Player Matchup

Baron Samedi
Baron Samedi
ACR WarMachine
Baron Samedi
Level 41
God Stats
27W - 19L
1,693 SR
Queue Stats
39W - 36L
1,412 Elo+
Party 3
Neith
Neith
DaR3AP3R25
Neith
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 46L
1,327 Elo+
Party 1
Hera
Hera
Nefarious3623
Hera
Level 29
God Stats
8W - 8L
1,578 SR
Queue Stats
51W - 51L
1,387 Elo+
Party 3
Ganesha
Ganesha
Snooki5x5
Ganesha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 43L
1,318 Elo+
Party 1
Ymir
Ymir
weaselkiller666
Ymir
Level 45
God Stats
114W - 107L
1,460 SR
Queue Stats
265W - 317L
1,420 Elo+
Solo
Team Averages
Level 51
1,546 SR
1,373 Elo+

VS

Team Averages
Level 41
1,376 SR
1,408 Elo+
Jing Wei
Jing Wei
Eren_16_
Jing Wei
Level 46
God Stats
5W - 4L
1,698 SR
Queue Stats
110W - 128L
1,557 Elo+
Solo
Ares
Ares
TheInsidOutOreo
Ares
Level 32
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 10L
1,235 Elo+
Party 2
Atlas
Atlas
Trippie_Blue258
Atlas
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 2
Thanatos
Thanatos
WolfKissed21
Thanatos
Level 28
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 7L
1,311 Elo+
Party 2
Scylla
Scylla
kmart619
Scylla
Level 64
God Stats
5W - 11L
1,235 SR
Queue Stats
131W - 147L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACR WarMachine
Baron Samedi
17
4 / 0 / 25
10,948
1,095
17,182
5,754
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
18
11 / 0 / 19
11,739
1,174
31,229
5,899
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 2 / 16
11,430
1,143
13,773
8,529
4,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Snooki5x5
Ganesha
17
0 / 0 / 30
11,621
1,162
8,810
7,026
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 0 / 16
11,999
1,200
18,308
16,394
17,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

316

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eren_16_
Jing Wei
15
0 / 5 / 1
9,488
949
13,855
15,355
7,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 1
9,071
907
4,651
24,674
28,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 7 / 1
9,352
935
7,792
18,212
19,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
WolfKissed21
Thanatos
14
1 / 12 / 0
9,253
925
6,015
23,380
12,743
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
kmart619
Scylla
14
1 / 6 / 0
9,204
920
6,882
14,806
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
5
35
Kills
2
2
Deaths
35
106
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ACR WarMachine
Baron Samedi
4
0
25
16.5
W
Neith
11
0
19
20.5
L
Jing Wei
Eren_16_
Jing Wei
0
5
1
0.1
W
10
2
16
9
W
Ganesha
Snooki5x5
Ganesha
0
0
30
15
L
0
5
1
0.1
L
0
7
1
0.07
L
Thanatos
WolfKissed21
Thanatos
1
12
0
0.08
L
Scylla
kmart619
Scylla
1
6
0
0.17
W
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,302
Damage
39,195
43,602
Taken
96,427
40,421
Mitigated
74,829
18,597
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ACR WarMachine
Baron Samedi
17,182
2,043
5,950
3,127
5,754
3,764
0
2,891
2,863
30,662
0
W
Neith
31,229
15,433
332
2,391
5,899
3,683
0
2,128
3,771
0
50,750
L
Jing Wei
Eren_16_
Jing Wei
13,855
9,415
0
625
15,355
7,500
0
5,432
9,923
0
37,965
W
13,773
6,015
524
1,721
8,529
4,768
0
3,788
4,741
26,366
0
W
Ganesha
Snooki5x5
Ganesha
8,810
1,012
0
1,549
7,026
10,974
0
3,218
3,808
13,353
0
L
4,651
250
176
868
24,674
28,384
0
16,261
8,413
15,886
0
L
7,792
2,653
0
861
18,212
19,172
0
12,408
5,804
20,789
0
L
Thanatos
WolfKissed21
Thanatos
6,015
1,977
373
2,510
23,380
12,743
0
16,217
7,163
0
21,644
L
Scylla
kmart619
Scylla
6,882
1,698
0
0
14,806
7,030
0
7,755
7,051
23,146
0
W
18,308
5,966
234
2,769
16,394
17,232
0
7,300
9,094
38,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,737
Gold Earned
46,368
179
Minions Killed
159
3
Camps Cleared
7
952,472
Distance Traveled
778,632
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,948
1,095
22
2
1
196,923
0
W
Neith
11,739
1,174
47
5
0
179,624
0
L
Jing Wei
9,488
949
35
4
3
169,531
1
W
Hera
11,430
1,143
46
5
2
180,233
0
W
Ganesha
11,621
1,162
0
0
0
207,275
0
L
Ares
9,071
907
23
2
0
162,829
0
L
Atlas
9,352
935
27
3
0
124,612
0
L
Thanatos
9,253
925
25
3
3
180,564
0
L
Scylla
9,204
920
49
5
1
141,096
2
W
Ymir
11,999
1,200
64
6
0
188,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role