Player Matchup

Ares
Ares
Knightlord5
Ares
Level 102
God Stats
1W - 1L
1,635 SR
Queue Stats
95W - 66L
1,600 Elo+
Party 1
Mulan
Mulan
LordFlipyNip
Mulan
Level 112
God Stats
4W - 3L
1,556 SR
Queue Stats
117W - 120L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
MasterLynn
Zhong Kui
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 84L
1,626 Elo+
Party 1
Xbalanque
Xbalanque
Wozards
Xbalanque
Level 158
God Stats
1W - 4L
1,310 SR
Queue Stats
302W - 334L
1,529 Elo+
Solo
Hera
Hera
dken4159
Hera
Level 125
God Stats
3W - 2L
1,757 SR
Queue Stats
129W - 147L
1,544 Elo+
Solo
Team Averages
Level 117
1,552 SR
1,555 Elo+

VS

Team Averages
Level 125
1,443 SR
1,579 Elo+
Agni
Agni
Aprince_lol2
Agni
Level 120
God Stats
2W - 0L
1,484 SR
Queue Stats
67W - 52L
1,599 Elo+
Party 2
Artemis
Artemis
HasteMate
Artemis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,465 Elo+
Solo
Tyr
Tyr
Jissyrum69
Tyr
Level 146
God Stats
4W - 2L
1,359 SR
Queue Stats
91W - 86L
1,589 Elo+
Party 2
Artio
Artio
Tht_Noel_Kid
Artio
Level 149
God Stats
1W - 0L
1,691 SR
Queue Stats
25W - 21L
1,557 Elo+
Party 2
Fenrir
Fenrir
jacob1999z
Fenrir
Level 86
God Stats
1W - 0L
1,180 SR
Queue Stats
8W - 2L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
8,472
941
11,371
13,496
14,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 5 / 3
7,942
882
9,196
13,177
9,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
MasterLynn
Zhong Kui
1
0 / 0 / 0
2,640
293
0
0
0
Xbalanque
Wozards
Xbalanque
15
3 / 2 / 6
7,988
888
15,561
9,794
5,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
14
1 / 5 / 7
7,377
820
9,047
9,302
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
8,396
933
9,081
7,822
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
HasteMate
Artemis
13
2 / 4 / 9
7,876
875
9,336
9,311
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 7
9,044
1,005
9,644
20,128
15,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 3 / 7
8,519
947
4,786
11,104
11,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
jacob1999z
Fenrir
14
3 / 3 / 7
8,901
989
6,590
12,169
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
12
Kills
15
15
Deaths
13
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Artemis
HasteMate
Artemis
2
4
9
1.63
W
4
1
7
7.5
L
4
3
8
2.67
L
4
5
3
1.1
L
Zhong Kui
MasterLynn
Zhong Kui
0
0
0
0
W
4
3
7
2.5
L
Xbalanque
Wozards
Xbalanque
3
2
6
3
L
Hera
1
5
7
0.9
W
Fenrir
jacob1999z
Fenrir
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,175
Damage
39,437
45,769
Taken
60,534
34,470
Mitigated
45,610
14,646
Healing
27,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,081
658
289
1,421
7,822
3,744
1,117
2,110
5,712
27,174
0
W
Artemis
HasteMate
Artemis
9,336
2,797
554
1,666
9,311
4,014
2,196
2,733
6,578
0
17,421
W
9,644
664
1,171
10,804
20,128
15,094
323
7,405
12,723
0
23,105
L
11,371
101
534
3,527
13,496
14,992
109
4,134
9,362
13,476
0
L
9,196
798
285
3,020
13,177
9,697
470
4,171
9,006
0
16,087
L
Zhong Kui
MasterLynn
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
4,786
591
4,388
3,760
11,104
11,563
412
3,770
7,334
9,465
0
L
Xbalanque
Wozards
Xbalanque
15,561
6,352
841
4,184
9,794
5,302
528
3,205
6,589
0
32,498
L
Hera
9,047
3,038
866
1,389
9,302
4,479
659
2,357
6,945
17,784
0
W
Fenrir
jacob1999z
Fenrir
6,590
1,647
548
2,754
12,169
11,195
99
4,400
7,769
0
9,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,419
Gold Earned
42,736
79
Minions Killed
104
0
Camps Cleared
0
656,000
Distance Traveled
886,422
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,396
933
33
4
0
171,241
3
W
Artemis
7,876
875
21
2
0
154,349
1
W
Tyr
9,044
1,005
34
4
0
213,171
3
L
Ares
8,472
941
7
1
0
173,494
1
L
Mulan
7,942
882
18
2
0
155,296
0
L
Zhong Kui
2,640
293
0
0
0
0
0
W
Artio
8,519
947
9
1
0
162,047
0
L
Xbalanque
7,988
888
38
4
0
186,203
1
L
Hera
7,377
820
16
2
0
141,007
0
W
Fenrir
8,901
989
7
1
0
185,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role