Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BlackDuff
Ullr
Level 42
God Stats
2W - 0L
1,707 SR
Queue Stats
132W - 88L
1,603 Elo+
Party 2
Sun Wukong
Sun Wukong
Brian050
Sun Wukong
Level 123
God Stats
14W - 15L
1,473 SR
Queue Stats
284W - 259L
1,485 Elo+
Solo
Khepri
Khepri
Monstrex121
Khepri
Level 158
God Stats
3W - 1L
1,638 SR
Queue Stats
253W - 221L
1,562 Elo+
Party 2
Bakasura
Bakasura
SheltterEvil
Bakasura
Level 104
God Stats
16W - 16L
1,584 SR
Queue Stats
583W - 642L
1,453 Elo+
Solo
Team Averages
Level 116
1,580 SR
1,520 Elo+

VS

Team Averages
Level 126
1,418 SR
1,613 Elo+
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Pichichen97
Nu Wa
Level 24
God Stats
1W - 2L
1,294 SR
Queue Stats
34W - 3L
1,979 Elo+
Party 1
Apollo
Apollo
Verbanntt
Apollo
Level 160
God Stats
2W - 7L
1,511 SR
Queue Stats
479W - 218L
1,639 Elo+
Party 1
Thor
Thor
iDragorniak
Thor
Level 160
God Stats
43W - 43L
1,534 SR
Queue Stats
724W - 572L
1,612 Elo+
Party 1
Kuzenbo
Kuzenbo
not_Kenzitos2
Kuzenbo
Level 144
God Stats
9W - 18L
1,253 SR
Queue Stats
233W - 346L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
3 / 0 / 4
11,253
592
7,552
9,919
6,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
16
4 / 3 / 1
9,982
525
9,581
12,561
6,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Brian050
Sun Wukong
18
3 / 2 / 2
10,628
559
9,525
20,138
20,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
14
2 / 1 / 6
9,420
496
4,544
10,356
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
SheltterEvil
Bakasura
15
1 / 0 / 4
9,325
491
6,751
15,115
7,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
2 / 3 / 0
9,724
512
13,388
14,826
5,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 0 / 1
8,058
424
3,640
5,317
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Verbanntt
Apollo
16
3 / 5 / 0
9,366
493
8,035
16,982
6,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 3
8,932
470
10,981
15,124
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
8
0 / 2 / 0
5,892
310
2,399
6,643
5,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
6
6
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
4
5
L
He Bo
 
He Bo
2
3
0
0.67
W
Ullr
4
3
1
1.5
W
Sun Wukong
Brian050
Sun Wukong
3
2
2
2
W
Khepri
2
1
6
5
L
0
0
1
0.5
W
Bakasura
SheltterEvil
Bakasura
1
0
4
3
L
Apollo
Verbanntt
Apollo
3
5
0
0.6
L
1
3
3
0.83
L
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
38,443
68,089
Taken
58,892
52,477
Mitigated
26,231
25,993
Healing
18,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,552
364
261
7,324
9,919
6,014
0
1,344
8,575
133,419
0
L
He Bo
 
He Bo
13,388
920
0
6,874
14,826
5,952
0
1,868
12,082
83,582
0
W
Ullr
9,581
3,308
0
1,043
12,561
6,268
3,089
1,761
10,800
0
80,078
W
Sun Wukong
Brian050
Sun Wukong
9,525
1,533
0
9,722
20,138
20,571
0
12,868
7,270
0
77,660
W
Khepri
4,544
859
0
2,008
10,356
12,417
57
854
9,502
31,629
0
L
3,640
880
0
741
5,317
1,905
0
537
4,719
64,904
0
W
Bakasura
SheltterEvil
Bakasura
6,751
4,297
92
5,543
15,115
7,207
0
2,600
12,515
0
61,253
L
Apollo
Verbanntt
Apollo
8,035
5,540
0
3,820
16,982
6,633
220
2,871
13,538
0
81,177
L
10,981
2,194
0
4,806
15,124
6,273
0
4,141
10,622
0
68,550
L
Kuzenbo
2,399
1,132
255
1,641
6,643
5,468
0
2,679
3,917
15,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,608
Gold Earned
41,972
652
Minions Killed
517
0
Camps Cleared
0
1,915,739
Distance Traveled
1,498,796
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,253
592
207
11
0
349,082
7
L
He Bo
9,724
512
144
8
0
340,152
3
W
Ullr
9,982
525
159
8
0
308,331
1
W
Sun Wukong
10,628
559
125
7
0
386,757
2
W
Khepri
9,420
496
36
2
0
375,909
3
L
Nu Wa
8,058
424
110
6
0
235,069
4
W
Bakasura
9,325
491
125
7
0
495,660
3
L
Apollo
9,366
493
157
8
0
338,325
2
L
Thor
8,932
470
100
5
0
383,404
5
L
Kuzenbo
5,892
310
6
0
0
201,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role