Player Matchup

Chaac
Chaac
ImGoinIn315
Chaac
Level 65
God Stats
5W - 6L
1,415 SR
Queue Stats
62W - 94L
1,264 Elo+
Party 2
Danzaburou
Danzaburou
RJTHEGREATYT
Danzaburou
Level 41
God Stats
3W - 5L
1,410 SR
Queue Stats
207W - 297L
1,250 Elo+
Party 2
Nemesis
Nemesis
THI3VE5_Electro
Nemesis
Level 21
God Stats
8W - 29L
1,248 SR
Queue Stats
18W - 47L
1,095 Elo+
Party 2
Team Averages
Level 42
1,358 SR
1,203 Elo+

VS

Team Averages
Level 68
1,436 SR
1,253 Elo+
Izanami
Izanami
Big Pappy9798
Izanami
Level 85
God Stats
3W - 1L
1,525 SR
Queue Stats
176W - 266L
1,289 Elo+
Solo
Chaac
Chaac
ByJoao_jj
Chaac
Level 18
God Stats
5W - 3L
1,284 SR
Queue Stats
12W - 16L
1,220 Elo+
Party 1
Ah Puch
Ah Puch
FoB_Acet
Ah Puch
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,753
584
13,792
16,862
20,550
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
RJTHEGREATYT
Danzaburou
13
1 / 6 / 1
8,622
575
9,422
14,160
7,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 1
9,110
607
8,898
16,978
7,652
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
8 / 1 / 7
10,967
731
13,597
12,018
3,986
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
ByJoao_jj
Chaac
14
5 / 1 / 10
10,368
691
8,647
16,588
11,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
FoB_Acet
Ah Puch
16
4 / 1 / 11
10,807
720
20,132
11,220
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
17
17
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
1
7
11.5
W
Chaac
ByJoao_jj
Chaac
5
1
10
10
W
Ah Puch
FoB_Acet
Ah Puch
4
1
11
9.5
L
1
5
0
0.2
L
Danzaburou
RJTHEGREATYT
Danzaburou
1
6
1
0.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,112
Damage
42,376
48,000
Taken
39,826
35,261
Mitigated
21,060
7,178
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
13,597
11,043
0
2,353
12,018
3,986
1,946
135
11,883
0
48,015
W
Chaac
ByJoao_jj
Chaac
8,647
2,294
0
4,798
16,588
11,245
424
275
16,313
0
19,438
W
Ah Puch
FoB_Acet
Ah Puch
20,132
314
0
3,701
11,220
5,829
346
85
11,135
59,065
0
L
13,792
1,349
115
3,513
16,862
20,550
0
7,908
8,954
0
33,341
L
Danzaburou
RJTHEGREATYT
Danzaburou
9,422
2,838
0
1,590
14,160
7,059
0
6,495
7,665
0
34,218
L
8,898
2,292
0
1,960
16,978
7,652
0
6,390
10,588
0
21,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,485
Gold Earned
32,142
130
Minions Killed
165
6
Camps Cleared
7
749,286
Distance Traveled
812,643
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,967
731
67
4
4
260,017
1
W
Chaac
10,368
691
21
1
1
265,686
0
W
Ah Puch
10,807
720
77
5
2
286,940
0
L
Chaac
8,753
584
40
3
1
232,460
1
L
Danzaburou
8,622
575
53
4
3
236,358
3
L
Nemesis
9,110
607
37
2
2
280,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role