Player Matchup

Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DarkWolfMist
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,490 Elo+
Solo
Aphrodite
Aphrodite
JENNlE KlM2999
Aphrodite
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
retrosteam45
Vulcan
Level 85
God Stats
8W - 4L
1,529 SR
Queue Stats
78W - 75L
1,463 Elo+
Solo
Team Averages
Level 93
1,506 SR
1,490 Elo+

VS

Team Averages
Level 71
1,614 SR
1,540 Elo+
Chaac
Chaac
DarthWrecker328
Chaac
Level 113
God Stats
1W - 2L
1,665 SR
Queue Stats
46W - 37L
1,530 Elo+
Solo
Hera
Hera
K1NGTH0MAS
Hera
Level 31
God Stats
1W - 4L
1,273 SR
Queue Stats
13W - 31L
1,500 Elo+
Solo
Tiamat
Tiamat
Saengdao
Tiamat
Level 84
God Stats
10W - 9L
1,666 SR
Queue Stats
238W - 256L
1,539 Elo+
Solo
Artemis
Artemis
Slaanesh_Heretic
Artemis
Level 82
God Stats
1W - 1L
1,729 SR
Queue Stats
26W - 18L
1,595 Elo+
Solo
Geb
Geb
xxx998877
Geb
Level 43
God Stats
93W - 93L
1,737 SR
Queue Stats
700W - 751L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
9 / 1 / 8
11,778
1,309
31,856
20,141
9,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
 
Da Ji
16
4 / 4 / 4
10,304
1,145
7,334
10,173
4,683
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
DarkWolfMist
Izanami
16
3 / 5 / 8
10,394
1,155
7,141
9,325
4,275
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
JENNlE KlM2999
Aphrodite
16
2 / 0 / 14
10,547
1,172
12,478
10,324
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
16
2 / 1 / 10
10,559
1,173
8,559
6,774
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

276

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 3
11,278
1,253
13,502
17,041
10,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 1
9,348
1,039
3,789
7,813
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Saengdao
Tiamat
15
0 / 5 / 7
9,584
1,065
14,364
17,051
9,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 5 / 4
9,778
1,086
11,606
15,113
6,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 1 / 10
10,527
1,170
7,930
16,371
22,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
20
Kills
11
11
Deaths
20
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
1
8
13
W
Da Ji
 
Da Ji
4
4
4
1.5
W
Izanami
DarkWolfMist
Izanami
3
5
8
1.4
L
6
4
3
1.88
W
Aphrodite
JENNlE KlM2999
Aphrodite
2
0
14
9
L
2
5
1
0.5
L
Tiamat
Saengdao
Tiamat
0
5
7
0.7
L
3
5
4
1
W
Vulcan
2
1
10
7
L
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,368
Damage
51,191
56,737
Taken
73,389
27,761
Mitigated
51,822
20,462
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
31,856
10,325
0
3,398
20,141
9,559
0
10,421
9,422
0
39,822
W
Da Ji
 
Da Ji
7,334
2,367
0
254
10,173
4,683
0
3,775
6,277
0
19,913
W
Izanami
DarkWolfMist
Izanami
7,141
6,015
0
0
9,325
4,275
0
4,165
5,020
0
24,902
L
13,502
2,041
0
2,770
17,041
10,325
0
5,591
11,450
0
28,683
W
Aphrodite
JENNlE KlM2999
Aphrodite
12,478
174
9,561
7,249
10,324
5,979
0
4,512
5,668
42,082
0
L
3,789
1,717
0
34
7,813
2,807
0
1,165
6,648
21,152
0
L
Tiamat
Saengdao
Tiamat
14,364
628
193
2,091
17,051
9,932
0
4,107
12,944
35,964
0
L
11,606
6,406
0
0
15,113
6,343
0
3,305
11,808
0
22,184
W
Vulcan
8,559
2,542
0
0
6,774
3,265
0
2,457
4,267
31,928
0
L
7,930
660
0
981
16,371
22,415
0
6,869
9,502
15,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,582
Gold Earned
50,515
195
Minions Killed
171
13
Camps Cleared
5
942,809
Distance Traveled
879,927
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,778
1,309
13
1
1
215,371
0
W
Da Ji
10,304
1,145
14
2
5
201,538
3
W
Izanami
10,394
1,155
43
5
4
149,068
0
L
Chaac
11,278
1,253
39
4
2
199,889
0
W
Aphrodite
10,547
1,172
73
8
1
199,337
0
L
Hera
9,348
1,039
39
4
1
107,272
0
L
Tiamat
9,584
1,065
54
6
1
191,994
0
L
Artemis
9,778
1,086
23
3
0
171,224
0
W
Vulcan
10,559
1,173
52
6
2
177,495
0
L
Geb
10,527
1,170
16
2
1
209,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role