Player Matchup

Medusa
Medusa
Colix_Uchiha
Medusa
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 80L
1,388 Elo+
Party 1
Cerberus
Cerberus
DannyBP-
Cerberus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
Euphhorix
Kukulkan
Level 16
God Stats
36W - 36L
1,328 SR
Queue Stats
47W - 52L
1,318 Elo+
Party 2
Bastet
Bastet
PaPa Misery
Bastet
Level 26
God Stats
36W - 48L
1,308 SR
Queue Stats
58W - 73L
1,341 Elo+
Party 2
Amaterasu
Amaterasu
bucsman20
Amaterasu
Level 46
God Stats
8W - 7L
1,471 SR
Queue Stats
60W - 79L
1,350 Elo+
Party 2
Team Averages
Level 45
1,421 SR
1,357 Elo+

VS

Team Averages
Level 73
1,369 SR
1,363 Elo+
Bakasura
Bakasura
AlexxxWayne
Bakasura
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 112L
1,317 Elo+
Party 3
Vamana
Vamana
DannySonorus
Vamana
Level 13
God Stats
1W - 3L
1,264 SR
Queue Stats
38W - 64L
1,237 Elo+
Party 3
Freya
Freya
Dreadfaceless02
Freya
Level 106
God Stats
0W - 3L
1,080 SR
Queue Stats
29W - 36L
1,407 Elo+
Party 3
Janus
Janus
ItsPainsama
Janus
Level 158
God Stats
2W - 9L
1,500 SR
Queue Stats
160W - 201L
1,473 Elo+
Party 4
Ra
Ra
Peekaboo5672
Ra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 266L
1,383 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 1 / 23
14,184
1,289
24,874
10,169
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
DannyBP-
Cerberus
19
2 / 0 / 24
11,732
1,067
11,432
9,922
6,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Euphhorix
Kukulkan
20
9 / 2 / 21
13,419
1,220
20,750
11,856
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
19
7 / 2 / 26
13,013
1,183
23,486
15,140
8,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
bucsman20
Amaterasu
19
14 / 1 / 19
13,201
1,200
18,794
19,245
18,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlexxxWayne
Bakasura
16
1 / 9 / 2
10,763
978
6,148
18,729
7,897
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
16
3 / 6 / 1
12,207
1,110
14,761
25,488
21,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 10 / 1
11,565
1,051
15,071
22,114
9,135
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 11 / 4
11,408
1,037
17,942
22,385
8,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 9 / 2
10,271
934
7,120
15,768
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
16
45
Kills
6
6
Deaths
45
113
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlexxxWayne
Bakasura
1
9
2
0.22
W
Medusa
13
1
23
24.5
W
Cerberus
DannyBP-
Cerberus
2
0
24
14
L
Vamana
3
6
1
0.58
L
2
10
1
0.25
W
Kukulkan
Euphhorix
Kukulkan
9
2
21
9.75
L
0
11
4
0.18
W
Bastet
7
2
26
10
L
0
9
2
0.11
W
Amaterasu
bucsman20
Amaterasu
14
1
19
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,336
Damage
61,042
66,332
Taken
104,484
44,484
Mitigated
52,309
15,167
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlexxxWayne
Bakasura
6,148
4,275
0
1,438
18,729
7,897
0
3,665
15,014
0
16,621
W
Medusa
24,874
9,535
0
3,389
10,169
5,387
0
5,419
4,680
0
50,038
W
Cerberus
DannyBP-
Cerberus
11,432
883
0
3,862
9,922
6,360
0
6,731
3,191
21,570
0
L
Vamana
14,761
6,808
1,717
4,767
25,488
21,033
0
12,036
13,125
0
29,540
L
15,071
5,897
53
2,944
22,114
9,135
0
6,215
15,799
38,571
0
W
Kukulkan
Euphhorix
Kukulkan
20,750
3,598
0
0
11,856
6,606
0
5,332
6,469
60,140
0
L
17,942
2,334
0
1,018
22,385
8,528
0
5,243
16,998
60,222
0
W
Bastet
23,486
6,350
823
1,847
15,140
8,100
0
8,917
5,978
0
32,066
L
7,120
1,511
298
205
15,768
5,716
0
4,284
11,366
17,660
0
W
Amaterasu
bucsman20
Amaterasu
18,794
11,948
199
5,047
19,245
18,031
0
13,734
5,132
0
26,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,549
Gold Earned
56,214
235
Minions Killed
238
6
Camps Cleared
7
1,156,509
Distance Traveled
998,197
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,763
978
22
2
4
187,914
0
W
Medusa
14,184
1,289
53
5
0
229,927
0
W
Cerberus
11,732
1,067
32
3
0
216,603
0
L
Vamana
12,207
1,110
23
2
1
248,006
3
L
Freya
11,565
1,051
49
4
2
202,431
1
W
Kukulkan
13,419
1,220
109
10
3
220,454
0
L
Janus
11,408
1,037
119
11
0
201,014
0
W
Bastet
13,013
1,183
25
2
1
255,166
2
L
Ra
10,271
934
25
2
0
158,832
0
W
Amaterasu
13,201
1,200
16
1
2
234,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role