Player Matchup

Bacchus
Bacchus
Jaymoney142
Bacchus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 145L
1,436 Elo+
Party 4
Sol
Sol
Luceddon
Sol
Level 43
God Stats
3W - 5L
1,287 SR
Queue Stats
146W - 159L
1,424 Elo+
Party 4
Baron Samedi
Baron Samedi
Tchopper69
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,516 Elo+
Party 3
Fenrir
Fenrir
XxWAGNERxX
Fenrir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 87L
1,281 Elo+
Party 3
Eset
Eset
tommyalav
Eset
Level 84
God Stats
1W - 1L
1,730 SR
Queue Stats
38W - 32L
1,592 Elo+
Party 3
Team Averages
Level 48
1,503 SR
1,450 Elo+

VS

Team Averages
Level 45
1,561 SR
1,288 Elo+
Arachne
Arachne
AlleyCat1715
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Baron Samedi
Baron Samedi
ElMoncher
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Yu Huang
Yu Huang
Ih8thaturintelct
Yu Huang
Level 86
God Stats
8W - 3L
1,807 SR
Queue Stats
203W - 222L
1,430 Elo+
Solo
Agni
Agni
RBG Relentless
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,295 Elo+
Party 1
Freya
Freya
darkBUNRAKU
Freya
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jaymoney142
Bacchus
19
6 / 4 / 23
11,473
820
21,705
17,271
23,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 2
7,778
556
737
76
24
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Tchopper69
Baron Samedi
19
11 / 5 / 17
11,916
851
13,572
16,625
9,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
XxWAGNERxX
Fenrir
20
5 / 3 / 24
11,653
832
7,728
16,201
13,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
20
19 / 2 / 17
13,784
985
25,649
12,858
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlleyCat1715
Arachne
16
1 / 8 / 7
9,490
678
6,567
17,856
8,460
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ElMoncher
Baron Samedi
16
3 / 10 / 3
9,563
683
7,968
16,958
9,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 7 / 3
9,755
697
8,716
12,066
5,558
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 8 / 4
10,083
720
11,344
13,005
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 9 / 2
9,340
667
4,003
15,337
7,236
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
33
42
Kills
14
14
Deaths
42
83
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlleyCat1715
Arachne
1
8
7
0.56
L
Baron Samedi
ElMoncher
Baron Samedi
3
10
3
0.45
L
3
7
3
0.64
W
Bacchus
Jaymoney142
Bacchus
6
4
23
4.38
W
1
0
2
2
L
4
8
4
0.75
W
Baron Samedi
Tchopper69
Baron Samedi
11
5
17
3.9
W
Fenrir
XxWAGNERxX
Fenrir
5
3
24
5.67
L
3
9
2
0.44
W
Eset
19
2
17
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,391
Damage
38,598
63,031
Taken
75,222
52,582
Mitigated
37,476
23,098
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlleyCat1715
Arachne
6,567
4,240
0
2,511
17,856
8,460
0
14,425
3,431
0
11,731
L
Baron Samedi
ElMoncher
Baron Samedi
7,968
1,520
1,476
1,335
16,958
9,930
236
14,575
2,383
14,578
0
L
8,716
1,280
52
625
12,066
5,558
395
9,962
2,104
23,326
0
W
Bacchus
Jaymoney142
Bacchus
21,705
1,332
2,560
1,991
17,271
23,102
664
5,936
11,335
36,205
0
W
737
48
158
49
76
24
0
0
76
2,873
0
L
11,344
61
1,057
1,212
13,005
6,292
0
11,217
1,788
24,552
0
W
Baron Samedi
Tchopper69
Baron Samedi
13,572
1,473
1,097
3,145
16,625
9,049
1,864
9,888
6,737
29,048
0
W
Fenrir
XxWAGNERxX
Fenrir
7,728
2,042
292
5,078
16,201
13,623
2,228
8,664
7,537
0
17,510
L
4,003
1,684
136
1,090
15,337
7,236
180
11,484
3,853
8,239
0
W
Eset
25,649
1,468
4,087
4,641
12,858
6,784
1,977
7,543
5,315
58,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,604
Gold Earned
48,231
149
Minions Killed
100
0
Camps Cleared
0
1,149,578
Distance Traveled
973,708
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,490
678
6
0
0
208,200
1
L
Baron Samedi
9,563
683
12
1
0
164,501
0
L
Yu Huang
9,755
697
40
3
0
166,296
1
W
Bacchus
11,473
820
33
2
0
277,348
0
W
Sol
7,778
556
1
0
0
48,853
0
L
Agni
10,083
720
33
2
0
233,530
0
W
Baron Samedi
11,916
851
24
2
0
254,947
0
W
Fenrir
11,653
832
20
1
0
293,464
1
L
Freya
9,340
667
9
1
0
201,181
0
W
Eset
13,784
985
71
5
0
274,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role