Player Matchup

Cthulhu
Cthulhu
AngleOfDangleJr
Cthulhu
Level 109
God Stats
3W - 0L
1,867 SR
Queue Stats
40W - 32L
1,550 Elo+
Party 2
Amaterasu
Amaterasu
BunkaNoHito
Amaterasu
Level 152
God Stats
7W - 5L
1,792 SR
Queue Stats
77W - 73L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
CreepyJoker959
Jing Wei
Level 104
God Stats
3W - 0L
1,763 SR
Queue Stats
40W - 55L
1,502 Elo+
Party 2
Bakasura
Bakasura
EpicFighter001
Bakasura
Level 120
God Stats
7W - 8L
1,571 SR
Queue Stats
47W - 59L
1,518 Elo+
Party 2
Agni
Agni
Ghost Chopstks
Agni
Level 79
God Stats
3W - 2L
1,410 SR
Queue Stats
33W - 31L
1,565 Elo+
Party 2
Team Averages
Level 113
1,681 SR
1,538 Elo+

VS

Team Averages
Level 89
1,534 SR
1,480 Elo+
Pele
Pele
BIGBODYBURKE986
Pele
Level 101
God Stats
16W - 16L
1,487 SR
Queue Stats
414W - 373L
1,474 Elo+
Party 1
Athena
Athena
Fernact
Athena
Level 68
God Stats
20W - 24L
1,506 SR
Queue Stats
317W - 316L
1,442 Elo+
Party 3
Anubis
Anubis
JATA18 TTV
Anubis
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
262W - 266L
1,427 Elo+
Party 3
Skadi
Skadi
King Ken696
Skadi
Level 87
God Stats
45W - 32L
1,577 SR
Queue Stats
197W - 176L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
Shadowedd_
Ne Zha
Level 74
God Stats
59W - 37L
1,602 SR
Queue Stats
630W - 630L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,939
534
6,576
7,698
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
BunkaNoHito
Amaterasu
14
5 / 1 / 3
9,014
693
9,182
11,298
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
12
0 / 1 / 1
7,091
545
3,568
6,944
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
13
3 / 0 / 2
7,521
579
4,042
8,324
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 0
6,256
481
5,517
7,759
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,299
561
5,407
10,675
4,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Fernact
Athena
9
0 / 0 / 0
5,720
440
1,845
10,435
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
JATA18 TTV
Anubis
12
1 / 1 / 0
6,801
523
5,266
8,069
4,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 1 / 0
6,828
525
6,221
6,400
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
Shadowedd_
Ne Zha
10
0 / 4 / 0
5,768
444
3,383
10,169
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
2
2
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
3
0
0
W
Amaterasu
BunkaNoHito
Amaterasu
5
1
3
6.5
W
Jing Wei
0
1
1
0.5
W
Bakasura
3
0
2
4
L
Athena
Fernact
Athena
0
0
0
0
W
0
0
0
0
L
Anubis
JATA18 TTV
Anubis
1
1
0
1
L
1
1
0
1
L
Ne Zha
Shadowedd_
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,885
Damage
22,122
42,023
Taken
45,748
19,349
Mitigated
21,451
16,300
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,576
505
166
1,803
7,698
4,798
0
3,247
4,451
29,373
0
L
5,407
1,302
0
2,673
10,675
4,215
0
549
10,120
0
63,581
W
Amaterasu
BunkaNoHito
Amaterasu
9,182
3,985
0
6,010
11,298
6,881
0
1,105
10,193
0
67,517
W
Jing Wei
3,568
2,993
0
2,522
6,944
1,724
828
27
6,917
0
53,866
W
Bakasura
4,042
2,917
0
3,929
8,324
3,837
0
1,133
7,191
0
50,204
L
Athena
Fernact
Athena
1,845
563
0
1,434
10,435
6,824
0
4,264
6,171
22,075
0
W
5,517
293
75
1,795
7,759
2,109
45
1,599
6,160
46,358
0
L
Anubis
JATA18 TTV
Anubis
5,266
148
0
3,389
8,069
4,642
0
4,764
2,995
52,948
0
L
6,221
2,867
0
407
6,400
2,122
0
1,311
5,089
0
51,158
L
Ne Zha
Shadowedd_
Ne Zha
3,383
1,611
0
593
10,169
3,648
0
1,205
8,749
0
46,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
32,416
444
Minions Killed
411
0
Camps Cleared
0
1,352,892
Distance Traveled
1,315,358
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,939
534
42
3
0
288,194
4
L
Pele
7,299
561
114
9
0
258,751
3
W
Amaterasu
9,014
693
136
10
0
269,352
1
W
Jing Wei
7,091
545
100
8
0
231,945
3
W
Bakasura
7,521
579
98
8
0
322,060
0
L
Athena
5,720
440
43
3
0
278,029
3
W
Agni
6,256
481
68
5
0
241,341
5
L
Anubis
6,801
523
103
8
0
242,223
1
L
Skadi
6,828
525
83
6
0
246,194
3
L
Ne Zha
5,768
444
68
5
0
290,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role