Player Matchup

Guan Yu
Guan Yu
Elnoobnoob
Guan Yu
Level 116
God Stats
2W - 1L
1,526 SR
Queue Stats
80W - 44L
1,748 Elo+
Party 1
Izanami
Izanami
K3Bobby
Izanami
Level 109
God Stats
27W - 30L
1,540 SR
Queue Stats
329W - 353L
1,458 Elo+
Solo
Zeus
Zeus
Thunrandor
Zeus
Level 44
God Stats
5W - 1L
1,757 SR
Queue Stats
57W - 35L
1,707 Elo+
Party 1
Kali
Kali
saviorselfff
Kali
Level 126
God Stats
2W - 0L
1,682 SR
Queue Stats
14W - 17L
1,442 Elo+
Solo
Khepri
Khepri
zabuzakk
Khepri
Level 100
God Stats
7W - 3L
1,682 SR
Queue Stats
153W - 157L
1,492 Elo+
Solo
Team Averages
Level 99
1,637 SR
1,569 Elo+

VS

Team Averages
Level 93
1,615 SR
1,491 Elo+
Ra
Ra
BOOT3D
Ra
Level 132
God Stats
0W - 1L
1,847 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 2
Bastet
Bastet
BlankAshe
Bastet
Level 11
God Stats
1W - 1L
1,766 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Skadi
Skadi
LIVE Jordan
Skadi
Level 122
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 2L
1,528 Elo+
Party 2
Bacchus
Bacchus
pK Cody C
Bacchus
Level 143
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Zeus
Zeus
ucanz
Zeus
Level 58
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elnoobnoob
Guan Yu
18
5 / 1 / 9
11,185
799
15,287
13,949
19,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
K3Bobby
Izanami
18
3 / 2 / 3
11,093
792
9,834
14,134
7,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 1 / 7
10,915
780
14,037
10,341
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 6
10,536
753
9,504
13,467
7,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
zabuzakk
Khepri
17
2 / 0 / 10
11,077
791
7,390
15,376
22,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
2 / 3 / 3
10,026
716
8,771
12,099
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
BlankAshe
Bastet
17
2 / 1 / 4
9,847
703
8,981
14,066
5,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 2
8,445
603
3,777
9,386
3,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
pK Cody C
Bacchus
15
1 / 4 / 4
9,631
688
8,555
19,652
24,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
ucanz
Zeus
17
2 / 4 / 4
9,929
709
19,009
11,324
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
16
Kills
7
7
Deaths
16
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
2
3
3
1.17
L
Bastet
BlankAshe
Bastet
2
1
4
4
W
Guan Yu
Elnoobnoob
Guan Yu
5
1
9
9.5
W
Izanami
K3Bobby
Izanami
3
2
3
2.25
L
0
4
2
0.25
W
5
1
7
8.5
L
Bacchus
pK Cody C
Bacchus
1
4
4
0.75
W
1
3
6
1.33
L
Zeus
ucanz
Zeus
2
4
4
1
W
Khepri
zabuzakk
Khepri
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,052
Damage
49,093
67,267
Taken
66,527
63,243
Mitigated
45,110
24,102
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
8,771
391
2,781
3,179
12,099
7,060
171
3,677
8,314
41,849
0
L
Bastet
BlankAshe
Bastet
8,981
1,273
0
2,634
14,066
5,827
0
2,450
11,446
0
34,667
W
Guan Yu
Elnoobnoob
Guan Yu
15,287
2,209
5,803
6,260
13,949
19,064
676
6,508
7,441
0
46,484
W
Izanami
K3Bobby
Izanami
9,834
5,783
0
5,030
14,134
7,791
3,918
7,596
6,538
0
60,284
L
3,777
1,557
0
222
9,386
3,701
0
3,731
5,520
0
18,014
W
14,037
2,418
0
1,207
10,341
6,064
1,505
6,534
3,807
46,560
0
L
Bacchus
pK Cody C
Bacchus
8,555
931
0
2,365
19,652
24,449
0
6,665
12,480
22,271
0
W
9,504
2,804
454
2,503
13,467
7,518
1,712
7,902
5,565
0
39,959
L
Zeus
ucanz
Zeus
19,009
994
0
560
11,324
4,073
0
4,350
6,875
50,955
0
W
Khepri
zabuzakk
Khepri
7,390
692
0
2,845
15,376
22,806
294
7,795
7,581
28,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,806
Gold Earned
47,878
355
Minions Killed
253
0
Camps Cleared
0
1,543,951
Distance Traveled
1,359,538
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,026
716
75
5
0
281,211
0
L
Bastet
9,847
703
54
4
0
321,079
2
W
Guan Yu
11,185
799
52
4
0
342,035
0
W
Izanami
11,093
792
116
8
0
292,133
2
L
Skadi
8,445
603
27
2
0
225,341
0
W
Zeus
10,915
780
84
6
0
292,703
1
L
Bacchus
9,631
688
30
2
0
262,493
0
W
Kali
10,536
753
60
4
0
300,679
4
L
Zeus
9,929
709
67
5
0
269,414
3
W
Khepri
11,077
791
43
3
0
316,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role