Player Matchup

Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
HerbatitisB
Arachne
Bronze III
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 20L
1,386 MMR
Solo
Odin
Odin
Gold IV
TOO LUSH
Odin
Gold IV
Level 124
God Stats
10W - 4L
1,748 SR
Queue Stats
193W - 205L
1,357 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,583 SR
1,414 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 92
1,617 SR
1,373 MMR
Hou Yi
Hou Yi
Bronze V
Chuckster1776
Hou Yi
Bronze V
Level 152
God Stats
0W - 1L
1,564 SR
Queue Stats
16W - 28L
1,433 MMR
Party 2
Hercules
Hercules
Bronze IV
FROWSKI_86
Hercules
Bronze IV
Level 67
God Stats
0W - 1L
1,737 SR
Queue Stats
11W - 24L
1,533 MMR
Party 2
Hel
Hel
Bronze V
m0rtgy
Hel
Bronze V
Level 58
God Stats
0W - 2L
1,551 SR
Queue Stats
3W - 17L
1,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 1 / 3
11,464
717
26,097
6,972
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
HerbatitisB
Arachne
15
3 / 2 / 4
10,629
664
11,843
12,221
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
15
1 / 3 / 6
10,788
674
5,991
23,875
21,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabJanusAtlasAresGilgamesh

VS

Bans
ChaacPoseidonFenrirThothNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
10,569
661
13,662
12,680
6,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
FROWSKI_86
Hercules
14
1 / 1 / 3
9,389
587
5,504
19,949
18,931
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
m0rtgy
Hel
14
0 / 5 / 4
9,349
584
7,580
17,226
8,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
7
Kills
6
6
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
3
4.5
L
5
1
0
5
L
Hercules
FROWSKI_86
Hercules
1
1
3
2.5
W
Arachne
HerbatitisB
Arachne
3
2
4
2.5
W
Odin
1
3
6
1.33
L
Hel
m0rtgy
Hel
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,931
Damage
26,746
43,068
Taken
49,855
31,139
Mitigated
33,757
14,231
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
26,097
707
0
510
6,972
3,252
1,222
2,050
4,922
90,684
0
L
13,662
6,627
0
3,817
12,680
6,715
1,411
5,832
6,848
0
60,997
L
Hercules
FROWSKI_86
Hercules
5,504
1,863
0
5,066
19,949
18,931
53
10,713
9,236
0
16,579
W
Arachne
HerbatitisB
Arachne
11,843
6,972
459
4,287
12,221
6,103
939
3,190
9,031
0
37,418
W
Odin
5,991
1,466
0
8,975
23,875
21,784
234
3,478
18,934
330
15,860
L
Hel
m0rtgy
Hel
7,580
595
5,543
6,736
17,226
8,111
238
10,553
6,673
28,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
29,307
193
Minions Killed
211
8
Camps Cleared
6
864,219
Distance Traveled
855,580
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,464
717
150
9
6
285,863
3
L
Hou Yi
10,569
661
116
7
5
265,306
3
L
Hercules
9,389
587
35
2
1
315,228
4
W
Arachne
10,629
664
35
2
2
311,151
3
W
Odin
10,788
674
8
1
0
267,205
0
L
Hel
9,349
584
60
4
0
275,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role