Player Matchup

Jing Wei
Jing Wei
DrM ZeuSe
Jing Wei
Level 106
God Stats
2W - 0L
1,833 SR
Queue Stats
93W - 91L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
Ex Irving MX
Cthulhu
Level 4
God Stats
1W - 1L
1,187 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MXT BLACK COMPI
Kukulkan
Level 59
God Stats
83W - 88L
1,441 SR
Queue Stats
354W - 429L
1,309 Elo+
Party 2
Bellona
Bellona
SeveN62ARMED
Bellona
Level 101
God Stats
86W - 67L
1,524 SR
Queue Stats
398W - 455L
1,346 Elo+
Solo
Loki
Loki
joscito88
Loki
Level 29
God Stats
5W - 3L
1,503 SR
Queue Stats
34W - 56L
1,243 Elo+
Party 2
Team Averages
Level 60
1,498 SR
1,342 Elo+

VS

Team Averages
Level 70
1,482 SR
1,364 Elo+
Skadi
Skadi
Miss206CS
Skadi
Level 68
God Stats
9W - 11L
1,456 SR
Queue Stats
207W - 300L
1,330 Elo+
Party 1
Neith
Neith
NaturedCell9461
Neith
Level 129
God Stats
112W - 66L
1,534 SR
Queue Stats
1,107W - 1,154L
1,334 Elo+
Solo
Ra
Ra
XvMaverickvX619
Ra
Level 67
God Stats
1W - 8L
1,342 SR
Queue Stats
26W - 58L
1,311 Elo+
Party 1
Arachne
Arachne
YtyrantXav
Arachne
Level 38
God Stats
4W - 5L
1,626 SR
Queue Stats
27W - 25L
1,565 Elo+
Party 1
Thor
Thor
darknessinside4
Thor
Level 47
God Stats
4W - 3L
1,452 SR
Queue Stats
121W - 166L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrM ZeuSe
Jing Wei
17
3 / 4 / 3
11,007
440
12,615
20,718
8,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Ex Irving MX
Cthulhu
14
1 / 5 / 5
9,614
385
7,106
14,932
18,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
20
5 / 2 / 4
13,408
536
23,664
14,701
7,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SeveN62ARMED
Bellona
20
1 / 4 / 3
13,567
543
10,848
22,625
22,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
18
4 / 4 / 3
11,336
453
10,110
20,003
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Miss206CS
Skadi
18
1 / 3 / 5
11,001
440
10,575
16,489
7,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 3 / 3
11,339
454
13,967
18,995
9,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 1 / 5
12,361
494
11,288
10,506
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YtyrantXav
Arachne
20
16 / 1 / 1
13,817
553
27,904
31,326
15,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 3
8,584
343
3,235
20,368
10,843
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
14
Kills
19
19
Deaths
14
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DrM ZeuSe
Jing Wei
3
4
3
1.13
W
Cthulhu
Ex Irving MX
Cthulhu
1
5
5
0.7
W
Kukulkan
5
2
4
3.5
L
Skadi
Miss206CS
Skadi
1
3
5
1.17
L
1
3
3
0.83
W
Bellona
SeveN62ARMED
Bellona
1
4
3
0.63
L
1
1
5
3.5
L
Arachne
YtyrantXav
Arachne
16
1
1
16.5
L
0
6
3
0.25
W
Loki
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,343
Damage
66,969
92,979
Taken
97,684
65,114
Mitigated
49,177
30,293
Healing
27,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DrM ZeuSe
Jing Wei
12,615
9,650
0
8,030
20,718
8,656
2,229
962
19,756
0
96,945
W
Cthulhu
Ex Irving MX
Cthulhu
7,106
562
221
1,430
14,932
18,640
919
1,312
13,620
29,798
0
W
Kukulkan
23,664
223
0
4,078
14,701
7,330
1,549
1,691
13,010
122,826
0
L
Skadi
Miss206CS
Skadi
10,575
2,438
0
890
16,489
7,423
1,026
3,345
13,144
0
100,459
L
13,967
6,462
83
9,558
18,995
9,625
960
10,021
8,974
0
104,771
W
Bellona
SeveN62ARMED
Bellona
10,848
2,841
0
8,149
22,625
22,131
944
6,357
16,268
0
124,436
L
11,288
935
2,146
3,821
10,506
5,306
644
1,633
8,873
112,055
0
L
Arachne
YtyrantXav
Arachne
27,904
18,509
0
9,711
31,326
15,980
0
6,967
24,359
0
144,176
L
3,235
776
0
968
20,368
10,843
218
8,804
11,564
0
21,449
W
Loki
10,110
1,860
129
8,256
20,003
8,357
0
966
19,037
0
86,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,932
Gold Earned
57,102
716
Minions Killed
691
0
Camps Cleared
0
2,367,880
Distance Traveled
2,284,708
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,007
440
132
5
0
461,824
3
W
Cthulhu
9,614
385
31
1
0
435,000
3
W
Kukulkan
13,408
536
190
8
0
459,045
9
L
Skadi
11,001
440
145
6
0
458,528
6
L
Neith
11,339
454
166
7
0
378,351
0
W
Bellona
13,567
543
237
9
0
482,199
6
L
Ra
12,361
494
205
8
0
472,668
2
L
Arachne
13,817
553
151
6
0
564,604
4
L
Thor
8,584
343
24
1
0
410,557
0
W
Loki
11,336
453
126
5
0
529,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role