Player Matchup

Ra
Ra
Laclair
Ra
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
225W - 226L
1,454 Elo+
Party 2
Nemesis
Nemesis
RoonyFrag123
Nemesis
Level 46
God Stats
33W - 18L
1,494 SR
Queue Stats
232W - 230L
1,443 Elo+
Party 2
Jormungandr
Jormungandr
THEG00DSP0RK
Jormungandr
Level 27
God Stats
29W - 24L
1,374 SR
Queue Stats
209W - 228L
1,363 Elo+
Party 3
Amaterasu
Amaterasu
frenchy8
Amaterasu
Level 6
God Stats
21W - 10L
1,681 SR
Queue Stats
122W - 123L
1,355 Elo+
Party 2
Izanami
Izanami
zbinks99
Izanami
Level 64
God Stats
10W - 15L
1,186 SR
Queue Stats
438W - 482L
1,383 Elo+
Party 3
Team Averages
Level 32
1,447 SR
1,399 Elo+

VS

Team Averages
Level 39
1,514 SR
1,279 Elo+
Rama
Rama
Fitzsomething
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,355 Elo+
Party 4
Pele
Pele
Niarel
Pele
Level 43
God Stats
1W - 1L
1,678 SR
Queue Stats
27W - 69L
1,219 Elo+
Party 1
Cernunnos
Cernunnos
TSC-PurpleRain
Cernunnos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,268 Elo+
Party 1
Ra
Ra
TT0rentz
Ra
Level 14
God Stats
0W - 3L
1,198 SR
Queue Stats
3W - 9L
1,121 Elo+
Party 1
Ganesha
Ganesha
matau1294
Ganesha
Level 45
God Stats
4W - 5L
1,696 SR
Queue Stats
58W - 64L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
10,859
517
9,246
14,657
7,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RoonyFrag123
Nemesis
20
12 / 0 / 7
13,162
627
14,651
14,675
8,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
THEG00DSP0RK
Jormungandr
17
3 / 1 / 10
10,719
510
16,347
14,294
11,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
frenchy8
Amaterasu
18
4 / 4 / 7
11,422
544
10,263
18,792
15,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
zbinks99
Izanami
19
5 / 0 / 2
11,912
567
7,095
12,884
5,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,132
435
6,613
13,637
5,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Niarel
Pele
13
2 / 7 / 2
8,768
418
13,146
23,232
9,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TSC-PurpleRain
Cernunnos
15
5 / 9 / 0
10,275
489
15,365
20,284
9,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 2
9,000
429
2,722
9,728
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
matau1294
Ganesha
13
0 / 3 / 2
8,632
411
7,847
15,885
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
27
Kills
10
10
Deaths
27
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
5
6
1.2
L
Pele
Niarel
Pele
2
7
2
0.43
W
Nemesis
RoonyFrag123
Nemesis
12
0
7
15.5
W
Jormungandr
THEG00DSP0RK
Jormungandr
3
1
10
8
L
Cernunnos
TSC-PurpleRain
Cernunnos
5
9
0
0.56
L
2
5
2
0.6
W
Amaterasu
frenchy8
Amaterasu
4
4
7
1.88
L
Ganesha
matau1294
Ganesha
0
3
2
0.33
W
Izanami
zbinks99
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,602
Damage
45,693
75,302
Taken
82,766
48,568
Mitigated
45,840
24,830
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,613
4,613
0
4,625
13,637
5,888
1,278
4,264
9,373
0
90,285
W
9,246
1,066
274
7,127
14,657
7,193
890
2,646
12,011
71,170
0
L
Pele
Niarel
Pele
13,146
3,530
179
4,479
23,232
9,743
0
8,039
14,904
0
69,077
W
Nemesis
RoonyFrag123
Nemesis
14,651
7,169
0
3,312
14,675
8,850
4,205
1,662
13,013
0
106,473
W
Jormungandr
THEG00DSP0RK
Jormungandr
16,347
3,845
0
1,000
14,294
11,271
791
3,731
10,563
65,520
0
L
Cernunnos
TSC-PurpleRain
Cernunnos
15,365
7,640
0
3,567
20,284
9,138
735
3,728
16,481
0
68,591
L
2,722
843
673
832
9,728
4,098
0
2,615
6,849
48,255
0
W
Amaterasu
frenchy8
Amaterasu
10,263
5,813
0
7,233
18,792
15,543
2,374
650
18,142
0
70,372
L
Ganesha
matau1294
Ganesha
7,847
663
0
2,251
15,885
16,973
0
6,312
9,566
27,799
0
W
Izanami
zbinks99
Izanami
7,095
4,875
0
5,884
12,884
5,711
7,702
1,880
11,004
0
109,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,074
Gold Earned
45,807
643
Minions Killed
479
0
Camps Cleared
0
1,946,269
Distance Traveled
1,803,314
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,132
435
190
9
0
338,491
3
W
Ra
10,859
517
107
5
0
347,451
0
L
Pele
8,768
418
96
5
0
344,947
0
W
Nemesis
13,162
627
163
8
0
484,436
3
W
Jormungandr
10,719
510
88
4
0
363,186
0
L
Cernunnos
10,275
489
108
5
0
338,710
1
L
Ra
9,000
429
83
4
0
397,936
0
W
Amaterasu
11,422
544
116
6
0
382,524
0
L
Ganesha
8,632
411
2
0
0
383,230
8
W
Izanami
11,912
567
169
8
0
368,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role