Player Matchup

Mercury
Mercury
Elnoobnoob
Mercury
Level 116
God Stats
1W - 3L
1,696 SR
Queue Stats
80W - 44L
1,743 Elo+
Party 3
Geb
Geb
The1Wholeman
Geb
Level 64
God Stats
0W - 1L
1,511 SR
Queue Stats
132W - 173L
1,446 Elo+
Party 1
Mulan
Mulan
Thunrandor
Mulan
Level 44
God Stats
18W - 9L
1,750 SR
Queue Stats
57W - 35L
1,706 Elo+
Party 3
Janus
Janus
motomotohippo
Janus
Level 67
God Stats
5W - 9L
1,453 SR
Queue Stats
147W - 181L
1,452 Elo+
Party 1
Hachiman
Hachiman
reaganiv9
Hachiman
Level 67
God Stats
0W - 2L
1,145 SR
Queue Stats
99W - 136L
1,420 Elo+
Party 1
Team Averages
Level 72
1,511 SR
1,553 Elo+

VS

Team Averages
Level 103
1,446 SR
1,480 Elo+
Chiron
Chiron
BosniaN_Magister
Chiron
Level 123
God Stats
2W - 0L
1,381 SR
Queue Stats
8W - 11L
1,443 Elo+
Party 2
King Arthur
King Arthur
Fusion-_-Bosnian
King Arthur
Level 109
God Stats
1W - 2L
1,252 SR
Queue Stats
8W - 8L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
TestiestDuke841
Nu Wa
Level 26
God Stats
1W - 1L
1,353 SR
Queue Stats
31W - 27L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
bihasko23
Gilgamesh
Level 129
God Stats
8W - 0L
1,742 SR
Queue Stats
16W - 12L
1,535 Elo+
Party 2
Hera
Hera
miguelescamilla3
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elnoobnoob
Mercury
16
4 / 1 / 4
8,645
865
8,709
7,613
3,418
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 7
7,688
769
7,691
12,891
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
14
3 / 4 / 4
7,846
785
7,608
11,644
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 2
7,264
726
4,921
7,745
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
reaganiv9
Hachiman
14
0 / 5 / 4
7,135
714
5,283
10,762
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
8,813
881
6,970
8,032
3,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Fusion-_-Bosnian
King Arthur
14
2 / 4 / 8
7,727
773
8,743
10,963
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 2 / 7
8,263
826
8,082
8,755
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
bihasko23
Gilgamesh
15
5 / 2 / 8
8,144
814
8,582
11,220
9,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 6
7,678
768
7,788
6,547
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
10
Kills
17
17
Deaths
10
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Mercury
Elnoobnoob
Mercury
4
1
4
6
W
King Arthur
Fusion-_-Bosnian
King Arthur
2
4
8
1.5
W
3
2
7
3.25
L
1
4
7
1.13
L
Mulan
3
4
4
1.25
W
Gilgamesh
bihasko23
Gilgamesh
5
2
8
4.5
W
1
2
6
2
L
2
3
2
1
L
Hachiman
reaganiv9
Hachiman
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,212
Damage
40,165
50,655
Taken
45,517
31,323
Mitigated
29,196
5,962
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,970
3,629
1,343
2,803
8,032
3,808
331
1,530
6,395
0
29,527
L
Mercury
Elnoobnoob
Mercury
8,709
4,411
0
750
7,613
3,418
0
1,361
5,945
0
45,242
W
King Arthur
Fusion-_-Bosnian
King Arthur
8,743
1,174
0
1,880
10,963
9,256
66
2,672
8,005
0
20,184
W
8,082
1,518
0
863
8,755
3,540
1,353
2,747
5,947
28,015
0
L
7,691
439
0
1,529
12,891
11,169
0
3,658
8,775
16,732
0
L
Mulan
7,608
1,625
0
1,760
11,644
10,086
0
2,033
8,964
0
22,329
W
Gilgamesh
bihasko23
Gilgamesh
8,582
2,777
0
695
11,220
9,958
378
3,445
7,713
0
16,928
W
7,788
1,507
0
21
6,547
2,634
584
2,218
4,265
24,294
0
L
4,921
606
0
372
7,745
2,771
611
3,349
3,941
25,262
0
L
Hachiman
reaganiv9
Hachiman
5,283
1,713
0
1,551
10,762
3,879
0
3,823
6,501
0
20,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,578
Gold Earned
40,625
203
Minions Killed
202
0
Camps Cleared
0
1,101,931
Distance Traveled
1,133,269
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,813
881
55
6
0
243,223
1
L
Mercury
8,645
865
72
7
0
271,330
0
W
King Arthur
7,727
773
26
3
0
219,543
6
W
Nu Wa
8,263
826
46
5
0
212,685
3
L
Geb
7,688
769
14
1
0
225,711
0
L
Mulan
7,846
785
37
4
0
207,186
0
W
Gilgamesh
8,144
814
20
2
0
232,804
1
W
Hera
7,678
768
55
6
0
225,014
2
L
Janus
7,264
726
44
4
0
195,973
2
L
Hachiman
7,135
714
36
4
0
201,731
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role