Player Matchup

Artemis
Artemis
WBC_Alpha
Artemis
Level 129
God Stats
13W - 8L
1,651 SR
Queue Stats
153W - 139L
1,530 Elo+
Party 2
Bacchus
Bacchus
guitarsobelisk
Bacchus
Level 160
God Stats
209W - 219L
1,536 SR
Queue Stats
935W - 991L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
ronin498
Kuzenbo
Level 107
God Stats
2W - 0L
1,685 SR
Queue Stats
65W - 54L
1,611 Elo+
Party 2
Team Averages
Level 132
1,624 SR
1,556 Elo+

VS

Team Averages
Level 103
1,443 SR
1,446 Elo+
Hel
Hel
DustNyx
Hel
Level 80
God Stats
0W - 1L
1,224 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 1
Fenrir
Fenrir
MrBigAlexWall
Fenrir
Level 124
God Stats
48W - 28L
1,766 SR
Queue Stats
284W - 309L
1,478 Elo+
Solo
Ganesha
Ganesha
N-K-C-
Ganesha
Level 106
God Stats
5W - 8L
1,338 SR
Queue Stats
110W - 86L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
WBC_Alpha
Artemis
16
8 / 2 / 4
10,551
812
15,670
10,142
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 1 / 9
10,378
798
10,329
16,104
20,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ronin498
Kuzenbo
15
1 / 1 / 13
10,184
783
9,383
12,578
18,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 5 / 4
8,025
617
7,427
12,404
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 3 / 0
9,562
736
9,453
12,256
9,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
N-K-C-
Ganesha
12
0 / 6 / 4
7,930
610
10,031
16,809
8,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
4
4
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
0
5
4
0.4
L
4
3
0
1.33
L
Ganesha
N-K-C-
Ganesha
0
6
4
0.33
W
Artemis
WBC_Alpha
Artemis
8
2
4
5
W
5
1
9
9.5
W
Kuzenbo
ronin498
Kuzenbo
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,382
Damage
26,911
38,824
Taken
41,469
42,614
Mitigated
23,374
10,680
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
7,427
467
3,528
4,174
12,404
5,350
0
7,291
5,113
29,511
0
L
9,453
2,804
0
2,152
12,256
9,637
0
5,468
6,788
0
27,571
L
Ganesha
N-K-C-
Ganesha
10,031
660
0
2,286
16,809
8,387
0
7,703
9,106
26,383
0
W
Artemis
WBC_Alpha
Artemis
15,670
7,594
0
2,108
10,142
4,372
2,143
5,330
4,547
0
63,943
W
10,329
1,339
1,081
4,368
16,104
20,218
172
6,581
9,205
24,787
0
W
Kuzenbo
ronin498
Kuzenbo
9,383
3,213
0
3,123
12,578
18,024
16
5,148
7,267
21,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
25,517
159
Minions Killed
125
5
Camps Cleared
5
768,355
Distance Traveled
679,717
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,025
617
68
5
1
217,194
0
L
Fenrir
9,562
736
54
4
4
235,419
3
L
Ganesha
7,930
610
3
0
0
227,104
4
W
Artemis
10,551
812
111
9
3
237,181
4
W
Bacchus
10,378
798
23
2
1
267,642
4
W
Kuzenbo
10,184
783
25
2
1
263,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role