Player Matchup

Chaac
Chaac
Fearless_Icarus
Chaac
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,397 Elo+
Party 1
Fenrir
Fenrir
The_Taaffenator
Fenrir
Level 154
God Stats
2W - 3L
1,450 SR
Queue Stats
296W - 296L
1,580 Elo+
Solo
Anubis
Anubis
ViRus_HaZard_
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
king_Marriot
Nu Wa
Level 56
God Stats
246W - 272L
1,473 SR
Queue Stats
272W - 313L
1,409 Elo+
Solo
King Arthur
King Arthur
tino_tron
King Arthur
Level 123
God Stats
11W - 9L
1,771 SR
Queue Stats
282W - 324L
1,411 Elo+
Solo
Team Averages
Level 116
1,539 SR
1,440 Elo+

VS

Team Averages
Level 121
1,437 SR
1,442 Elo+
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BlackScorpionss2
Da Ji
Level 160
God Stats
10W - 12L
1,617 SR
Queue Stats
762W - 759L
1,469 Elo+
Solo
Heimdallr
Heimdallr
ChinsWorth182
Heimdallr
Level 78
God Stats
1W - 1L
1,689 SR
Queue Stats
272W - 316L
1,386 Elo+
Solo
Aphrodite
Aphrodite
kiwisec
Aphrodite
Level 101
God Stats
9W - 5L
1,362 SR
Queue Stats
470W - 548L
1,447 Elo+
Solo
Jing Wei
Jing Wei
rawrjesusraptor
Jing Wei
Level 105
God Stats
2W - 10L
1,016 SR
Queue Stats
305W - 305L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,608
478
6,923
14,073
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 1 / 3
10,234
569
14,754
16,957
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 4 / 2
8,645
480
6,379
11,417
4,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 7
9,296
516
9,605
8,262
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
tino_tron
King Arthur
15
0 / 1 / 0
9,167
509
4,758
16,333
14,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 1 / 1
9,600
533
8,446
6,500
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 4 / 2
9,591
533
13,206
15,289
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ChinsWorth182
Heimdallr
14
2 / 4 / 4
8,511
473
9,008
16,071
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
kiwisec
Aphrodite
14
0 / 3 / 2
8,297
461
7,697
15,709
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
13
1 / 3 / 0
7,631
424
5,237
14,799
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
15
Kills
9
9
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
1
0.5
L
6
4
2
1.75
L
Heimdallr
ChinsWorth182
Heimdallr
2
4
4
1
W
2
2
5
2.25
W
7
1
3
8.5
W
4
4
2
1.25
W
2
1
7
5.5
L
Aphrodite
kiwisec
Aphrodite
0
3
2
0.33
L
Jing Wei
1
3
0
0.33
W
King Arthur
tino_tron
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,419
Damage
43,594
67,042
Taken
68,368
41,776
Mitigated
25,003
25,116
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,446
671
181
1,294
6,500
2,358
0
982
5,517
78,459
0
L
13,206
3,582
0
3,282
15,289
5,238
0
4,318
10,971
0
61,544
L
Heimdallr
ChinsWorth182
Heimdallr
9,008
4,103
0
4,744
16,071
5,888
498
5,572
10,499
0
61,837
W
6,923
733
0
4,986
14,073
10,609
0
1,577
12,496
0
35,223
W
14,754
4,107
0
9,911
16,957
8,868
0
2,000
14,957
0
103,366
W
6,379
377
0
5,679
11,417
4,763
1,190
682
10,735
56,421
0
W
9,605
1,815
0
2,024
8,262
3,066
588
3,597
4,665
64,786
0
L
Aphrodite
kiwisec
Aphrodite
7,697
419
1,429
8,974
15,709
6,430
84
3,861
11,848
79,498
0
L
Jing Wei
5,237
4,402
0
818
14,799
5,089
66
1,251
13,164
0
57,524
W
King Arthur
tino_tron
King Arthur
4,758
135
0
2,516
16,333
14,470
0
8,287
8,046
0
73,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,950
Gold Earned
43,630
521
Minions Killed
516
0
Camps Cleared
0
1,798,138
Distance Traveled
1,621,030
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,600
533
151
8
0
330,998
6
L
Da Ji
9,591
533
84
5
0
350,121
2
L
Heimdallr
8,511
473
81
5
0
297,230
4
W
Chaac
8,608
478
52
3
0
405,787
4
W
Fenrir
10,234
569
148
8
0
389,383
0
W
Anubis
8,645
480
86
5
0
320,114
4
W
Nu Wa
9,296
516
112
6
0
329,485
4
L
Aphrodite
8,297
461
108
6
0
299,996
4
L
Jing Wei
7,631
424
92
5
0
342,685
6
W
King Arthur
9,167
509
123
7
0
353,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role