Player Matchup

Ah Puch
Ah Puch
Ciscofg123
Ah Puch
Level 118
God Stats
4W - 8L
1,678 SR
Queue Stats
331W - 374L
1,393 Elo+
Solo
Hachiman
Hachiman
Riverwind7765
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,097 Elo+
Party 2
Awilix
Awilix
SCR0GMASTER
Awilix
Level 160
God Stats
7W - 9L
1,519 SR
Queue Stats
832W - 985L
1,476 Elo+
Party 2
Cerberus
Cerberus
SavvyGiraffe342
Cerberus
Level 89
God Stats
3W - 2L
1,689 SR
Queue Stats
142W - 166L
1,423 Elo+
Solo
Bacchus
Bacchus
TheJewInTheLab
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 95L
1,369 Elo+
Party 2
Team Averages
Level 104
1,577 SR
1,352 Elo+

VS

Team Averages
Level 116
1,567 SR
1,450 Elo+
Heimdallr
Heimdallr
Marvel___Monkey
Heimdallr
Level 69
God Stats
1W - 1L
1,267 SR
Queue Stats
160W - 157L
1,417 Elo+
Solo
Hercules
Hercules
NicJackson187
Hercules
Level 147
God Stats
11W - 12L
1,351 SR
Queue Stats
504W - 595L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
RonDog81
Cthulhu
Level 140
God Stats
29W - 21L
1,495 SR
Queue Stats
472W - 520L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
Save A Crawlerr
Jormungandr
Level 155
God Stats
5W - 2L
1,906 SR
Queue Stats
180W - 201L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ganjawarlord
Morgan Le Fay
Level 69
God Stats
3W - 0L
1,816 SR
Queue Stats
40W - 43L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ciscofg123
Ah Puch
19
1 / 6 / 10
11,909
662
25,935
23,679
13,682
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Riverwind7765
Hachiman
19
3 / 7 / 5
11,537
641
20,215
15,808
8,637
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
16
5 / 10 / 5
11,407
634
20,373
22,654
12,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
20
6 / 5 / 6
13,221
735
12,820
34,507
40,313
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 4 / 11
12,751
708
12,863
23,870
41,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Marvel___Monkey
Heimdallr
20
7 / 3 / 15
12,730
707
23,481
16,992
11,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
NicJackson187
Hercules
20
6 / 5 / 19
12,454
692
18,357
33,202
36,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cthulhu
RonDog81
Cthulhu
20
5 / 4 / 19
12,590
699
17,608
24,593
33,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Save A Crawlerr
Jormungandr
20
5 / 2 / 18
13,025
724
14,206
24,542
36,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
ganjawarlord
Morgan Le Fay
20
9 / 5 / 13
13,353
742
26,563
18,286
10,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
116
19
Kills
32
32
Deaths
19
37
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ciscofg123
Ah Puch
1
6
10
1
W
Heimdallr
Marvel___Monkey
Heimdallr
7
3
15
4.83
W
Hercules
NicJackson187
Hercules
6
5
19
3.1
L
Hachiman
Riverwind7765
Hachiman
3
7
5
0.79
W
Cthulhu
RonDog81
Cthulhu
5
4
19
3.63
L
Awilix
5
10
5
0.75
W
Jormungandr
Save A Crawlerr
Jormungandr
5
2
18
7
L
Cerberus
6
5
6
1.8
L
4
4
11
2.38
W
Morgan Le Fay
ganjawarlord
Morgan Le Fay
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,206
Damage
100,215
120,518
Taken
117,615
116,434
Mitigated
128,682
34,124
Healing
45,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ciscofg123
Ah Puch
25,935
1,601
981
7,958
23,679
13,682
792
9,396
13,696
52,824
0
W
Heimdallr
Marvel___Monkey
Heimdallr
23,481
13,432
3,434
4,360
16,992
11,014
4,404
8,441
8,551
0
47,196
W
Hercules
NicJackson187
Hercules
18,357
2,960
1,107
9,359
33,202
36,997
549
12,972
20,230
0
28,016
L
Hachiman
Riverwind7765
Hachiman
20,215
9,531
169
225
15,808
8,637
2,394
8,063
7,249
0
35,233
W
Cthulhu
RonDog81
Cthulhu
17,608
1,143
4,358
6,807
24,593
33,926
544
10,899
13,694
31,977
0
L
Awilix
20,373
8,278
1,003
2,527
22,654
12,292
100
10,839
11,397
0
32,042
W
Jormungandr
Save A Crawlerr
Jormungandr
14,206
2,162
3,022
4,929
24,542
36,106
434
9,203
15,339
26,910
0
L
Cerberus
12,820
900
1,246
15,239
34,507
40,313
257
18,157
15,316
31,036
0
L
12,863
668
1,419
3,357
23,870
41,510
553
10,158
12,841
18,905
0
W
Morgan Le Fay
ganjawarlord
Morgan Le Fay
26,563
6,054
4,412
4,026
18,286
10,639
2,125
10,103
8,183
50,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,825
Gold Earned
64,152
196
Minions Killed
211
0
Camps Cleared
0
1,622,291
Distance Traveled
1,664,785
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,909
662
64
4
0
334,520
0
W
Heimdallr
12,730
707
71
4
0
275,832
1
W
Hercules
12,454
692
22
1
0
352,412
1
L
Hachiman
11,537
641
35
2
0
294,770
3
W
Cthulhu
12,590
699
44
2
0
355,281
1
L
Awilix
11,407
634
31
2
0
322,257
2
W
Jormungandr
13,025
724
26
1
0
368,241
1
L
Cerberus
13,221
735
53
3
0
260,211
3
L
Bacchus
12,751
708
13
1
0
410,533
1
W
Morgan Le Fay
13,353
742
48
3
0
313,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role