Player Matchup

Loki
Loki
RAGE_SWAGer
Loki
Level 138
God Stats
2W - 2L
1,502 SR
Queue Stats
133W - 124L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheHidingTree
Morgan Le Fay
Level 119
God Stats
6W - 0L
1,500 SR
Queue Stats
11W - 8L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
Trash69420
Cthulhu
Level 7
God Stats
9W - 0L
1,500 SR
Queue Stats
9W - 4L
1,241 Elo+
Party 2
Team Averages
Level 88
1,501 SR
1,340 Elo+

VS

Team Averages
Level 61
1,550 SR
1,301 Elo+
Ra
Ra
Elpachigupi
Ra
Level 22
God Stats
6W - 4L
1,654 SR
Queue Stats
91W - 109L
1,293 Elo+
Party 1
Neith
Neith
Sr_Calvarioo0
Neith
Level 4
God Stats
1W - 1L
1,632 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 1
Shiva
Shiva
w3bbi3r
Shiva
Level 156
God Stats
1W - 8L
1,364 SR
Queue Stats
62W - 71L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 13
11,928
795
16,446
13,435
6,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
TheHidingTree
Morgan Le Fay
18
12 / 0 / 9
12,696
846
22,979
12,092
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Trash69420
Cthulhu
15
4 / 2 / 18
11,488
766
7,850
15,970
19,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 0
10,175
678
6,233
13,706
5,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 12 / 3
8,674
578
4,425
16,875
6,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Shiva
w3bbi3r
Shiva
15
3 / 6 / 2
10,276
685
14,174
25,887
26,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
26
Kills
6
6
Deaths
27
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
W
10
4
13
4.13
L
0
12
3
0.13
W
Morgan Le Fay
TheHidingTree
Morgan Le Fay
12
0
9
16.5
W
Cthulhu
Trash69420
Cthulhu
4
2
18
6.5
L
Shiva
w3bbi3r
Shiva
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,275
Damage
24,832
41,497
Taken
56,468
32,189
Mitigated
38,828
10,543
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,233
1,120
1,735
1,035
13,706
5,384
0
6,689
7,017
36,266
0
W
16,446
3,305
0
1,506
13,435
6,113
1,148
1,533
11,607
0
46,512
L
4,425
1,501
0
966
16,875
6,577
0
9,922
6,953
0
9,013
W
Morgan Le Fay
TheHidingTree
Morgan Le Fay
22,979
1,846
177
5,023
12,092
6,108
1,159
950
10,843
74,387
0
W
Cthulhu
Trash69420
Cthulhu
7,850
846
257
3,580
15,970
19,968
392
5,148
10,290
20,264
0
L
Shiva
w3bbi3r
Shiva
14,174
2,283
103
3,134
25,887
26,867
0
14,218
11,669
0
42,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,112
Gold Earned
29,125
179
Minions Killed
127
8
Camps Cleared
1
834,178
Distance Traveled
678,836
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,175
678
54
4
0
206,700
2
W
Loki
11,928
795
64
4
4
274,490
1
L
Neith
8,674
578
22
1
0
202,942
0
W
Morgan Le Fay
12,696
846
84
6
3
290,479
1
W
Cthulhu
11,488
766
31
2
1
269,209
0
L
Shiva
10,276
685
51
3
1
269,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role