Player Matchup

Kukulkan
Kukulkan
Cha0tic 3n3rgy
Kukulkan
Level 68
God Stats
9W - 12L
1,118 SR
Queue Stats
47W - 76L
1,144 Elo+
Party 2
Cthulhu
Cthulhu
Rising Origin
Cthulhu
Level 69
God Stats
14W - 7L
1,404 SR
Queue Stats
46W - 61L
1,283 Elo+
Party 2
Danzaburou
Danzaburou
ooootheflash
Danzaburou
Level 55
God Stats
8W - 8L
1,292 SR
Queue Stats
75W - 104L
1,147 Elo+
Party 2
Team Averages
Level 64
1,271 SR
1,191 Elo+

VS

Team Averages
Level 98
1,519 SR
1,366 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Kasperthakidd
Thor
Level 106
God Stats
6W - 12L
1,500 SR
Queue Stats
144W - 337L
1,133 Elo+
Party 1
Anubis
Anubis
fez43214
Anubis
Level 105
God Stats
12W - 14L
1,556 SR
Queue Stats
40W - 44L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 3 / 8
10,872
725
12,388
8,425
3,332
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
16
3 / 4 / 10
11,311
754
9,923
16,944
19,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ooootheflash
Danzaburou
16
6 / 0 / 7
10,928
729
12,017
7,738
2,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 4 / 1
8,108
541
2,648
12,902
7,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 5 / 3
9,917
661
7,797
12,538
5,764
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
fez43214
Anubis
16
4 / 4 / 2
10,901
727
15,359
14,331
7,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
13
Kills
7
7
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
1
0.13
W
Kukulkan
4
3
8
2.67
L
3
5
3
0.9
W
Cthulhu
3
4
10
2
L
Anubis
fez43214
Anubis
4
4
2
1.25
W
Danzaburou
ooootheflash
Danzaburou
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
25,804
33,107
Taken
39,771
25,199
Mitigated
21,370
8,146
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,648
755
376
1,138
12,902
7,802
0
8,534
4,368
0
8,207
W
Kukulkan
12,388
1,702
0
679
8,425
3,332
989
3,967
4,458
44,808
0
L
7,797
2,809
45
458
12,538
5,764
0
5,671
6,867
0
22,709
W
Cthulhu
9,923
614
585
4,401
16,944
19,016
93
7,169
9,775
27,426
0
L
Anubis
fez43214
Anubis
15,359
39
0
4,423
14,331
7,804
81
8,446
5,885
54,337
0
W
Danzaburou
ooootheflash
Danzaburou
12,017
6,232
46
2,435
7,738
2,851
1,447
4,843
2,895
0
49,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
28,926
186
Minions Killed
132
9
Camps Cleared
3
844,054
Distance Traveled
634,787
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,108
541
10
1
0
190,110
0
W
Kukulkan
10,872
725
76
5
5
280,558
4
L
Thor
9,917
661
33
2
0
208,493
1
W
Cthulhu
11,311
754
48
3
0
267,414
1
L
Anubis
10,901
727
89
6
3
236,184
4
W
Danzaburou
10,928
729
62
4
4
296,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role