Player Matchup

Horus
Horus
DoctorDrew713
Horus
Level 59
God Stats
6W - 17L
1,348 SR
Queue Stats
90W - 144L
1,271 Elo+
Party 2
Jormungandr
Jormungandr
H3510D
Jormungandr
Level 28
God Stats
1W - 4L
1,236 SR
Queue Stats
69W - 110L
1,302 Elo+
Party 2
Baron Samedi
Baron Samedi
NookBonzai
Baron Samedi
Level 101
God Stats
30W - 45L
1,454 SR
Queue Stats
168W - 217L
1,328 Elo+
Party 2
Thanatos
Thanatos
Rx Strength
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 123L
1,386 Elo+
Party 2
Skadi
Skadi
SwishJustNet23
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 93L
1,273 Elo+
Party 2
Team Averages
Level 56
1,408 SR
1,312 Elo+

VS

Team Averages
Level 83
1,455 SR
1,343 Elo+
Bakasura
Bakasura
Ivanzzitou
Bakasura
Level 87
God Stats
23W - 44L
1,380 SR
Queue Stats
102W - 148L
1,343 Elo+
Party 3
Hades
Hades
J_____Y_____
Hades
Level 104
God Stats
64W - 43L
1,530 SR
Queue Stats
205W - 198L
1,349 Elo+
Party 1
Medusa
Medusa
LTrell234
Medusa
Level 57
God Stats
24W - 22L
1,456 SR
Queue Stats
26W - 24L
1,349 Elo+
Party 1
Yemoja
Yemoja
beetlekiuks
Yemoja
Level 69
God Stats
77W - 104L
1,474 SR
Queue Stats
91W - 139L
1,321 Elo+
Party 3
Neith
Neith
robinsonmicquel
Neith
Level 97
God Stats
141W - 143L
1,437 SR
Queue Stats
155W - 159L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,706
482
4,834
10,279
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
H3510D
Jormungandr
10
0 / 2 / 0
6,450
403
7,228
11,959
12,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
NookBonzai
Baron Samedi
12
0 / 2 / 1
7,422
464
6,538
11,298
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Rx Strength
Thanatos
10
1 / 6 / 1
6,766
423
3,206
15,597
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 0
6,245
390
5,346
12,457
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ivanzzitou
Bakasura
15
2 / 2 / 4
9,008
563
4,842
15,089
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 0 / 1
9,106
569
10,198
8,938
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
LTrell234
Medusa
12
3 / 0 / 5
7,455
466
14,744
8,954
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
12
0 / 0 / 2
7,782
486
3,693
8,564
5,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 0 / 5
8,617
539
5,085
4,618
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
14
15
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Jormungandr
H3510D
Jormungandr
0
2
0
0
W
Bakasura
Ivanzzitou
Bakasura
2
2
4
2
W
7
0
1
7.5
W
Medusa
LTrell234
Medusa
3
0
5
5.5
L
Baron Samedi
NookBonzai
Baron Samedi
0
2
1
0.25
L
Thanatos
Rx Strength
Thanatos
1
6
1
0.25
L
0
3
0
0
W
Yemoja
0
0
2
1
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,152
Damage
38,562
61,590
Taken
46,163
39,566
Mitigated
22,731
18,151
Healing
19,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,834
2,430
0
2,212
10,279
9,677
240
0
10,279
0
38,650
L
Jormungandr
H3510D
Jormungandr
7,228
2,291
75
785
11,959
12,635
0
2,289
9,670
38,438
0
W
Bakasura
Ivanzzitou
Bakasura
4,842
4,332
0
3,802
15,089
6,817
0
2,065
12,868
0
71,745
W
10,198
1,708
202
6,044
8,938
4,414
1,104
3,421
5,517
59,850
0
W
Medusa
LTrell234
Medusa
14,744
8,202
158
2,235
8,954
3,509
983
3,654
5,300
0
54,907
L
Baron Samedi
NookBonzai
Baron Samedi
6,538
979
105
2,905
11,298
6,898
1,320
5,781
5,517
50,517
0
L
Thanatos
Rx Strength
Thanatos
3,206
1,196
0
7,266
15,597
5,902
0
4,085
11,487
0
41,076
L
5,346
2,230
0
4,803
12,457
4,454
0
1,736
10,721
0
29,702
W
Yemoja
3,693
654
3,031
2,061
8,564
5,923
331
4,626
3,938
27,317
0
W
5,085
1,776
0
2,348
4,618
2,068
1,134
0
4,353
0
46,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
41,968
311
Minions Killed
400
0
Camps Cleared
0
1,439,696
Distance Traveled
1,515,960
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,706
482
73
5
0
295,133
1
L
Jormungandr
6,450
403
59
4
0
284,310
0
W
Bakasura
9,008
563
127
8
0
355,397
0
W
Hades
9,106
569
92
6
0
326,518
2
W
Medusa
7,455
466
59
4
0
292,462
4
L
Baron Samedi
7,422
464
87
5
0
275,513
3
L
Thanatos
6,766
423
57
4
0
319,770
0
L
Skadi
6,245
390
35
2
0
264,970
6
W
Yemoja
7,782
486
52
3
0
255,529
0
W
Neith
8,617
539
70
4
0
286,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role