Player Matchup

Sol
Sol
Eren_16_
Sol
Level 46
God Stats
8W - 5L
1,682 SR
Queue Stats
110W - 128L
1,527 Elo+
Solo
Apollo
Apollo
Ghost82323
Apollo
Level 87
God Stats
7W - 7L
1,426 SR
Queue Stats
289W - 245L
1,597 Elo+
Party 1
Chaac
Chaac
Moth Life6857
Chaac
Level 17
God Stats
2W - 0L
1,770 SR
Queue Stats
36W - 14L
1,683 Elo+
Party 1
Ullr
Ullr
TacoNinja7
Ullr
Level 142
God Stats
8W - 5L
1,734 SR
Queue Stats
94W - 58L
1,881 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wolfie CPW
Kumbhakarna
Level 146
God Stats
7W - 4L
1,574 SR
Queue Stats
99W - 61L
1,698 Elo+
Party 1
Team Averages
Level 88
1,637 SR
1,677 Elo+

VS

Team Averages
Level 56
1,456 SR
1,472 Elo+
Geb
Geb
Pawnzilla
Geb
Level 107
God Stats
10W - 9L
1,447 SR
Queue Stats
216W - 210L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rannek18
Cu Chulainn
Level 59
God Stats
22W - 17L
1,532 SR
Queue Stats
237W - 232L
1,454 Elo+
Party 3
Kali
Kali
YoBayBayYBayBay
Kali
Level 46
God Stats
19W - 20L
1,421 SR
Queue Stats
203W - 183L
1,428 Elo+
Party 3
Bastet
Bastet
bats2011
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,504 Elo+
Party 2
Nox
Nox
nojumi-
Nox
Level 44
God Stats
12W - 16L
1,380 SR
Queue Stats
25W - 28L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 11
11,568
1,052
15,432
10,542
4,503
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Ghost82323
Apollo
17
4 / 0 / 12
11,025
1,002
16,257
12,315
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 11
10,646
968
13,062
10,510
13,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 1 / 5
11,673
1,061
18,897
13,138
7,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
Wolfie CPW
Kumbhakarna
17
3 / 0 / 13
12,164
1,106
8,342
12,783
18,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

266

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
10,615
965
10,422
14,653
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Rannek18
Cu Chulainn
15
1 / 7 / 0
10,195
927
19,585
26,263
24,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
0 / 2 / 1
10,015
910
5,293
14,570
8,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
bats2011
Bastet
15
0 / 5 / 1
9,770
888
11,526
16,061
8,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
15
0 / 0 / 0
9,759
887
8,509
7,636
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
4
17
Kills
1
1
Deaths
17
52
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Apollo
Ghost82323
Apollo
4
0
12
10
W
2
0
11
7.5
L
0
3
1
0.17
L
Cu Chulainn
Rannek18
Cu Chulainn
1
7
0
0.14
W
6
1
5
8.5
W
Kumbhakarna
Wolfie CPW
Kumbhakarna
3
0
13
9.5
L
0
2
1
0.25
L
Bastet
bats2011
Bastet
0
5
1
0.1
L
Nox
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,990
Damage
55,335
59,288
Taken
79,183
49,103
Mitigated
59,765
15,842
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,432
6,193
0
1,965
10,542
4,503
0
3,546
6,910
44,285
0
W
Apollo
Ghost82323
Apollo
16,257
13,456
0
3,739
12,315
6,388
0
5,399
6,872
0
32,335
W
13,062
2,109
0
5,996
10,510
13,018
0
4,079
6,136
525
29,024
L
10,422
357
0
3,756
14,653
14,058
0
5,659
8,994
24,637
0
L
Cu Chulainn
Rannek18
Cu Chulainn
19,585
3,353
324
935
26,263
24,696
0
7,547
18,716
7,852
29,953
W
18,897
8,811
0
1,315
13,138
7,190
0
4,029
8,992
0
41,581
W
Kumbhakarna
Wolfie CPW
Kumbhakarna
8,342
939
0
2,827
12,783
18,004
0
4,191
8,145
13,132
0
L
5,293
2,359
0
2,375
14,570
8,420
0
3,313
11,257
0
31,549
L
Bastet
bats2011
Bastet
11,526
2,091
0
1,660
16,061
8,502
0
5,537
10,524
0
21,018
L
Nox
8,509
463
0
891
7,636
4,089
0
1,828
5,808
24,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,076
Gold Earned
50,354
222
Minions Killed
207
14
Camps Cleared
3
1,048,706
Distance Traveled
1,053,664
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,568
1,052
63
6
11
197,249
1
W
Apollo
11,025
1,002
46
4
0
199,748
1
W
Chaac
10,646
968
36
3
1
224,252
0
L
Geb
10,615
965
22
2
0
211,762
3
L
Cu Chulainn
10,195
927
46
4
0
182,371
0
W
Ullr
11,673
1,061
65
6
1
208,856
2
W
Kumbhakarna
12,164
1,106
12
1
1
218,601
0
L
Kali
10,015
910
66
6
2
220,639
1
L
Bastet
9,770
888
30
3
1
210,720
0
L
Nox
9,759
887
43
4
0
228,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role