Player Matchup

Izanami
Izanami
Darkness Cap
Izanami
Level 67
God Stats
1W - 2L
1,645 SR
Queue Stats
3W - 9L
1,192 Elo+
Party 1
Vamana
Vamana
Hiperdrid
Vamana
Level 7
God Stats
2W - 2L
1,754 SR
Queue Stats
3W - 8L
1,218 Elo+
Party 1
Sun Wukong
Sun Wukong
TOMMYcastro
Sun Wukong
Level 7
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 1
Team Averages
Level 27
1,553 SR
1,217 Elo+

VS

Team Averages
Level 63
1,325 SR
1,282 Elo+
Nox
Nox
IntenseTANK
Nox
Level 127
God Stats
4W - 9L
1,457 SR
Queue Stats
65W - 77L
1,621 Elo+
Solo
Chaac
Chaac
about13apples
Chaac
Level 25
God Stats
17W - 30L
1,276 SR
Queue Stats
90W - 172L
1,097 Elo+
Party 2
Medusa
Medusa
the1uluv2hate92
Medusa
Level 38
God Stats
83W - 121L
1,242 SR
Queue Stats
87W - 147L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkness Cap
Izanami
14
1 / 7 / 0
8,879
592
13,955
17,910
6,924
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Hiperdrid
Vamana
14
0 / 4 / 0
8,328
555
4,149
16,169
14,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
TOMMYcastro
Sun Wukong
12
0 / 8 / 2
8,399
560
4,397
25,488
19,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 12
11,483
766
18,751
5,488
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 0 / 10
11,358
757
20,516
19,539
17,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 3 / 9
10,252
683
11,756
12,483
5,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
19
19
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
Darkness Cap
Izanami
1
7
0
0.14
L
Vamana
Hiperdrid
Vamana
0
4
0
0
W
7
0
12
13
L
Sun Wukong
TOMMYcastro
Sun Wukong
0
8
2
0.13
W
8
0
10
13
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,501
Damage
51,023
59,567
Taken
37,510
40,445
Mitigated
25,474
4,065
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Darkness Cap
Izanami
13,955
12,053
0
1,975
17,910
6,924
688
7,112
10,387
0
52,971
L
Vamana
Hiperdrid
Vamana
4,149
1,764
0
1,424
16,169
14,452
240
5,120
10,704
0
20,509
W
18,751
1,276
104
1,190
5,488
2,564
798
27
5,366
55,408
0
L
Sun Wukong
TOMMYcastro
Sun Wukong
4,397
1,196
0
666
25,488
19,069
108
7,079
17,699
0
17,173
W
20,516
4,690
0
6,872
19,539
17,742
576
525
18,671
0
40,528
W
11,756
6,388
751
3,482
12,483
5,168
1,220
132
12,205
0
43,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
33,093
134
Minions Killed
174
5
Camps Cleared
6
739,257
Distance Traveled
841,139
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,879
592
77
5
4
212,492
2
L
Vamana
8,328
555
32
2
0
281,249
1
W
Nox
11,483
766
87
6
2
283,742
4
L
Sun Wukong
8,399
560
25
2
1
245,516
1
W
Chaac
11,358
757
36
2
1
286,115
2
W
Medusa
10,252
683
51
3
3
271,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role