Player Matchup

Cu Chulainn
Cu Chulainn
Creedy55
Cu Chulainn
Level 50
God Stats
7W - 17L
1,297 SR
Queue Stats
50W - 83L
1,241 Elo+
Party 2
Baron Samedi
Baron Samedi
FelixToDrippy
Baron Samedi
Level 14
God Stats
0W - 5L
1,176 SR
Queue Stats
2W - 7L
1,301 Elo+
Party 2
Anhur
Anhur
Jexpy
Anhur
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 25L
1,026 Elo+
Party 3
Thanatos
Thanatos
Pjayyyy
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,093 Elo+
Party 2
Geb
Geb
Smokee02
Geb
Level 60
God Stats
0W - 1L
1,566 SR
Queue Stats
5W - 25L
1,026 Elo+
Party 3
Team Averages
Level 33
1,408 SR
1,137 Elo+

VS

Team Averages
Level 84
1,396 SR
1,372 Elo+
Thoth
Thoth
Diavlex
Thoth
Level 125
God Stats
3W - 3L
1,306 SR
Queue Stats
199W - 216L
1,348 Elo+
Solo
Kuzenbo
Kuzenbo
FantheProYTR
Kuzenbo
Level 69
God Stats
3W - 1L
1,478 SR
Queue Stats
353W - 357L
1,407 Elo+
Party 1
King Arthur
King Arthur
ImNotReaper
King Arthur
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 35L
1,341 Elo+
Solo
Medusa
Medusa
Kenner12001
Medusa
Level 120
God Stats
1W - 3L
1,063 SR
Queue Stats
120W - 143L
1,359 Elo+
Solo
Loki
Loki
Smuggyy
Loki
Level 62
God Stats
8W - 7L
1,633 SR
Queue Stats
305W - 307L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Creedy55
Cu Chulainn
18
4 / 7 / 3
12,581
449
21,780
32,898
35,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
FelixToDrippy
Baron Samedi
17
3 / 11 / 3
11,032
394
19,872
27,340
14,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Jexpy
Anhur
15
0 / 12 / 3
9,594
343
6,454
21,752
7,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Pjayyyy
Thanatos
12
4 / 15 / 3
10,188
364
10,856
31,496
11,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 5 / 6
11,885
424
9,837
25,840
27,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Diavlex
Thoth
20
11 / 5 / 10
14,823
529
16,396
16,991
9,243
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
FantheProYTR
Kuzenbo
18
4 / 3 / 12
12,381
442
11,141
27,532
49,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
ImNotReaper
King Arthur
20
7 / 0 / 5
14,759
527
17,187
24,778
35,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
20
14 / 1 / 9
15,577
556
32,203
24,817
14,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Smuggyy
Loki
20
13 / 4 / 17
15,227
544
24,257
27,457
14,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
102
12
Kills
49
50
Deaths
13
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Creedy55
Cu Chulainn
4
7
3
0.79
W
Thoth
Diavlex
Thoth
11
5
10
3.2
W
Kuzenbo
FantheProYTR
Kuzenbo
4
3
12
3.33
L
Baron Samedi
FelixToDrippy
Baron Samedi
3
11
3
0.41
W
King Arthur
ImNotReaper
King Arthur
7
0
5
9.5
L
Anhur
Jexpy
Anhur
0
12
3
0.13
W
Medusa
14
1
9
18.5
L
Thanatos
Pjayyyy
Thanatos
4
15
3
0.37
L
1
5
6
0.8
W
Loki
Smuggyy
Loki
13
4
17
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,799
Damage
101,184
139,326
Taken
121,575
96,750
Mitigated
123,806
30,243
Healing
30,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Creedy55
Cu Chulainn
21,780
4,927
0
4,070
32,898
35,457
0
4,809
28,089
5,315
88,523
W
Thoth
Diavlex
Thoth
16,396
830
0
2,672
16,991
9,243
2,049
7,078
9,913
114,039
0
W
Kuzenbo
FantheProYTR
Kuzenbo
11,141
4,401
511
1,728
27,532
49,465
745
10,593
16,939
49,996
0
L
Baron Samedi
FelixToDrippy
Baron Samedi
19,872
1,860
2,484
5,261
27,340
14,664
596
10,005
17,335
87,893
0
W
King Arthur
ImNotReaper
King Arthur
17,187
1,633
0
980
24,778
35,432
364
5,154
19,624
0
101,174
L
Anhur
Jexpy
Anhur
6,454
3,481
0
2,582
21,752
7,593
883
3,186
18,566
0
54,400
W
Medusa
32,203
15,430
0
13,643
24,817
14,909
7,897
3,870
20,947
0
163,340
L
Thanatos
Pjayyyy
Thanatos
10,856
3,879
0
12,471
31,496
11,547
0
4,554
26,942
0
56,641
L
9,837
1,187
0
3,375
25,840
27,489
189
4,983
20,857
52,173
0
W
Loki
Smuggyy
Loki
24,257
6,783
0
10,884
27,457
14,757
0
5,776
21,681
0
122,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,280
Gold Earned
72,767
408
Minions Killed
694
0
Camps Cleared
0
2,203,559
Distance Traveled
2,622,684
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,581
449
98
4
0
474,607
5
W
Thoth
14,823
529
150
5
0
479,796
3
W
Kuzenbo
12,381
442
46
2
0
545,385
1
L
Baron Samedi
11,032
394
107
4
0
377,055
0
W
King Arthur
14,759
527
174
6
0
524,836
4
L
Anhur
9,594
343
84
3
0
437,052
1
W
Medusa
15,577
556
187
7
0
511,268
4
L
Thanatos
10,188
364
65
2
0
402,401
0
L
Geb
11,885
424
54
2
0
512,444
0
W
Loki
15,227
544
137
5
0
561,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role