Player Matchup

Atlas
Atlas
CxmpGN
Atlas
Level 145
God Stats
1W - 1L
1,625 SR
Queue Stats
8W - 3L
1,865 Elo+
Party 1
He Bo
He Bo
Reíkoku
He Bo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,682 Elo+
Party 1
Hachiman
Hachiman
tieko2
Hachiman
Level 122
God Stats
1W - 0L
1,181 SR
Queue Stats
7W - 4L
1,714 Elo+
Party 1
Team Averages
Level 141
1,435 SR
1,754 Elo+

VS

Team Averages
Level 95
1,473 SR
1,634 Elo+
Mercury
Mercury
Arsêne
Mercury
Level 58
God Stats
0W - 1L
1,289 SR
Queue Stats
119W - 100L
1,672 Elo+
Solo
Agni
Agni
KawaiiKirby
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,687 Elo+
Solo
Atlas
Atlas
TheGrillMaster0
Atlas
Level 119
God Stats
21W - 19L
1,629 SR
Queue Stats
236W - 202L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CxmpGN
Atlas
15
2 / 1 / 13
11,191
746
9,740
16,694
23,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Reíkoku
He Bo
15
5 / 3 / 10
10,772
718
17,494
14,768
6,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
tieko2
Hachiman
17
9 / 3 / 7
11,969
798
17,586
12,993
6,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arsêne
Mercury
16
5 / 5 / 2
11,285
752
10,938
16,814
11,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 8 / 4
9,124
608
9,195
12,183
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 4
9,905
660
9,759
22,661
26,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
16
Kills
7
7
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Arsêne
Mercury
5
5
2
1.2
W
Atlas
CxmpGN
Atlas
2
1
13
8.5
L
1
8
4
0.38
W
He Bo
Reíkoku
He Bo
5
3
10
3.33
L
1
3
4
1
W
Hachiman
tieko2
Hachiman
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,820
Damage
29,892
44,455
Taken
51,658
36,614
Mitigated
44,383
12,876
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Arsêne
Mercury
10,938
6,930
525
1,485
16,814
11,887
0
9,746
6,683
0
27,395
W
Atlas
CxmpGN
Atlas
9,740
3,747
0
5,255
16,694
23,392
619
6,003
10,691
30,044
0
L
9,195
653
0
120
12,183
5,727
0
6,153
5,770
27,803
0
W
He Bo
Reíkoku
He Bo
17,494
1,121
0
4,409
14,768
6,913
730
8,081
6,687
43,282
0
L
9,759
3,431
481
5,341
22,661
26,769
0
10,637
11,621
28,384
0
W
Hachiman
tieko2
Hachiman
17,586
11,403
0
3,212
12,993
6,309
1,852
5,000
7,993
0
62,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
30,314
176
Minions Killed
113
9
Camps Cleared
3
803,616
Distance Traveled
835,864
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,285
752
34
2
1
317,254
4
W
Atlas
11,191
746
34
2
2
283,090
2
L
Agni
9,124
608
41
3
1
237,464
2
W
He Bo
10,772
718
49
3
4
271,250
2
L
Atlas
9,905
660
38
3
1
281,146
3
W
Hachiman
11,969
798
93
6
3
249,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role