Player Matchup

Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlackRaf
Thanatos
Level 125
God Stats
5W - 7L
1,516 SR
Queue Stats
314W - 312L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
NauticalLev
Sun Wukong
Level 128
God Stats
7W - 7L
1,648 SR
Queue Stats
500W - 518L
1,590 Elo+
Solo
Eset
Eset
intrucator
Eset
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,709 Elo+
Solo
Atlas
Atlas
lycan_1_0
Atlas
Level 155
God Stats
6W - 6L
1,457 SR
Queue Stats
337W - 356L
1,455 Elo+
Solo
Team Averages
Level 116
1,524 SR
1,551 Elo+

VS

Team Averages
Level 140
1,500 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Terrim
Athena
Level 158
God Stats
13W - 12L
1,499 SR
Queue Stats
1,235W - 1,252L
1,493 Elo+
Solo
Odin
Odin
кусоксала
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 2 / 10
9,301
930
12,071
8,147
3,958
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
BlackRaf
Thanatos
16
7 / 2 / 7
9,424
942
8,765
8,562
4,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
NauticalLev
Sun Wukong
15
2 / 2 / 10
8,465
847
6,441
12,233
12,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
1 / 2 / 10
8,359
836
3,190
6,310
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
lycan_1_0
Atlas
16
2 / 1 / 7
8,745
875
9,622
7,635
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 3 / 3
7,410
741
6,202
6,624
3,164
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
 
Discordia
14
1 / 5 / 6
7,376
738
7,678
8,185
3,353
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
 
Sol
12
1 / 5 / 2
7,236
724
7,348
10,856
4,286
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Terrim
Athena
9
0 / 2 / 4
6,623
662
668
7,579
6,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
4 / 4 / 3
8,350
835
6,926
10,379
10,118
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
18
Kills
7
9
Deaths
19
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
10
5.5
L
Merlin
 
Merlin
1
3
3
0.83
L
Discordia
 
Discordia
1
5
6
0.8
L
Sol
 
Sol
1
5
2
0.4
W
Thanatos
BlackRaf
Thanatos
7
2
7
5.25
W
Sun Wukong
NauticalLev
Sun Wukong
2
2
10
3.5
L
Athena
Terrim
Athena
0
2
4
1
W
1
2
10
3
W
Atlas
lycan_1_0
Atlas
2
1
7
5.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,089
Damage
28,822
42,887
Taken
43,623
28,804
Mitigated
27,166
21,722
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,071
446
950
1,540
8,147
3,958
845
2,946
5,201
20,319
0
L
Merlin
 
Merlin
6,202
48
624
354
6,624
3,164
0
4,955
1,636
21,734
0
L
Discordia
 
Discordia
7,678
148
1,404
726
8,185
3,353
0
3,920
4,192
16,352
0
L
Sol
 
Sol
7,348
1,317
0
2,822
10,856
4,286
0
5,684
5,098
18,939
0
W
Thanatos
BlackRaf
Thanatos
8,765
721
1,947
6,721
8,562
4,582
1,492
5,520
3,042
0
13,355
W
Sun Wukong
NauticalLev
Sun Wukong
6,441
646
1,219
3,818
12,233
12,198
456
4,446
7,787
0
10,989
L
Athena
Terrim
Athena
668
276
660
1,444
7,579
6,245
0
5,606
1,940
1,190
0
W
3,190
142
1,456
1,408
6,310
3,389
666
4,418
1,892
12,608
0
W
Atlas
lycan_1_0
Atlas
9,622
3,238
1,707
956
7,635
4,677
989
4,566
3,069
34,058
0
L
6,926
1,558
1,740
1,401
10,379
10,118
0
4,718
5,459
0
14,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,294
Gold Earned
36,995
124
Minions Killed
94
0
Camps Cleared
0
1,049,599
Distance Traveled
876,159
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,301
930
17
2
0
197,946
1
L
Merlin
7,410
741
34
3
0
199,210
1
L
Discordia
7,376
738
19
2
0
187,725
2
L
Sol
7,236
724
24
2
0
176,658
0
W
Thanatos
9,424
942
20
2
0
220,860
4
W
Sun Wukong
8,465
847
11
1
0
218,947
1
L
Athena
6,623
662
1
0
0
118,790
0
W
Eset
8,359
836
32
3
0
209,401
0
W
Atlas
8,745
875
44
4
0
202,445
4
L
Odin
8,350
835
16
2
0
193,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role