Player Matchup

Chernobog
Chernobog
CharlesDankwin
Chernobog
Level 13
God Stats
4W - 4L
1,395 SR
Queue Stats
12W - 15L
1,187 Elo+
Party 1
Amaterasu
Amaterasu
Clovio
Amaterasu
Level 26
God Stats
7W - 6L
1,459 SR
Queue Stats
17W - 20L
1,181 Elo+
Party 1
Sol
Sol
CutiePoo
Sol
Level 49
God Stats
1W - 2L
1,607 SR
Queue Stats
3W - 3L
1,483 Elo+
Party 1
Susano
Susano
MechaShiva
Susano
Level 41
God Stats
1W - 1L
1,377 SR
Queue Stats
19W - 23L
1,222 Elo+
Party 1
Sylvanus
Sylvanus
TheBartosh
Sylvanus
Level 22
God Stats
4W - 3L
1,289 SR
Queue Stats
12W - 19L
1,121 Elo+
Party 1
Team Averages
Level 30
1,425 SR
1,239 Elo+

VS

Team Averages
Level 64
1,583 SR
1,422 Elo+
Jing Wei
Jing Wei
DoYouFeelTheSalt
Jing Wei
Level 28
God Stats
6W - 8L
1,778 SR
Queue Stats
16W - 28L
1,376 Elo+
Party 3
Merlin
Merlin
IxLogicxI
Merlin
Level 113
God Stats
1W - 2L
1,192 SR
Queue Stats
26W - 21L
1,472 Elo+
Party 2
Fafnir
Fafnir
JaeDisarray
Fafnir
Level 39
God Stats
2W - 0L
1,730 SR
Queue Stats
128W - 131L
1,443 Elo+
Party 3
Anubis
Anubis
MoonCrìcket
Anubis
Level 35
God Stats
3W - 3L
1,672 SR
Queue Stats
4W - 6L
1,358 Elo+
Solo
Loki
Loki
lsailorl
Loki
Level 105
God Stats
18W - 16L
1,544 SR
Queue Stats
40W - 29L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CharlesDankwin
Chernobog
8
2 / 1 / 1
5,594
466
3,678
4,362
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Clovio
Amaterasu
11
1 / 1 / 0
6,182
515
2,537
11,591
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 1 / 1
5,823
485
2,756
3,239
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
MechaShiva
Susano
8
0 / 1 / 0
5,073
423
725
9,086
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
TheBartosh
Sylvanus
10
1 / 2 / 1
6,155
513
3,678
8,648
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,284
440
4,805
7,137
2,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
IxLogicxI
Merlin
12
1 / 1 / 0
6,557
546
6,529
4,766
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
8
0 / 0 / 3
5,589
466
1,785
8,250
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
10
2 / 0 / 0
5,848
487
1,369
3,202
1,434
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
12
3 / 0 / 1
6,663
555
4,006
6,822
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
6
6
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CharlesDankwin
Chernobog
2
1
1
2.5
L
Amaterasu
Clovio
Amaterasu
1
1
0
1
L
0
1
1
0.5
W
0
3
3
0.5
W
Merlin
IxLogicxI
Merlin
1
1
0
1
W
Fafnir
0
0
3
1.5
L
Susano
MechaShiva
Susano
0
1
0
0
W
Anubis
2
0
0
2
L
Sylvanus
TheBartosh
Sylvanus
1
2
1
0.75
W
Loki
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,374
Damage
18,494
36,926
Taken
30,177
21,309
Mitigated
14,667
13,021
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CharlesDankwin
Chernobog
3,678
2,735
0
1,137
4,362
1,464
295
338
4,024
0
25,519
L
Amaterasu
Clovio
Amaterasu
2,537
1,175
0
5,642
11,591
8,179
0
5,742
5,849
0
39,949
L
2,756
536
0
876
3,239
926
399
999
2,240
30,357
0
W
4,805
3,477
0
2,265
7,137
2,263
1,501
2,430
4,707
0
31,125
W
Merlin
IxLogicxI
Merlin
6,529
317
0
282
4,766
1,627
74
0
4,679
49,202
0
W
Fafnir
1,785
392
0
2,096
8,250
7,003
231
1,669
6,581
11,881
0
L
Susano
MechaShiva
Susano
725
379
0
3,118
9,086
3,225
0
823
8,263
0
28,507
W
Anubis
1,369
0
0
1,659
3,202
1,434
82
1,678
1,524
20,868
0
L
Sylvanus
TheBartosh
Sylvanus
3,678
1,313
274
1,974
8,648
7,515
213
1,781
6,867
26,028
0
W
Loki
4,006
1,773
0
4,869
6,822
2,340
0
657
6,165
0
54,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
29,941
272
Minions Killed
298
0
Camps Cleared
0
1,036,789
Distance Traveled
1,073,098
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,594
466
60
5
0
148,752
1
L
Amaterasu
6,182
515
71
6
0
218,148
0
L
Sol
5,823
485
49
4
0
241,727
0
W
Jing Wei
5,284
440
58
5
0
229,553
3
W
Merlin
6,557
546
87
7
0
208,672
5
W
Fafnir
5,589
466
17
1
0
222,653
4
L
Susano
5,073
423
53
4
0
241,442
0
W
Anubis
5,848
487
45
4
0
131,892
0
L
Sylvanus
6,155
513
39
3
0
186,720
2
W
Loki
6,663
555
91
8
0
280,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role