

VS

Team Averages
Level 96
1,539 SR
1,479 Elo+
Chaac
Chaac
 
Chaac
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Cottonface123
Ratatoskr
Level 5
God Stats
1W - 3L
1,695 SR
Queue Stats
6W - 8L
1,418 Elo+
Party 2
Vulcan
Vulcan
tyler813
Vulcan
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 47L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 1 / 4
8,839
520
5,384
5,161
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
4 / 0 / 3
9,620
566
9,532
12,613
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Protezoic
Kukulkan
16
9 / 4 / 6
9,909
583
14,628
9,713
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 0 / 3
9,124
537
7,467
13,254
13,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
xSup3rScrubx
Sylvanus
15
4 / 2 / 11
9,132
537
11,191
16,591
17,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 0 / 0
9,640
567
8,975
10,115
13,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sol
 
Sol
15
2 / 3 / 1
9,104
536
6,608
13,688
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
 
Shiva
13
4 / 3 / 2
8,847
520
8,880
18,439
21,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Cottonface123
Ratatoskr
13
1 / 4 / 1
7,814
460
4,674
13,919
6,237
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
tyler813
Vulcan
11
0 / 8 / 1
7,235
426
8,081
11,779
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
7
7
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Sol
 
Sol
2
3
1
0.83
L
Shiva
 
Shiva
4
3
2
1.67
L
Ratatoskr
Cottonface123
Ratatoskr
1
4
1
0.38
W
Neith
1
1
4
3
W
4
0
3
5.5
W
Kukulkan
Protezoic
Kukulkan
9
4
6
3
L
Vulcan
tyler813
Vulcan
0
8
1
0.06
W
0
0
3
1.5
W
Sylvanus
xSup3rScrubx
Sylvanus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,202
Damage
37,218
57,332
Taken
67,940
44,700
Mitigated
51,458
16,789
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,975
2,348
0
3,586
10,115
13,310
0
0
10,115
0
85,663
L
Sol
 
Sol
6,608
3,202
0
5,731
13,688
5,160
1,212
3,984
9,704
83,416
0
L
Shiva
 
Shiva
8,880
1,114
961
4,459
18,439
21,576
0
7,531
10,908
192
39,802
L
Ratatoskr
Cottonface123
Ratatoskr
4,674
802
0
4,494
13,919
6,237
0
6,477
7,442
0
51,916
W
Neith
5,384
1,424
0
1,867
5,161
2,487
2,151
1,761
3,400
0
65,436
W
9,532
1,999
0
5,471
12,613
5,877
0
2,761
9,852
0
94,573
W
Kukulkan
Protezoic
Kukulkan
14,628
1,638
0
313
9,713
5,565
552
2,834
6,879
91,420
0
L
Vulcan
tyler813
Vulcan
8,081
1,704
0
496
11,779
5,175
0
6,287
5,492
50,787
0
W
7,467
1,877
0
2,461
13,254
13,664
22
560
12,694
0
70,432
W
Sylvanus
xSup3rScrubx
Sylvanus
11,191
3,583
1,392
5,285
16,591
17,107
227
6,937
9,654
39,099
16,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,624
Gold Earned
42,640
614
Minions Killed
559
0
Camps Cleared
0
1,671,685
Distance Traveled
1,714,675
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,640
567
182
11
0
373,733
3
L
Sol
9,104
536
143
8
0
305,022
2
L
Shiva
8,847
520
57
3
0
346,070
3
L
Ratatoskr
7,814
460
88
5
0
385,269
3
W
Neith
8,839
520
100
6
0
325,702
2
W
Pele
9,620
566
145
9
0
412,408
0
W
Kukulkan
9,909
583
155
9
0
302,364
4
L
Vulcan
7,235
426
89
5
0
304,581
6
W
Odin
9,124
537
137
8
0
330,864
1
W
Sylvanus
9,132
537
77
5
0
300,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role