Player Matchup

Ne Zha
Ne Zha
Platinum II
FutureScenarios
Ne Zha
Platinum II
Level 152
God Stats
3W - 5L
1,509 SR
Queue Stats
703W - 704L
1,946 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Rádnor
Baron Samedi
Platinum I
Level 147
God Stats
8W - 4L
1,807 SR
Queue Stats
246W - 241L
1,922 MMR
Solo
Chiron
Chiron
Platinum III
SikDinger
Chiron
Platinum III
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 99L
1,986 MMR
Solo
Anhur
Anhur
Platinum I
fersa0988
Anhur
Platinum I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 206L
1,941 MMR
Solo
Horus
Horus
Platinum II
zxIIZodiacIIxz
Horus
Platinum II
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
173W - 167L
1,906 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,563 SR
1,940 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,501 SR
1,942 MMR
Thoth
Thoth
Platinum II
FallJoeT
Thoth
Platinum II
Level 160
God Stats
4W - 11L
1,193 SR
Queue Stats
453W - 459L
1,864 MMR
Solo
Neith
Neith
Diamond V
Jaslich
Neith
Diamond V
Level 156
God Stats
33W - 33L
1,697 SR
Queue Stats
201W - 193L
2,088 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
Kotryzhiy
Cabrakan
Platinum II
Level 160
God Stats
20W - 16L
1,675 SR
Queue Stats
481W - 482L
1,922 MMR
Solo
Odin
Odin
Platinum IV
Piyks
Odin
Platinum IV
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 87L
1,920 MMR
Solo
Cliodhna
Cliodhna
Platinum I
SimpdeJaslich
Cliodhna
Platinum I
Level 158
God Stats
3W - 3L
1,442 SR
Queue Stats
322W - 306L
1,918 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,267
446
8,379
24,830
10,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Rádnor
Baron Samedi
16
1 / 7 / 0
10,514
457
5,329
17,289
15,777
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
SikDinger
Chiron
18
1 / 4 / 3
11,148
485
10,373
18,656
8,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
fersa0988
Anhur
17
2 / 6 / 2
10,633
462
8,764
18,928
7,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 2
9,787
426
8,614
23,355
30,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GebAh Muzen CabChernobogBakasura

VS

Bans
UllrKaliMercuryJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FallJoeT
Thoth
19
5 / 2 / 7
13,126
571
15,886
11,673
6,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Jaslich
Neith
20
9 / 0 / 5
13,398
583
18,190
11,502
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Kotryzhiy
Cabrakan
15
0 / 2 / 9
10,745
467
6,662
25,159
34,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
Piyks
Odin
19
6 / 0 / 10
13,428
584
15,759
13,563
18,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
SimpdeJaslich
Cliodhna
19
5 / 2 / 10
12,569
546
16,100
22,171
10,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
6
Kills
25
25
Deaths
6
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thoth
FallJoeT
Thoth
5
2
7
4.25
L
1
6
4
0.5
W
Neith
Jaslich
Neith
9
0
5
11.5
W
Cabrakan
Kotryzhiy
Cabrakan
0
2
9
2.25
W
Odin
Piyks
Odin
6
0
10
11
L
Baron Samedi
Rádnor
Baron Samedi
1
7
0
0.14
L
Chiron
SikDinger
Chiron
1
4
3
0.63
W
Cliodhna
SimpdeJaslich
Cliodhna
5
2
10
5
L
Anhur
fersa0988
Anhur
2
6
2
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,459
Damage
72,597
103,058
Taken
84,068
73,121
Mitigated
76,767
35,136
Healing
30,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
FallJoeT
Thoth
15,886
943
0
3,011
11,673
6,221
1,411
1,165
10,508
113,443
0
L
8,379
2,057
0
10,846
24,830
10,447
0
3,629
21,201
0
106,612
W
Neith
Jaslich
Neith
18,190
7,029
0
6,938
11,502
7,288
4,740
1,080
10,155
0
147,515
W
Cabrakan
Kotryzhiy
Cabrakan
6,662
1,059
0
6,127
25,159
34,508
50
2,403
22,427
22,441
0
W
Odin
Piyks
Odin
15,759
3,839
0
5,623
13,563
18,284
905
3,111
10,139
125
90,066
L
Baron Samedi
Rádnor
Baron Samedi
5,329
357
496
4,356
17,289
15,777
147
2,948
14,341
83,093
0
L
Chiron
SikDinger
Chiron
10,373
3,552
1,106
5,074
18,656
8,687
0
1,934
16,722
0
136,832
W
Cliodhna
SimpdeJaslich
Cliodhna
16,100
1,646
0
8,820
22,171
10,466
0
1,643
20,265
0
108,314
L
Anhur
fersa0988
Anhur
8,764
5,557
0
5,553
18,928
7,803
0
8,519
10,409
0
84,382
L
8,614
3,945
1,303
6,402
23,355
30,407
0
5,643
17,712
0
36,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,349
Gold Earned
63,266
730
Minions Killed
664
0
Camps Cleared
0
2,011,162
Distance Traveled
2,283,970
27
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,126
571
171
7
0
421,213
7
L
Ne Zha
10,267
446
142
6
0
415,271
5
W
Neith
13,398
583
192
8
0
430,439
11
W
Cabrakan
10,745
467
18
1
0
442,247
11
W
Odin
13,428
584
145
6
0
436,847
6
L
Baron Samedi
10,514
457
157
7
0
365,247
1
L
Chiron
11,148
485
241
10
0
406,280
8
W
Cliodhna
12,569
546
138
6
0
553,224
5
L
Anhur
10,633
462
146
6
0
379,515
1
L
Horus
9,787
426
44
2
0
444,849
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role