Player Matchup

Nox
Nox
DeShaun_G
Nox
Level 120
God Stats
1W - 4L
1,129 SR
Queue Stats
124W - 145L
1,443 Elo+
Solo
Chiron
Chiron
Medi Plaga
Chiron
Level 103
God Stats
7W - 8L
1,586 SR
Queue Stats
236W - 204L
1,575 Elo+
Party 1
Nemesis
Nemesis
Nyah369
Nemesis
Level 61
God Stats
3W - 1L
1,829 SR
Queue Stats
14W - 16L
1,352 Elo+
Party 1
Ares
Ares
Vazreus
Ares
Level 85
God Stats
23W - 22L
1,489 SR
Queue Stats
261W - 212L
1,539 Elo+
Party 1
Mulan
Mulan
Zemiikk
Mulan
Level 65
God Stats
19W - 30L
1,285 SR
Queue Stats
319W - 326L
1,435 Elo+
Party 1
Team Averages
Level 87
1,463 SR
1,469 Elo+

VS

Team Averages
Level 108
1,457 SR
1,436 Elo+
Mercury
Mercury
ButteryBreadToes
Mercury
Level 102
God Stats
11W - 6L
1,422 SR
Queue Stats
79W - 86L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
Chef-Mike23
Sun Wukong
Level 86
God Stats
4W - 4L
1,512 SR
Queue Stats
63W - 68L
1,418 Elo+
Party 2
Bacchus
Bacchus
Newbane
Bacchus
Level 107
God Stats
14W - 7L
1,604 SR
Queue Stats
306W - 316L
1,395 Elo+
Solo
Jing Wei
Jing Wei
OPUglyGod
Jing Wei
Level 128
God Stats
6W - 9L
1,301 SR
Queue Stats
84W - 103L
1,477 Elo+
Solo
Ra
Ra
The_Cost_is_Low
Ra
Level 118
God Stats
4W - 5L
1,444 SR
Queue Stats
148W - 136L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,337
434
611
3,116
1,351
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
Medi Plaga
Chiron
8
0 / 0 / 0
4,965
497
3,500
5,524
1,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Nyah369
Nemesis
8
0 / 1 / 0
4,875
488
1,996
7,778
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Vazreus
Ares
8
1 / 3 / 0
5,162
516
3,810
10,616
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Zemiikk
Mulan
10
1 / 1 / 0
5,951
595
5,474
4,934
2,183
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,691
569
2,843
6,643
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Chef-Mike23
Sun Wukong
10
0 / 1 / 1
5,401
540
2,418
8,353
4,247
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Newbane
Bacchus
9
2 / 0 / 2
5,688
569
2,273
5,875
3,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
OPUglyGod
Jing Wei
10
2 / 0 / 1
5,532
553
4,542
4,251
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 3
5,797
580
4,588
2,641
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
6
6
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Sun Wukong
Chef-Mike23
Sun Wukong
0
1
1
0.5
L
0
1
0
0
L
Chiron
Medi Plaga
Chiron
0
0
0
0
W
Bacchus
Newbane
Bacchus
2
0
2
3
L
Nemesis
Nyah369
Nemesis
0
1
0
0
W
Jing Wei
OPUglyGod
Jing Wei
2
0
1
2.5
W
1
0
3
2.5
L
Ares
Vazreus
Ares
1
3
0
0.33
L
Mulan
Zemiikk
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,391
Damage
16,664
31,968
Taken
27,763
14,944
Mitigated
12,767
7,956
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,843
1,274
0
490
6,643
2,288
0
1,335
5,308
0
39,000
W
Sun Wukong
Chef-Mike23
Sun Wukong
2,418
529
0
2,592
8,353
4,247
0
0
8,353
0
30,250
L
611
194
0
767
3,116
1,351
0
581
2,535
21,293
0
L
Chiron
Medi Plaga
Chiron
3,500
1,164
691
1,633
5,524
1,559
0
601
4,923
0
30,074
W
Bacchus
Newbane
Bacchus
2,273
611
1,352
2,928
5,875
3,958
93
1,224
4,450
16,539
0
L
Nemesis
Nyah369
Nemesis
1,996
463
0
1,414
7,778
3,240
0
2,044
5,734
0
28,423
W
Jing Wei
OPUglyGod
Jing Wei
4,542
3,433
0
1,496
4,251
1,171
1,167
772
3,479
0
31,031
W
4,588
784
394
432
2,641
1,103
0
1,090
1,551
40,879
0
L
Ares
Vazreus
Ares
3,810
476
0
2,163
10,616
6,611
0
3,635
6,981
17,150
0
L
Mulan
Zemiikk
Mulan
5,474
1,173
0
1,288
4,934
2,183
0
0
4,934
0
38,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
28,109
256
Minions Killed
273
0
Camps Cleared
0
917,647
Distance Traveled
1,022,365
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,691
569
72
7
0
237,549
2
W
Sun Wukong
5,401
540
53
5
0
194,740
2
L
Nox
4,337
434
39
4
0
120,472
0
L
Chiron
4,965
497
50
5
0
167,357
1
W
Bacchus
5,688
569
19
2
0
188,466
3
L
Nemesis
4,875
488
58
6
0
221,674
0
W
Jing Wei
5,532
553
57
6
0
183,723
4
W
Ra
5,797
580
72
7
0
217,887
1
L
Ares
5,162
516
26
3
0
199,339
4
L
Mulan
5,951
595
83
8
0
208,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role