Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Powermin
Khepri
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,256 Elo+
Party 1
Bellona
Bellona
Ultraparagon12
Bellona
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,399 Elo+
Party 1
Hera
Hera
jacobdev000
Hera
Level 70
God Stats
4W - 1L
1,699 SR
Queue Stats
27W - 35L
1,503 Elo+
Solo
Ne Zha
Ne Zha
pugstrz
Ne Zha
Level 122
God Stats
4W - 2L
1,908 SR
Queue Stats
173W - 201L
1,429 Elo+
Solo
Team Averages
Level 92
1,621 SR
1,418 Elo+

VS

Team Averages
Level 118
1,619 SR
1,549 Elo+
Ah Muzen Cab
Ah Muzen Cab
GeorgeTheGreat
Ah Muzen Cab
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,539 Elo+
Solo
Sobek
Sobek
Mago077
Sobek
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,560 Elo+
Party 2
Zhong Kui
Zhong Kui
Ruinedzombie
Zhong Kui
Level 85
God Stats
1W - 1L
1,778 SR
Queue Stats
8W - 12L
1,485 Elo+
Solo
Nemesis
Nemesis
XxshaunkfrankxX
Nemesis
Level 96
God Stats
3W - 3L
1,816 SR
Queue Stats
112W - 114L
1,700 Elo+
Solo
Merlin
Merlin
pauchemical
Merlin
Level 119
God Stats
19W - 30L
1,504 SR
Queue Stats
53W - 67L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 0 / 2
10,552
555
6,311
12,089
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Powermin
Khepri
13
0 / 0 / 6
8,995
473
4,695
5,245
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 0 / 3
10,076
530
11,707
15,087
14,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 1 / 2
9,655
508
16,733
8,601
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
pugstrz
Ne Zha
16
1 / 2 / 3
10,116
532
7,442
12,599
8,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GeorgeTheGreat
Ah Muzen Cab
12
1 / 4 / 0
7,553
398
5,169
11,480
4,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Mago077
Sobek
11
0 / 1 / 0
7,263
382
3,358
15,919
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Ruinedzombie
Zhong Kui
14
1 / 4 / 0
8,521
448
7,036
13,125
10,893
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 1
8,558
450
4,203
16,017
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
12
0 / 3 / 0
7,331
386
6,905
10,520
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
3
3
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
L
Ah Muzen Cab
GeorgeTheGreat
Ah Muzen Cab
1
4
0
0.25
L
Sobek
Mago077
Sobek
0
1
0
0
W
Khepri
Powermin
Khepri
0
0
6
3
L
Zhong Kui
Ruinedzombie
Zhong Kui
1
4
0
0.25
W
6
0
3
7.5
L
1
0
1
1.5
W
3
1
2
4
L
Merlin
0
3
0
0
W
Ne Zha
pugstrz
Ne Zha
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,888
Damage
26,671
53,621
Taken
67,061
39,046
Mitigated
41,764
13,229
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,311
4,248
0
6,256
12,089
6,032
4,063
3,371
8,718
0
114,747
L
Ah Muzen Cab
GeorgeTheGreat
Ah Muzen Cab
5,169
1,707
0
1,988
11,480
4,161
1,032
5,108
6,172
0
51,688
L
Sobek
Mago077
Sobek
3,358
387
0
6,177
15,919
15,423
0
6,298
9,411
20,745
0
W
Khepri
Powermin
Khepri
4,695
694
0
2,320
5,245
6,174
0
2,231
3,014
13,868
0
L
Zhong Kui
Ruinedzombie
Zhong Kui
7,036
472
0
3,382
13,125
10,893
0
1,574
11,509
57,868
0
W
11,707
4,637
0
1,232
15,087
14,796
783
4,644
10,443
0
77,825
L
4,203
1,144
0
2,715
16,017
7,129
732
2,876
13,051
0
76,836
W
16,733
4,040
0
753
8,601
3,756
734
2,991
5,610
79,054
0
L
Merlin
6,905
214
0
1,623
10,520
4,158
0
4,836
5,490
60,567
0
W
Ne Zha
pugstrz
Ne Zha
7,442
1,372
0
2,668
12,599
8,288
152
4,534
8,065
0
71,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,394
Gold Earned
39,226
549
Minions Killed
462
0
Camps Cleared
0
1,834,896
Distance Traveled
1,715,674
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,552
555
192
10
0
332,957
9
L
Ah Muzen Cab
7,553
398
93
5
0
322,879
0
L
Sobek
7,263
382
21
1
0
372,967
3
W
Khepri
8,995
473
27
1
0
397,084
4
L
Zhong Kui
8,521
448
119
6
0
294,677
5
W
Bellona
10,076
530
106
6
0
415,600
1
L
Nemesis
8,558
450
134
7
0
389,402
6
W
Hera
9,655
508
128
7
0
365,831
5
L
Merlin
7,331
386
95
5
0
335,749
3
W
Ne Zha
10,116
532
96
5
0
323,424
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role