Player Matchup

Tiamat
Tiamat
DinoRidingOnPope
Tiamat
Level 69
God Stats
1W - 0L
1,291 SR
Queue Stats
10W - 3L
1,770 Elo+
Party 1
Aphrodite
Aphrodite
FMFaithful
Aphrodite
Level 129
God Stats
4W - 2L
1,724 SR
Queue Stats
341W - 347L
1,595 Elo+
Solo
Erlang Shen
Erlang Shen
FireStormFTW
Erlang Shen
Level 157
God Stats
2W - 1L
1,419 SR
Queue Stats
35W - 27L
1,770 Elo+
Party 1
Xing Tian
Xing Tian
dsythymia2
Xing Tian
Level 160
God Stats
9W - 6L
1,588 SR
Queue Stats
284W - 298L
1,551 Elo+
Solo
Medusa
Medusa
psycho237
Medusa
Level 135
God Stats
5W - 1L
1,497 SR
Queue Stats
203W - 203L
1,618 Elo+
Solo
Team Averages
Level 130
1,504 SR
1,661 Elo+

VS

Team Averages
Level 139
1,533 SR
1,592 Elo+
Kumbhakarna
Kumbhakarna
Drizzt568
Kumbhakarna
Level 127
God Stats
2W - 1L
1,506 SR
Queue Stats
93W - 86L
1,626 Elo+
Solo
Xbalanque
Xbalanque
Embers cc
Xbalanque
Level 159
God Stats
3W - 3L
1,285 SR
Queue Stats
285W - 269L
1,556 Elo+
Party 2
Yemoja
Yemoja
Viperbearcc
Yemoja
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 62L
1,781 Elo+
Party 2
Agni
Agni
Wraith cc
Agni
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 69L
1,501 Elo+
Party 2
Da Ji
Da Ji
edwinlol665
Da Ji
Level 122
God Stats
2W - 1L
1,874 SR
Queue Stats
204W - 218L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 13
12,812
801
22,163
14,909
12,407
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
FMFaithful
Aphrodite
19
5 / 4 / 19
12,012
751
13,267
21,140
14,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
FireStormFTW
Erlang Shen
19
9 / 5 / 12
13,522
845
15,566
27,499
32,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
dsythymia2
Xing Tian
18
3 / 4 / 16
11,245
703
9,011
24,111
30,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
psycho237
Medusa
19
5 / 5 / 16
11,989
749
29,364
17,995
9,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Drizzt568
Kumbhakarna
17
1 / 6 / 11
10,774
673
7,626
26,461
39,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Embers cc
Xbalanque
20
12 / 5 / 5
13,482
843
30,463
18,087
9,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
17
3 / 5 / 10
10,990
687
10,000
19,635
28,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
19
1 / 6 / 14
10,989
687
21,195
14,895
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 9 / 9
10,743
671
13,425
17,421
11,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
70
31
Kills
21
21
Deaths
31
76
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
3
13
5.17
L
Kumbhakarna
Drizzt568
Kumbhakarna
1
6
11
1.08
L
Xbalanque
Embers cc
Xbalanque
12
5
5
2.9
W
Aphrodite
FMFaithful
Aphrodite
5
4
19
3.63
W
Erlang Shen
FireStormFTW
Erlang Shen
9
5
12
3
L
Yemoja
3
5
10
1.6
L
Agni
1
6
14
1.33
W
Xing Tian
dsythymia2
Xing Tian
3
4
16
2.75
L
4
9
9
0.94
W
Medusa
psycho237
Medusa
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,371
Damage
82,709
105,654
Taken
96,499
98,891
Mitigated
95,980
51,481
Healing
30,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,163
1,108
770
3,293
14,909
12,407
1,668
3,965
10,785
36,295
0
L
Kumbhakarna
Drizzt568
Kumbhakarna
7,626
426
1,491
4,084
26,461
39,860
135
11,339
15,122
13,045
0
L
Xbalanque
Embers cc
Xbalanque
30,463
12,607
548
4,307
18,087
9,453
1,972
9,198
8,889
0
62,202
W
Aphrodite
FMFaithful
Aphrodite
13,267
1,627
13,698
12,642
21,140
14,126
1,323
11,645
9,305
29,981
0
W
Erlang Shen
FireStormFTW
Erlang Shen
15,566
8,359
4,464
8,646
27,499
32,511
819
8,316
18,932
0
21,088
L
Yemoja
10,000
2,540
9,869
4,058
19,635
28,209
343
9,573
10,062
15,604
0
L
Agni
21,195
955
1,264
1,608
14,895
7,112
407
7,238
7,657
44,016
0
W
Xing Tian
dsythymia2
Xing Tian
9,011
439
1,126
4,499
24,111
30,013
1,566
7,234
16,493
18,678
0
L
13,425
2,517
1,848
1,485
17,421
11,346
1,521
7,093
10,328
0
16,694
W
Medusa
psycho237
Medusa
29,364
9,437
564
1,779
17,995
9,834
3,569
7,661
10,266
0
65,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,580
Gold Earned
56,978
160
Minions Killed
151
0
Camps Cleared
0
1,434,844
Distance Traveled
1,258,889
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,812
801
33
2
0
312,334
0
L
Kumbhakarna
10,774
673
5
0
0
279,779
0
L
Xbalanque
13,482
843
82
5
0
222,305
0
W
Aphrodite
12,012
751
49
3
0
298,486
0
W
Erlang Shen
13,522
845
6
0
0
290,036
0
L
Yemoja
10,990
687
9
1
0
238,429
1
L
Agni
10,989
687
48
3
0
262,655
0
W
Xing Tian
11,245
703
12
1
0
276,886
5
L
Da Ji
10,743
671
7
0
0
255,721
0
W
Medusa
11,989
749
60
4
0
257,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role