Player Matchup

Zeus
Zeus
 
Zeus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
PentasJonhson
Fafnir
Level 69
God Stats
0W - 1L
1,849 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
UplandChimera89
Hun Batz
Level 146
God Stats
5W - 12L
1,320 SR
Queue Stats
944W - 984L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
lIsmael
Sun Wukong
Level 86
God Stats
4W - 5L
1,564 SR
Queue Stats
309W - 327L
1,485 Elo+
Solo
Rama
Rama
x KUIPEDOGG x
Rama
Level 150
God Stats
4W - 3L
1,229 SR
Queue Stats
88W - 96L
1,501 Elo+
Solo
Team Averages
Level 102
1,492 SR
1,492 Elo+

VS

Team Averages
Level 120
1,566 SR
1,517 Elo+
Ganesha
Ganesha
Awarmbody
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,535 Elo+
Party 1
Medusa
Medusa
DIN0321
Medusa
Level 146
God Stats
18W - 6L
1,631 SR
Queue Stats
605W - 629L
1,492 Elo+
Solo
Fenrir
Fenrir
HerosD
Fenrir
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 148L
1,599 Elo+
Solo
Izanami
Izanami
Mikehoncho2686
Izanami
Level 85
God Stats
7W - 3L
1,698 SR
Queue Stats
265W - 267L
1,448 Elo+
Solo
Thanatos
Thanatos
zyxus2015
Thanatos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
7 / 5 / 10
16,165
735
38,495
16,928
8,278
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 0 / 0
9,064
412
0
0
0
Hun Batz
20
7 / 6 / 12
15,315
696
21,314
30,954
27,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
lIsmael
Sun Wukong
20
3 / 5 / 12
13,458
612
12,221
28,171
28,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 5 / 13
14,027
638
15,870
20,370
10,043
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Awarmbody
Ganesha
20
0 / 6 / 17
15,739
715
17,308
34,140
54,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
DIN0321
Medusa
20
2 / 6 / 8
13,576
617
20,227
22,904
13,732
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
HerosD
Fenrir
5
0 / 0 / 0
9,214
419
0
0
0
20
6 / 3 / 8
17,113
778
26,861
24,367
14,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
zyxus2015
Thanatos
20
13 / 7 / 1
16,233
738
22,446
28,960
36,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
21
Kills
21
21
Deaths
22
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
7
5
10
2.4
W
Ganesha
Awarmbody
Ganesha
0
6
17
1.42
W
Medusa
DIN0321
Medusa
2
6
8
1
W
Fenrir
HerosD
Fenrir
0
0
0
0
W
6
3
8
3.33
L
0
0
0
0
L
Hun Batz
7
6
12
2.17
L
Sun Wukong
lIsmael
Sun Wukong
3
5
12
1.8
L
4
5
13
2.1
W
Thanatos
zyxus2015
Thanatos
13
7
1
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,900
Damage
86,842
96,423
Taken
110,371
74,306
Mitigated
119,325
21,201
Healing
45,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
38,495
6,084
3,380
3,074
16,928
8,278
1,027
2,855
13,937
84,779
0
W
Ganesha
Awarmbody
Ganesha
17,308
1,547
1,923
6,806
34,140
54,956
700
11,459
22,681
38,927
0
W
Medusa
DIN0321
Medusa
20,227
7,508
899
3,947
22,904
13,732
1,275
7,070
15,834
0
46,421
W
Fenrir
HerosD
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
26,861
16,467
2,246
8,242
24,367
14,274
5,003
11,809
12,558
0
95,047
L
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
21,314
2,867
1,441
4,681
30,954
27,680
1,878
5,165
25,457
0
41,361
L
Sun Wukong
lIsmael
Sun Wukong
12,221
3,088
2,296
3,516
28,171
28,305
1,168
6,448
21,325
1,196
24,715
L
15,870
13,195
649
2,164
20,370
10,043
1,740
2,840
17,243
0
39,706
W
Thanatos
zyxus2015
Thanatos
22,446
3,899
3,970
17,799
28,960
36,363
654
9,006
19,954
0
34,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,029
Gold Earned
71,875
224
Minions Killed
250
0
Camps Cleared
0
1,493,806
Distance Traveled
1,586,203
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,165
735
121
6
0
362,182
1
W
Ganesha
15,739
715
9
0
0
398,169
0
W
Medusa
13,576
617
47
2
0
403,340
0
W
Fenrir
9,214
419
0
0
0
0
0
W
Izanami
17,113
778
168
8
0
383,932
2
L
Fafnir
9,064
412
0
0
0
0
0
L
Hun Batz
15,315
696
34
2
0
379,773
0
L
Sun Wukong
13,458
612
26
1
0
403,092
1
L
Rama
14,027
638
43
2
0
348,759
0
W
Thanatos
16,233
738
26
1
0
400,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role