Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Azmodei7015
King Arthur
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 110L
1,545 Elo+
Solo
Xing Tian
Xing Tian
Batman Corps
Xing Tian
Level 149
God Stats
4W - 0L
1,801 SR
Queue Stats
261W - 233L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TuchMaSpaghett
Ah Muzen Cab
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
182W - 159L
1,492 Elo+
Solo
Scylla
Scylla
XaviLagg_
Scylla
Level 157
God Stats
2W - 3L
1,431 SR
Queue Stats
190W - 199L
1,478 Elo+
Solo
Team Averages
Level 146
1,546 SR
1,508 Elo+

VS

Team Averages
Level 83
1,596 SR
1,511 Elo+
Cernunnos
Cernunnos
Andrelf626
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,370 Elo+
Party 2
Ne Zha
Ne Zha
Chechota
Ne Zha
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 25L
1,558 Elo+
Party 1
Ymir
Ymir
Ricisco
Ymir
Level 84
God Stats
2W - 2L
1,676 SR
Queue Stats
52W - 59L
1,653 Elo+
Party 1
Ah Puch
Ah Puch
mario bross 500
Ah Puch
Level 107
God Stats
0W - 1L
1,826 SR
Queue Stats
43W - 37L
1,571 Elo+
Party 2
Bellona
Bellona
voloptuousMelons
Bellona
Level 57
God Stats
6W - 6L
1,475 SR
Queue Stats
71W - 82L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 2 / 3
7,081
545
6,155
10,951
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Azmodei7015
King Arthur
13
4 / 2 / 0
7,981
614
9,747
8,933
7,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Batman Corps
Xing Tian
11
1 / 1 / 6
6,946
534
5,297
9,427
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
TuchMaSpaghett
Ah Muzen Cab
12
1 / 0 / 2
6,910
532
7,874
7,499
2,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
XaviLagg_
Scylla
12
2 / 2 / 0
6,758
520
2,900
7,196
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Andrelf626
Cernunnos
10
0 / 1 / 1
5,596
430
4,734
8,217
2,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Chechota
Ne Zha
10
4 / 2 / 1
6,520
502
5,312
10,604
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Ricisco
Ymir
9
0 / 2 / 1
5,522
425
3,069
10,316
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 2
6,862
528
6,925
8,728
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 2
6,872
529
5,570
13,030
13,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
7
7
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
3
2.25
L
Cernunnos
Andrelf626
Cernunnos
0
1
1
0.5
W
King Arthur
Azmodei7015
King Arthur
4
2
0
2
W
Xing Tian
Batman Corps
Xing Tian
1
1
6
4
L
Ne Zha
Chechota
Ne Zha
4
2
1
2.25
L
Ymir
Ricisco
Ymir
0
2
1
0.25
W
Ah Muzen Cab
TuchMaSpaghett
Ah Muzen Cab
1
0
2
2
W
Scylla
XaviLagg_
Scylla
2
2
0
1
L
2
3
2
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
25,610
44,006
Taken
50,895
26,052
Mitigated
29,839
9,041
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,155
3,015
0
1,583
10,951
4,338
0
1,800
9,151
0
54,191
L
Cernunnos
Andrelf626
Cernunnos
4,734
1,955
0
2,625
8,217
2,729
0
1,141
7,076
0
40,439
W
King Arthur
Azmodei7015
King Arthur
9,747
1,180
0
2,057
8,933
7,884
0
0
8,933
0
58,445
W
Xing Tian
Batman Corps
Xing Tian
5,297
742
0
2,423
9,427
8,032
0
2,872
6,555
19,114
0
L
Ne Zha
Chechota
Ne Zha
5,312
2,057
0
4,853
10,604
3,690
0
1,051
9,553
0
36,554
L
Ymir
Ricisco
Ymir
3,069
691
0
1,950
10,316
6,645
0
2,856
7,460
19,830
0
W
Ah Muzen Cab
TuchMaSpaghett
Ah Muzen Cab
7,874
2,114
0
2,424
7,499
2,904
0
610
6,889
0
57,508
W
Scylla
XaviLagg_
Scylla
2,900
335
0
554
7,196
2,894
0
4,712
2,484
39,792
0
L
6,925
167
0
2,437
8,728
3,630
0
3,149
5,579
54,401
0
L
5,570
2,920
0
4,529
13,030
13,145
0
0
13,030
0
47,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,676
Gold Earned
31,372
404
Minions Killed
340
0
Camps Cleared
0
1,277,990
Distance Traveled
1,182,554
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,081
545
93
7
0
277,388
2
L
Cernunnos
5,596
430
77
6
0
236,519
5
W
King Arthur
7,981
614
100
8
0
248,715
2
W
Xing Tian
6,946
534
24
2
0
254,651
2
L
Ne Zha
6,520
502
63
5
0
273,956
6
L
Ymir
5,522
425
37
3
0
226,883
3
W
Ah Muzen Cab
6,910
532
100
8
0
255,908
3
W
Scylla
6,758
520
87
7
0
241,328
3
L
Ah Puch
6,862
528
76
6
0
227,635
2
L
Bellona
6,872
529
87
7
0
217,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role