Player Matchup

Tiamat
Tiamat
Silver III
JaoJao Binks
Tiamat
Silver III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,122 MMR
Party 1
Ganesha
Ganesha
Gold V
JaoJaoStinks
Ganesha
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 120L
1,593 MMR
Party 1
Hachiman
Hachiman
Gold IV
TMG N3ON
Hachiman
Gold IV
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 123L
1,602 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,500 SR
1,439 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 76
1,479 SR
1,357 MMR
Hou Yi
Hou Yi
Bronze V
DeeJoe19
Hou Yi
Bronze V
Level 121
God Stats
1W - 1L
1,438 SR
Queue Stats
97W - 136L
1,142 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
Diazemarcos
Baron Samedi
Bronze V
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,431 MMR
Party 2
Bacchus
Bacchus
Bronze III
Jacques__58
Bacchus
Bronze III
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 3 / 8
11,355
757
12,422
11,321
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
JaoJaoStinks
Ganesha
16
0 / 5 / 12
11,273
752
11,838
20,745
25,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
TMG N3ON
Hachiman
17
11 / 2 / 5
12,524
835
22,683
15,057
6,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ah Muzen CabShivaBastetThothAtlas

VS

Bans
AchillesDanzaburouPersephoneNeithZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DeeJoe19
Hou Yi
13
2 / 8 / 5
10,234
682
8,368
20,132
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Diazemarcos
Baron Samedi
15
5 / 4 / 4
10,740
716
18,361
17,582
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Jacques__58
Bacchus
14
3 / 4 / 5
10,471
698
8,570
17,261
26,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
16
Kills
10
10
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DeeJoe19
Hou Yi
2
8
5
0.56
L
Baron Samedi
Diazemarcos
Baron Samedi
5
4
4
1.75
L
Bacchus
Jacques__58
Bacchus
3
4
5
1.38
W
Tiamat
5
3
8
3
W
Ganesha
JaoJaoStinks
Ganesha
0
5
12
1.2
W
Hachiman
TMG N3ON
Hachiman
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,943
Damage
35,299
47,123
Taken
54,975
38,528
Mitigated
41,633
10,073
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DeeJoe19
Hou Yi
8,368
4,658
0
1,178
20,132
7,293
434
7,848
12,284
0
32,598
L
Baron Samedi
Diazemarcos
Baron Samedi
18,361
2,040
4,391
6,791
17,582
8,051
41
9,698
7,884
45,991
0
L
Bacchus
Jacques__58
Bacchus
8,570
2,081
0
973
17,261
26,289
0
7,216
10,045
16,264
0
W
Tiamat
12,422
716
0
2,688
11,321
6,666
375
7,024
4,228
30,110
0
W
Ganesha
JaoJaoStinks
Ganesha
11,838
1,624
444
3,890
20,745
25,346
456
13,041
7,704
39,997
0
W
Hachiman
TMG N3ON
Hachiman
22,683
13,982
0
3,051
15,057
6,516
1,829
7,523
7,534
0
53,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,152
Gold Earned
31,445
130
Minions Killed
141
7
Camps Cleared
5
822,736
Distance Traveled
699,851
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,234
682
49
3
3
198,491
3
L
Baron Samedi
10,740
716
82
5
2
241,363
1
L
Bacchus
10,471
698
10
1
0
259,997
0
W
Tiamat
11,355
757
50
3
1
278,469
0
W
Ganesha
11,273
752
16
1
2
281,889
0
W
Hachiman
12,524
835
64
4
4
262,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role