Player Matchup

Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kaiwren683
Sol
Level 93
God Stats
1W - 1L
1,429 SR
Queue Stats
7W - 16L
1,256 Elo+
Party 1
Geb
Geb
Talanthalas7
Geb
Level 105
God Stats
1W - 2L
1,483 SR
Queue Stats
12W - 30L
1,250 Elo+
Party 1
Team Averages
Level 106
1,471 SR
1,336 Elo+

VS

Team Averages
Level 72
1,397 SR
1,413 Elo+
Atlas
Atlas
DeviousSlayr
Atlas
Level 68
God Stats
5W - 7L
1,416 SR
Queue Stats
28W - 42L
1,376 Elo+
Party 2
Susano
Susano
IncompetentAngel
Susano
Level 81
God Stats
1W - 2L
1,470 SR
Queue Stats
9W - 12L
1,594 Elo+
Solo
Hel
Hel
KravMagaKitty
Hel
Level 66
God Stats
0W - 1L
1,306 SR
Queue Stats
17W - 40L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 1 / 6
7,253
725
8,789
7,060
2,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 2
7,492
749
7,400
5,752
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 3
8,060
806
6,394
9,106
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,493
649
5,118
11,781
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 1 / 0
6,077
608
4,120
7,173
2,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 1
6,119
612
2,819
8,648
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
1
6
3
L
0
1
1
0.5
L
1
1
0
1
W
3
0
2
4
L
0
4
1
0.13
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
12,057
21,918
Taken
27,602
13,352
Mitigated
15,593
6,496
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,789
2,187
0
850
7,060
2,680
0
2,704
4,356
0
29,617
L
5,118
1,851
269
3,302
11,781
9,419
0
5,684
6,097
14,881
0
L
4,120
393
0
250
7,173
2,965
0
3,891
3,282
0
10,651
W
7,400
2,574
340
3,457
5,752
2,363
2,704
2,039
3,713
27,500
3,586
L
2,819
821
1,238
2,011
8,648
3,209
0
3,458
5,190
22,770
0
W
6,394
820
387
1,462
9,106
8,309
50
3,604
5,502
18,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,805
Gold Earned
18,689
115
Minions Killed
91
6
Camps Cleared
3
594,544
Distance Traveled
521,696
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,253
725
47
5
3
213,454
5
L
Atlas
6,493
649
14
1
0
173,691
1
L
Susano
6,077
608
29
3
2
195,879
2
W
Sol
7,492
749
48
5
3
176,333
2
L
Hel
6,119
612
48
5
1
152,126
0
W
Geb
8,060
806
20
2
0
204,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role