Player Matchup

Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
D4RK x VORTEX
Kumbhakarna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 95L
1,415 Elo+
Party 2
Osiris
Osiris
EclipsedMoonX
Osiris
Level 89
God Stats
2W - 4L
1,442 SR
Queue Stats
166W - 159L
1,526 Elo+
Party 1
Medusa
Medusa
OSG Hawkeye
Medusa
Level 84
God Stats
16W - 13L
1,567 SR
Queue Stats
185W - 169L
1,523 Elo+
Party 1
Agni
Agni
PrintRat6962
Agni
Level 96
God Stats
11W - 19L
1,148 SR
Queue Stats
52W - 53L
1,509 Elo+
Party 2
Team Averages
Level 99
1,432 SR
1,495 Elo+

VS

Team Averages
Level 104
1,508 SR
1,498 Elo+
Jing Wei
Jing Wei
LenKanu32
Jing Wei
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 106L
1,610 Elo+
Party 3
Ra
Ra
Mystiiccx_
Ra
Level 69
God Stats
6W - 4L
1,635 SR
Queue Stats
75W - 73L
1,544 Elo+
Party 3
Cliodhna
Cliodhna
PåndåBrigåde
Cliodhna
Level 122
God Stats
2W - 1L
1,365 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 3
King Arthur
King Arthur
butch7990
King Arthur
Level 136
God Stats
22W - 18L
1,540 SR
Queue Stats
397W - 408L
1,462 Elo+
Solo
Artio
Artio
drago_cklo
Artio
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 27L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 4 / 0
6,120
471
4,720
9,425
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
D4RK x VORTEX
Kumbhakarna
10
1 / 3 / 1
6,372
490
2,671
9,838
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 0
6,317
486
3,338
12,969
13,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
10
0 / 4 / 0
6,000
462
3,984
9,646
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 0
6,341
488
4,646
5,051
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LenKanu32
Jing Wei
13
4 / 2 / 3
7,749
596
7,284
8,183
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 0 / 1
8,352
642
5,203
7,431
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
11
3 / 0 / 4
7,032
541
3,297
6,172
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
butch7990
King Arthur
14
4 / 0 / 1
8,277
637
9,491
7,127
7,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
11
3 / 0 / 5
7,419
571
3,904
7,703
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
18
18
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
0
0.25
L
Kumbhakarna
D4RK x VORTEX
Kumbhakarna
1
3
1
0.5
L
0
5
0
0
W
Jing Wei
LenKanu32
Jing Wei
4
2
3
2.75
W
4
0
1
4.5
L
Medusa
0
4
0
0
L
0
2
0
0
W
Cliodhna
3
0
4
5
W
King Arthur
butch7990
King Arthur
4
0
1
4.5
W
Artio
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,359
Damage
29,179
46,929
Taken
36,616
28,420
Mitigated
21,279
7,753
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,720
1,009
0
111
9,425
4,014
0
1,642
7,783
0
39,693
L
Kumbhakarna
D4RK x VORTEX
Kumbhakarna
2,671
351
0
1,760
9,838
6,354
0
4,227
5,611
13,613
0
L
3,338
1,586
0
2,174
12,969
13,078
0
0
12,969
0
40,673
W
Jing Wei
LenKanu32
Jing Wei
7,284
5,721
0
3,292
8,183
2,792
0
1,419
6,524
0
60,858
W
5,203
753
368
3,000
7,431
3,357
0
4,185
3,084
84,670
0
L
Medusa
3,984
1,788
0
3,448
9,646
2,994
0
1,006
8,640
0
44,366
L
4,646
388
0
260
5,051
1,980
0
2,232
2,819
57,913
0
W
Cliodhna
3,297
526
0
3,594
6,172
2,203
0
579
5,413
0
36,689
W
King Arthur
butch7990
King Arthur
9,491
1,495
0
1,000
7,127
7,388
0
0
7,127
0
56,629
W
Artio
3,904
792
662
3,165
7,703
5,539
0
1,134
6,186
18,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
38,829
332
Minions Killed
442
0
Camps Cleared
0
1,273,428
Distance Traveled
1,368,028
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,120
471
68
5
0
290,664
5
L
Kumbhakarna
6,372
490
20
2
0
256,902
0
L
Osiris
6,317
486
77
6
0
239,249
1
W
Jing Wei
7,749
596
113
9
0
232,931
2
W
Ra
8,352
642
156
12
0
288,358
2
L
Medusa
6,000
462
81
6
0
221,591
5
L
Agni
6,341
488
86
7
0
265,022
3
W
Cliodhna
7,032
541
64
5
0
306,374
4
W
King Arthur
8,277
637
96
7
0
269,698
3
W
Artio
7,419
571
13
1
0
270,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role