Player Matchup

Olorun
Olorun
Hoogles12
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,176 Elo+
Party 1
Cthulhu
Cthulhu
MelbourneMedlr
Cthulhu
Level 7
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
NotGil
Bakasura
Level 69
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 5L
1,071 Elo+
Party 1
Team Averages
Level 34
1,320 SR
1,249 Elo+

VS

Team Averages
Level 57
1,641 SR
1,396 Elo+
Chaac
Chaac
Chippopo
Chaac
Level 49
God Stats
21W - 28L
1,546 SR
Queue Stats
51W - 54L
1,538 Elo+
Party 2
Thanatos
Thanatos
ElC3sar0n
Thanatos
Level 77
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 8L
1,107 Elo+
Solo
Anubis
Anubis
Gr4ndD4ddysteam
Anubis
Level 45
God Stats
57W - 29L
1,674 SR
Queue Stats
193W - 139L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hoogles12
Olorun
17
4 / 9 / 8
12,534
696
17,159
20,785
9,036
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
6 / 5 / 4
13,477
749
11,569
22,785
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
NotGil
Bakasura
16
4 / 8 / 3
10,940
608
14,557
19,500
7,620
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chippopo
Chaac
18
7 / 2 / 8
13,245
736
14,708
23,612
23,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
ElC3sar0n
Thanatos
19
11 / 6 / 11
14,555
809
22,237
19,037
8,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 6 / 12
13,285
738
19,524
17,530
9,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
14
Kills
22
22
Deaths
14
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chippopo
Chaac
7
2
8
5.5
W
Thanatos
ElC3sar0n
Thanatos
11
6
11
2.75
W
4
6
12
1.67
L
Olorun
Hoogles12
Olorun
4
9
8
0.89
L
6
5
4
1.6
L
Bakasura
NotGil
Bakasura
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,285
Damage
56,469
63,070
Taken
60,179
37,059
Mitigated
41,033
10,159
Healing
25,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chippopo
Chaac
14,708
2,038
0
5,919
23,612
23,779
114
12,776
10,177
0
41,752
W
Thanatos
ElC3sar0n
Thanatos
22,237
4,024
0
12,917
19,037
8,253
1,804
8,318
9,945
0
48,189
W
19,524
793
624
6,346
17,530
9,001
486
6,612
9,124
70,901
0
L
Olorun
Hoogles12
Olorun
17,159
7,756
657
4,491
20,785
9,036
234
6,136
14,649
38,097
4,487
L
11,569
1,118
439
1,704
22,785
20,403
0
6,854
15,931
35,495
0
L
Bakasura
NotGil
Bakasura
14,557
8,935
0
2,868
19,500
7,620
0
7,052
12,448
0
25,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,951
Gold Earned
41,085
156
Minions Killed
188
6
Camps Cleared
9
892,462
Distance Traveled
987,825
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,245
736
45
3
0
369,299
0
W
Thanatos
14,555
809
46
3
5
335,684
1
W
Anubis
13,285
738
97
5
4
282,842
4
L
Olorun
12,534
696
60
3
2
255,393
5
L
Cthulhu
13,477
749
49
3
0
314,889
0
L
Bakasura
10,940
608
47
3
4
322,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role