Player Matchup

Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AlwaysWoolf-
Tsukuyomi
Level 127
God Stats
18W - 13L
1,578 SR
Queue Stats
344W - 410L
1,366 Elo+
Party 1
Cernunnos
Cernunnos
Naazchi
Cernunnos
Level 154
God Stats
2W - 2L
1,979 SR
Queue Stats
121W - 142L
1,476 Elo+
Solo
Ra
Ra
rodrisfunny
Ra
Level 84
God Stats
7W - 9L
1,401 SR
Queue Stats
78W - 100L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
xOnlyARG
Cu Chulainn
Level 88
God Stats
18W - 13L
1,550 SR
Queue Stats
114W - 114L
1,382 Elo+
Party 1
Team Averages
Level 115
1,602 SR
1,431 Elo+

VS

Team Averages
Level 114
1,465 SR
1,518 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Darukir
King Arthur
Level 127
God Stats
1W - 6L
1,224 SR
Queue Stats
186W - 244L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
GhoulSeeker
Sylvanus
Level 98
God Stats
7W - 9L
1,455 SR
Queue Stats
94W - 141L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
Shadow00XD
Ne Zha
Level 104
God Stats
4W - 1L
1,644 SR
Queue Stats
123W - 137L
1,542 Elo+
Party 2
Janus
Janus
aguila300
Janus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 243L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 6
6,431
459
2,600
9,925
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
AlwaysWoolf-
Tsukuyomi
13
8 / 4 / 2
8,139
581
10,074
14,751
6,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Naazchi
Cernunnos
12
0 / 2 / 3
7,155
511
5,372
8,527
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 3
7,013
501
5,818
9,832
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
xOnlyARG
Cu Chulainn
12
1 / 3 / 3
7,250
518
9,810
13,601
11,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 1
7,734
552
4,873
7,780
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Darukir
King Arthur
13
4 / 0 / 3
8,393
600
9,818
12,020
10,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
GhoulSeeker
Sylvanus
9
0 / 4 / 6
6,471
462
5,364
11,867
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Shadow00XD
Ne Zha
14
5 / 3 / 6
8,189
585
12,750
13,959
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
aguila300
Janus
12
3 / 4 / 0
7,216
515
8,179
9,312
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
12
Kills
14
14
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
6
1.33
W
Sol
 
Sol
2
1
1
2.5
L
Tsukuyomi
AlwaysWoolf-
Tsukuyomi
8
4
2
2.25
W
King Arthur
Darukir
King Arthur
4
0
3
5.5
W
Sylvanus
GhoulSeeker
Sylvanus
0
4
6
0.75
L
Cernunnos
Naazchi
Cernunnos
0
2
3
0.75
W
Ne Zha
Shadow00XD
Ne Zha
5
3
6
2.67
W
Janus
aguila300
Janus
3
4
0
0.75
L
2
2
3
1.75
L
Cu Chulainn
xOnlyARG
Cu Chulainn
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,674
Damage
40,984
56,636
Taken
54,938
28,817
Mitigated
30,711
18,538
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,600
1,692
0
2,723
9,925
3,760
1,110
4,532
5,393
0
28,828
W
Sol
 
Sol
4,873
2,050
0
3,878
7,780
2,234
108
192
7,588
64,625
0
L
Tsukuyomi
AlwaysWoolf-
Tsukuyomi
10,074
1,786
0
5,492
14,751
6,518
72
3,384
11,367
0
45,763
W
King Arthur
Darukir
King Arthur
9,818
1,394
0
2,790
12,020
10,964
264
2,237
9,783
0
52,065
W
Sylvanus
GhoulSeeker
Sylvanus
5,364
1,284
1,021
4,389
11,867
8,813
0
2,762
9,105
12,889
0
L
Cernunnos
Naazchi
Cernunnos
5,372
2,496
0
2,758
8,527
3,137
0
4,063
4,464
0
62,605
W
Ne Zha
Shadow00XD
Ne Zha
12,750
4,686
0
2,538
13,959
5,974
0
1,076
12,883
0
66,953
W
Janus
aguila300
Janus
8,179
452
58
1,894
9,312
2,726
369
1,099
8,213
54,625
0
L
5,818
962
896
4,242
9,832
4,304
0
5,228
4,604
49,414
0
L
Cu Chulainn
xOnlyARG
Cu Chulainn
9,810
1,875
0
2,427
13,601
11,098
0
1,209
12,392
5,264
45,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,988
Gold Earned
38,003
396
Minions Killed
422
0
Camps Cleared
0
1,345,716
Distance Traveled
1,389,801
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,431
459
54
4
0
259,309
1
W
Sol
7,734
552
118
8
0
248,096
0
L
Tsukuyomi
8,139
581
68
5
0
284,678
1
W
King Arthur
8,393
600
95
7
0
298,556
4
W
Sylvanus
6,471
462
13
1
0
267,483
2
L
Cernunnos
7,155
511
94
7
0
248,121
6
W
Ne Zha
8,189
585
104
7
0
304,365
0
W
Janus
7,216
515
92
7
0
271,301
2
L
Ra
7,013
501
93
7
0
302,855
5
L
Cu Chulainn
7,250
518
87
6
0
250,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role