Player Matchup

Merlin
Merlin
BronzePlayer97
Merlin
Level 112
God Stats
2W - 1L
1,551 SR
Queue Stats
107W - 90L
1,619 Elo+
Party 1
Bakasura
Bakasura
Dott3r3l
Bakasura
Level 117
God Stats
2W - 2L
1,689 SR
Queue Stats
103W - 43L
1,753 Elo+
Party 1
Xbalanque
Xbalanque
SquirrelSCO
Xbalanque
Level 48
God Stats
6W - 0L
2,027 SR
Queue Stats
15W - 8L
1,791 Elo+
Party 1
Kuzenbo
Kuzenbo
lorddelvin
Kuzenbo
Level 105
God Stats
1W - 0L
1,443 SR
Queue Stats
106W - 64L
1,683 Elo+
Party 1
Bellona
Bellona
rigby33354
Bellona
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 9L
1,656 Elo+
Party 1
Team Averages
Level 100
1,642 SR
1,700 Elo+

VS

Team Averages
Level 67
1,520 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
 
Amaterasu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ChiefArchon
Mercury
Level 25
God Stats
2W - 2L
1,599 SR
Queue Stats
40W - 40L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
ScoobyDooMysteri
Jormungandr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 203L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,071
552
4,149
3,883
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Dott3r3l
Bakasura
13
9 / 0 / 0
7,403
673
9,465
8,690
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
SquirrelSCO
Xbalanque
10
0 / 0 / 1
5,952
541
4,214
5,626
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
lorddelvin
Kuzenbo
9
0 / 0 / 5
5,840
531
2,954
8,040
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
rigby33354
Bellona
12
3 / 0 / 0
7,189
654
6,972
9,130
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 1 / 0
5,761
524
3,816
5,543
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
 
Amaterasu
10
0 / 2 / 0
5,471
497
4,188
8,654
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
 
Izanami
9
0 / 2 / 0
5,451
496
3,118
8,851
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
ChiefArchon
Mercury
8
0 / 5 / 1
5,066
461
2,520
9,460
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
ScoobyDooMysteri
Jormungandr
8
0 / 2 / 0
5,384
489
2,476
9,417
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
L
Amaterasu
 
Amaterasu
0
2
0
0
L
Izanami
 
Izanami
0
2
0
0
W
0
1
3
1.5
L
Mercury
ChiefArchon
Mercury
0
5
1
0.1
W
Bakasura
Dott3r3l
Bakasura
9
0
0
9
L
Jormungandr
ScoobyDooMysteri
Jormungandr
0
2
0
0
W
Xbalanque
SquirrelSCO
Xbalanque
0
0
1
0.5
W
Kuzenbo
lorddelvin
Kuzenbo
0
0
5
2.5
W
Bellona
rigby33354
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,754
Damage
16,118
35,369
Taken
41,925
21,241
Mitigated
18,925
13,070
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,816
1,245
0
500
5,543
2,116
76
3,000
2,453
41,807
0
L
Amaterasu
 
Amaterasu
4,188
1,775
0
3,336
8,654
5,867
0
262
8,323
0
32,151
L
Izanami
 
Izanami
3,118
1,857
0
4,121
8,851
2,710
578
993
7,666
0
42,379
W
4,149
555
0
500
3,883
1,473
841
2,425
1,458
45,953
0
L
Mercury
ChiefArchon
Mercury
2,520
1,162
0
750
9,460
2,894
0
355
8,462
0
25,970
W
Bakasura
Dott3r3l
Bakasura
9,465
6,696
0
2,619
8,690
3,634
0
1,191
7,471
0
55,954
L
Jormungandr
ScoobyDooMysteri
Jormungandr
2,476
671
433
2,988
9,417
5,338
0
2,493
6,019
25,018
0
W
Xbalanque
SquirrelSCO
Xbalanque
4,214
1,837
0
2,907
5,626
1,926
91
994
4,632
0
46,692
W
Kuzenbo
lorddelvin
Kuzenbo
2,954
1,290
0
2,975
8,040
6,431
324
1,420
6,620
16,295
0
W
Bellona
rigby33354
Bellona
6,972
2,536
0
4,069
9,130
7,777
0
262
8,356
0
51,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
27,133
417
Minions Killed
280
0
Camps Cleared
0
1,142,491
Distance Traveled
1,055,243
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,761
524
59
5
0
200,749
3
L
Amaterasu
5,471
497
65
6
0
222,228
2
L
Izanami
5,451
496
78
7
0
194,399
2
W
Merlin
6,071
552
85
8
0
207,772
1
L
Mercury
5,066
461
42
4
0
230,856
0
W
Bakasura
7,403
673
118
11
0
285,832
2
L
Jormungandr
5,384
489
36
3
0
207,011
0
W
Xbalanque
5,952
541
88
8
0
194,206
4
W
Kuzenbo
5,840
531
17
2
0
223,355
4
W
Bellona
7,189
654
109
10
0
231,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role