Player Matchup

Fenrir
Fenrir
Cristian24602
Fenrir
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,323 Elo+
Party 1
Xbalanque
Xbalanque
sebadaruiz
Xbalanque
Level 30
God Stats
5W - 3L
1,757 SR
Queue Stats
18W - 25L
1,323 Elo+
Party 1
Janus
Janus
sebasperezLOL
Janus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,323 Elo+
Party 1
Team Averages
Level 71
1,586 SR
1,323 Elo+

VS

Team Averages
Level 80
1,560 SR
1,445 Elo+
Ymir
Ymir
Doby1Konobi
Ymir
Level 108
God Stats
2W - 4L
1,788 SR
Queue Stats
24W - 43L
1,388 Elo+
Party 2
Neith
Neith
Misfit Orange
Neith
Level 129
God Stats
18W - 39L
1,393 SR
Queue Stats
236W - 279L
1,448 Elo+
Solo
Merlin
Merlin
TKODogmatic
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 5
12,990
722
15,632
20,433
15,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
sebadaruiz
Xbalanque
17
2 / 1 / 12
11,282
627
12,401
10,182
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 11
11,719
651
18,082
11,972
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
11,654
647
7,888
23,043
33,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 3 / 4
10,757
598
16,108
15,938
8,512
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
1 / 9 / 4
9,862
548
9,615
15,113
8,014
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
14
Kills
6
6
Deaths
14
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
3
2
3
2.25
L
2
3
4
1.33
L
Merlin
1
9
4
0.33
W
Xbalanque
sebadaruiz
Xbalanque
2
1
12
8
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,115
Damage
33,611
42,587
Taken
54,094
23,179
Mitigated
50,441
10,439
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,632
2,956
577
5,355
20,433
15,507
353
8,239
12,194
0
47,323
L
7,888
1,170
833
2,352
23,043
33,915
193
7,633
14,496
27,000
0
L
16,108
4,248
0
3,675
15,938
8,512
276
4,428
10,676
0
53,308
L
Merlin
9,615
1,094
0
410
15,113
8,014
0
4,798
9,542
33,170
0
W
Xbalanque
sebadaruiz
Xbalanque
12,401
6,204
328
2,245
10,182
3,959
1,466
4,623
5,559
0
36,581
W
18,082
737
828
1,106
11,972
3,713
685
5,235
6,737
54,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,991
Gold Earned
32,273
182
Minions Killed
175
9
Camps Cleared
5
925,755
Distance Traveled
836,295
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,990
722
54
3
6
351,484
5
L
Ymir
11,654
647
39
2
1
291,029
5
L
Neith
10,757
598
86
5
2
309,559
3
L
Merlin
9,862
548
50
3
2
235,707
3
W
Xbalanque
11,282
627
44
2
2
298,303
1
W
Janus
11,719
651
84
5
1
275,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role