Player Matchup

King Arthur
King Arthur
AxisSav
King Arthur
Level 138
God Stats
16W - 19L
1,549 SR
Queue Stats
520W - 468L
1,590 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FrozenDino
Ah Muzen Cab
Level 133
God Stats
1W - 2L
1,299 SR
Queue Stats
116W - 104L
1,589 Elo+
Party 2
Olorun
Olorun
KraljBoskovic
Olorun
Level 141
God Stats
11W - 7L
1,734 SR
Queue Stats
642W - 581L
1,578 Elo+
Party 1
Mulan
Mulan
RedPhage
Mulan
Level 118
God Stats
8W - 3L
1,292 SR
Queue Stats
115W - 95L
1,609 Elo+
Party 2
Sylvanus
Sylvanus
TheFizzyPigeon
Sylvanus
Level 119
God Stats
5W - 4L
1,571 SR
Queue Stats
85W - 70L
1,608 Elo+
Party 2
Team Averages
Level 130
1,489 SR
1,595 Elo+

VS

Team Averages
Level 127
1,731 SR
1,648 Elo+
Horus
Horus
AngelaAnaconda
Horus
Level 137
God Stats
1W - 1L
1,741 SR
Queue Stats
89W - 83L
1,591 Elo+
Solo
Baba Yaga
Baba Yaga
Avitium
Baba Yaga
Level 129
God Stats
4W - 1L
1,948 SR
Queue Stats
87W - 52L
1,684 Elo+
Party 3
Chronos
Chronos
FoForceFo
Chronos
Level 105
God Stats
2W - 1L
1,535 SR
Queue Stats
94W - 64L
1,645 Elo+
Party 3
Nemesis
Nemesis
SadisticShade
Nemesis
Level 126
God Stats
2W - 2L
1,727 SR
Queue Stats
126W - 86L
1,633 Elo+
Party 3
Hera
Hera
pIight
Hera
Level 138
God Stats
1W - 1L
1,704 SR
Queue Stats
100W - 54L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AxisSav
King Arthur
19
2 / 2 / 6
12,838
514
19,304
24,945
29,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
FrozenDino
Ah Muzen Cab
20
2 / 1 / 6
13,440
538
15,335
21,490
11,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 2 / 2
13,749
550
14,635
13,327
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
RedPhage
Mulan
19
5 / 2 / 5
12,872
515
12,542
23,509
18,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
18
0 / 1 / 8
12,106
484
6,619
18,101
24,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 7
10,157
406
5,774
25,967
32,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Avitium
Baba Yaga
17
2 / 3 / 4
11,083
443
24,680
22,455
13,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
FoForceFo
Chronos
20
1 / 1 / 2
13,080
523
10,319
20,123
9,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
16
1 / 1 / 4
9,959
398
8,269
18,909
10,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
pIight
Hera
19
4 / 4 / 1
12,216
489
12,387
11,913
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
13
Kills
8
8
Deaths
13
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
L
Baba Yaga
Avitium
Baba Yaga
2
3
4
1.33
W
King Arthur
AxisSav
King Arthur
2
2
6
2.5
L
Chronos
FoForceFo
Chronos
1
1
2
2
W
Ah Muzen Cab
FrozenDino
Ah Muzen Cab
2
1
6
5
W
4
2
2
2.5
W
Mulan
RedPhage
Mulan
5
2
5
3.75
L
Nemesis
1
1
4
3
W
Sylvanus
0
1
8
4
L
Hera
pIight
Hera
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,435
Damage
61,429
101,372
Taken
99,367
92,273
Mitigated
74,399
49,225
Healing
29,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,774
3,118
2,558
7,154
25,967
32,497
405
7,800
18,167
0
33,072
L
Baba Yaga
Avitium
Baba Yaga
24,680
1,370
0
4,226
22,455
13,060
555
2,659
19,722
108,093
0
W
King Arthur
AxisSav
King Arthur
19,304
1,811
0
6,246
24,945
29,940
527
12,590
12,355
0
93,364
L
Chronos
FoForceFo
Chronos
10,319
5,246
0
8,624
20,123
9,750
0
8,166
11,804
145,670
0
W
Ah Muzen Cab
FrozenDino
Ah Muzen Cab
15,335
7,009
0
11,456
21,490
11,319
3,155
12,383
9,107
0
182,706
W
14,635
6,150
1,814
6,553
13,327
7,931
4,388
7,176
6,151
118,128
12,800
W
Mulan
RedPhage
Mulan
12,542
2,888
0
9,651
23,509
18,565
0
9,797
12,712
0
123,039
L
Nemesis
8,269
2,250
0
3,479
18,909
10,465
0
3,644
15,265
0
68,058
W
Sylvanus
6,619
1,630
6,006
7,499
18,101
24,518
950
8,418
9,683
34,643
0
L
Hera
pIight
Hera
12,387
2,036
0
3,269
11,913
8,627
912
2,713
9,200
119,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,005
Gold Earned
56,495
787
Minions Killed
734
0
Camps Cleared
0
2,422,163
Distance Traveled
2,396,113
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,157
406
34
1
0
477,215
8
L
Baba Yaga
11,083
443
163
7
0
452,434
3
W
King Arthur
12,838
514
143
6
0
470,455
6
L
Chronos
13,080
523
247
10
0
465,141
4
W
Ah Muzen Cab
13,440
538
245
10
0
522,360
2
W
Olorun
13,749
550
198
8
0
447,541
4
W
Mulan
12,872
515
142
6
0
533,665
7
L
Nemesis
9,959
398
110
4
0
557,098
11
W
Sylvanus
12,106
484
59
2
0
448,142
2
L
Hera
12,216
489
180
7
0
444,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role