Player Matchup

Neith
Neith
BIGGESTRIMMY
Neith
Level 28
God Stats
2W - 1L
1,336 SR
Queue Stats
2W - 4L
1,030 Elo+
Party 3
Kuzenbo
Kuzenbo
KapnvonKrunch
Kuzenbo
Level 49
God Stats
2W - 7L
1,135 SR
Queue Stats
2W - 10L
967 Elo+
Party 3
Arachne
Arachne
MeatyClaw
Arachne
Level 30
God Stats
5W - 4L
1,348 SR
Queue Stats
18W - 23L
1,349 Elo+
Party 4
Anubis
Anubis
TheBot1011
Anubis
Level 28
God Stats
1W - 1L
1,202 SR
Queue Stats
1W - 8L
990 Elo+
Party 3
Achilles
Achilles
Xtra_Mysterious
Achilles
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
125W - 112L
1,437 Elo+
Party 4
Team Averages
Level 45
1,304 SR
1,155 Elo+

VS

Team Averages
Level 92
1,395 SR
1,287 Elo+
Ah Puch
Ah Puch
CommonWealth96
Ah Puch
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 91L
1,218 Elo+
Party 2
Arachne
Arachne
JEFREYXDA
Arachne
Level 128
God Stats
24W - 11L
1,500 SR
Queue Stats
213W - 205L
1,542 Elo+
Solo
Medusa
Medusa
Niarel
Medusa
Level 43
God Stats
1W - 3L
1,280 SR
Queue Stats
27W - 69L
1,212 Elo+
Party 1
Cernunnos
Cernunnos
TSC-PurpleRain
Cernunnos
Level 25
God Stats
0W - 2L
1,247 SR
Queue Stats
5W - 13L
1,247 Elo+
Party 1
Athena
Athena
The PipBoy413
Athena
Level 127
God Stats
15W - 18L
1,449 SR
Queue Stats
85W - 114L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 6
11,954
498
16,394
19,566
9,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
16
1 / 2 / 7
11,294
471
9,511
20,721
29,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
MeatyClaw
Arachne
20
18 / 2 / 7
14,526
605
28,128
18,423
11,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
TheBot1011
Anubis
18
1 / 1 / 4
12,169
507
7,027
11,290
5,892
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
20
13 / 1 / 9
14,741
614
19,334
18,800
23,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 0
10,136
422
9,208
11,337
4,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
JEFREYXDA
Arachne
15
2 / 7 / 1
10,193
425
7,162
25,497
11,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Niarel
Medusa
16
4 / 8 / 2
10,409
434
15,712
21,244
9,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
TSC-PurpleRain
Cernunnos
14
2 / 12 / 1
9,873
411
10,517
26,379
10,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 4
9,813
409
9,238
30,688
37,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
37
Kills
9
9
Deaths
37
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
0
4
0
0
L
Arachne
JEFREYXDA
Arachne
2
7
1
0.36
W
Kuzenbo
1
2
7
2.25
W
Arachne
MeatyClaw
Arachne
18
2
7
10.75
L
Medusa
Niarel
Medusa
4
8
2
0.63
L
Cernunnos
TSC-PurpleRain
Cernunnos
2
12
1
0.21
L
1
6
4
0.5
W
Anubis
TheBot1011
Anubis
1
1
4
3
W
Achilles
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,394
Damage
51,837
88,800
Taken
115,145
79,713
Mitigated
73,298
28,573
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,394
9,719
0
8,157
19,566
9,256
1,035
4,936
14,630
0
99,462
L
9,208
0
97
2,686
11,337
4,497
389
2,875
8,462
75,248
0
L
Arachne
JEFREYXDA
Arachne
7,162
4,984
0
5,378
25,497
11,687
31
2,167
23,330
0
90,415
W
Kuzenbo
9,511
3,508
0
3,143
20,721
29,945
201
5,070
15,651
41,093
0
W
Arachne
MeatyClaw
Arachne
28,128
19,053
0
8,496
18,423
11,225
630
5,500
12,923
0
144,578
L
Medusa
Niarel
Medusa
15,712
7,688
0
4,375
21,244
9,191
1,513
3,865
17,379
274
73,719
L
Cernunnos
TSC-PurpleRain
Cernunnos
10,517
5,695
0
5,366
26,379
10,885
1,538
2,086
24,293
0
71,513
L
9,238
2,857
747
5,143
30,688
37,038
58
5,545
25,143
39,949
0
W
Anubis
TheBot1011
Anubis
7,027
945
0
5,272
11,290
5,892
0
6,121
5,169
95,118
0
W
Achilles
19,334
6,455
0
3,505
18,800
23,395
2,345
1,564
17,236
0
90,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,684
Gold Earned
50,424
671
Minions Killed
492
0
Camps Cleared
0
2,347,669
Distance Traveled
1,967,478
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,954
498
118
5
0
428,224
3
L
Ah Puch
10,136
422
127
5
0
387,770
3
L
Arachne
10,193
425
119
5
0
420,219
4
W
Kuzenbo
11,294
471
51
2
0
461,350
7
W
Arachne
14,526
605
171
7
0
594,882
4
L
Medusa
10,409
434
108
5
0
354,222
2
L
Cernunnos
9,873
411
93
4
0
371,558
1
L
Athena
9,813
409
45
2
0
433,709
5
W
Anubis
12,169
507
170
7
0
391,095
7
W
Achilles
14,741
614
161
7
0
472,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role