Player Matchup

Geb
Geb
Donnchadd
Geb
Level 127
God Stats
3W - 0L
1,873 SR
Queue Stats
32W - 28L
1,743 Elo+
Party 3
Kukulkan
Kukulkan
GlizzyGuzlar
Kukulkan
Level 119
God Stats
2W - 2L
1,544 SR
Queue Stats
42W - 44L
1,592 Elo+
Solo
King Arthur
King Arthur
GoldViper1999
King Arthur
Level 123
God Stats
42W - 35L
1,566 SR
Queue Stats
348W - 300L
1,603 Elo+
Party 2
Izanami
Izanami
Sh4RPSh00T3R002
Izanami
Level 69
God Stats
69W - 44L
1,653 SR
Queue Stats
390W - 361L
1,669 Elo+
Party 2
Ne Zha
Ne Zha
xNinja Agony
Ne Zha
Level 155
God Stats
1W - 0L
1,510 SR
Queue Stats
36W - 25L
1,761 Elo+
Party 3
Team Averages
Level 119
1,629 SR
1,674 Elo+

VS

Team Averages
Level 121
1,768 SR
1,595 Elo+
Cupid
Cupid
Axel aF
Cupid
Level 128
God Stats
3W - 1L
1,995 SR
Queue Stats
36W - 32L
1,610 Elo+
Party 1
Nemesis
Nemesis
Beew
Nemesis
Level 159
God Stats
15W - 7L
1,746 SR
Queue Stats
252W - 251L
1,621 Elo+
Party 1
Amaterasu
Amaterasu
IIIKazIII
Amaterasu
Level 124
God Stats
10W - 10L
1,778 SR
Queue Stats
557W - 549L
1,601 Elo+
Solo
Baba Yaga
Baba Yaga
SupaHot Fever
Baba Yaga
Level 105
God Stats
28W - 25L
1,554 SR
Queue Stats
37W - 41L
1,540 Elo+
Party 1
Cabrakan
Cabrakan
silverhairedlez
Cabrakan
Level 87
God Stats
1W - 1L
1,768 SR
Queue Stats
73W - 69L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 9
12,890
560
8,995
24,587
32,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
GlizzyGuzlar
Kukulkan
19
3 / 0 / 15
12,887
560
23,942
6,924
4,233
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
GoldViper1999
King Arthur
19
3 / 2 / 11
12,956
563
19,456
23,236
31,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
8 / 1 / 7
14,330
623
25,483
17,962
10,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
19
1 / 1 / 8
12,291
534
13,028
24,842
14,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Axel aF
Cupid
17
2 / 4 / 2
10,999
478
12,265
16,316
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Beew
Nemesis
19
3 / 2 / 2
11,876
516
18,677
23,718
11,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
IIIKazIII
Amaterasu
16
0 / 2 / 4
9,964
433
6,469
27,198
22,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
SupaHot Fever
Baba Yaga
15
0 / 7 / 4
9,390
408
10,614
18,735
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
14
1 / 6 / 3
9,563
416
7,940
28,774
39,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
21
Kills
6
6
Deaths
21
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
Axel aF
Cupid
2
4
2
0.75
L
Nemesis
Beew
Nemesis
3
2
2
2
W
6
2
9
5.25
W
Kukulkan
GlizzyGuzlar
Kukulkan
3
0
15
10.5
W
King Arthur
GoldViper1999
King Arthur
3
2
11
4.25
L
Amaterasu
IIIKazIII
Amaterasu
0
2
4
1
W
8
1
7
11.5
L
Baba Yaga
SupaHot Fever
Baba Yaga
0
7
4
0.29
L
Cabrakan
1
6
3
0.42
W
Ne Zha
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,904
Damage
55,965
97,551
Taken
114,741
91,797
Mitigated
91,291
33,648
Healing
27,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Axel aF
Cupid
12,265
9,144
287
4,460
16,316
8,689
0
1,976
14,319
0
103,714
L
Nemesis
Beew
Nemesis
18,677
8,965
0
3,059
23,718
11,886
1,092
6,306
17,220
0
126,218
W
8,995
1,312
1,327
3,903
24,587
32,086
1,217
7,819
16,768
32,517
0
W
Kukulkan
GlizzyGuzlar
Kukulkan
23,942
2,514
0
2,733
6,924
4,233
4,231
2,125
4,799
131,964
0
W
King Arthur
GoldViper1999
King Arthur
19,456
1,618
0
3,088
23,236
31,118
178
2,948
20,288
0
102,437
L
Amaterasu
IIIKazIII
Amaterasu
6,469
2,143
0
8,962
27,198
22,587
0
7,999
18,980
317
73,523
W
25,483
19,288
0
8,419
17,962
10,328
8,611
3,770
14,192
0
167,146
L
Baba Yaga
SupaHot Fever
Baba Yaga
10,614
86
1,094
3,366
18,735
8,504
0
7,300
11,124
78,892
0
L
Cabrakan
7,940
862
3,025
3,359
28,774
39,625
0
8,293
20,161
29,726
0
W
Ne Zha
13,028
3,718
0
14,178
24,842
14,032
1,638
3,290
21,552
0
133,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,354
Gold Earned
51,792
753
Minions Killed
640
0
Camps Cleared
0
2,337,373
Distance Traveled
2,209,740
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,999
478
173
8
0
371,393
2
L
Nemesis
11,876
516
174
8
0
548,373
3
W
Geb
12,890
560
36
2
0
454,550
5
W
Kukulkan
12,887
560
197
9
0
464,848
8
W
King Arthur
12,956
563
146
6
0
454,491
2
L
Amaterasu
9,964
433
133
6
0
472,328
8
W
Izanami
14,330
623
220
10
0
430,927
3
L
Baba Yaga
9,390
408
128
6
0
409,623
3
L
Cabrakan
9,563
416
32
1
0
408,023
3
W
Ne Zha
12,291
534
154
7
0
532,557
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role