Player Matchup

Medusa
Medusa
Darow75
Medusa
Level 97
God Stats
45W - 18L
1,755 SR
Queue Stats
209W - 191L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
Pluto870x
Ah Puch
Level 29
God Stats
37W - 24L
1,720 SR
Queue Stats
159W - 155L
1,545 Elo+
Party 2
Ares
Ares
cparker418
Ares
Level 29
God Stats
18W - 15L
1,707 SR
Queue Stats
159W - 152L
1,568 Elo+
Party 2
Team Averages
Level 52
1,727 SR
1,561 Elo+

VS

Team Averages
Level 86
1,451 SR
1,456 Elo+
Raijin
Raijin
BGxOD
Raijin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,688 Elo+
Party 1
Fenrir
Fenrir
TheNameIsMarino
Fenrir
Level 108
God Stats
1W - 3L
1,439 SR
Queue Stats
1W - 3L
1,368 Elo+
Party 1
Anubis
Anubis
Xx88s_for_lifexX
Anubis
Level 125
God Stats
15W - 26L
1,414 SR
Queue Stats
67W - 94L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darow75
Medusa
15
10 / 2 / 8
10,513
876
11,512
10,137
4,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Pluto870x
Ah Puch
14
5 / 1 / 10
9,378
782
9,911
5,699
3,246
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 13
10,301
858
8,750
11,111
11,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BGxOD
Raijin
11
1 / 9 / 2
8,030
669
5,176
12,798
4,110
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 3
7,693
641
5,904
14,487
6,768
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 7 / 0
8,694
725
6,436
10,064
4,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
4
4
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
BGxOD
Raijin
1
9
2
0.22
W
Medusa
Darow75
Medusa
10
2
8
7
W
Ah Puch
Pluto870x
Ah Puch
5
1
10
10
L
0
4
3
0.38
L
3
7
0
0.43
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,173
Damage
17,516
26,947
Taken
37,349
19,381
Mitigated
15,115
7,383
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BGxOD
Raijin
5,176
1,871
0
238
12,798
4,110
0
6,978
5,820
11,428
0
W
Medusa
Darow75
Medusa
11,512
4,177
0
1,524
10,137
4,604
969
4,086
6,051
0
42,125
W
Ah Puch
Pluto870x
Ah Puch
9,911
753
317
1,790
5,699
3,246
910
2,917
2,782
29,235
0
L
5,904
1,445
0
3,309
14,487
6,768
0
8,133
6,354
0
22,286
L
6,436
177
0
1,265
10,064
4,237
20
4,526
5,538
26,644
0
W
8,750
478
0
3,752
11,111
11,531
343
4,906
6,205
25,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
24,417
137
Minions Killed
113
7
Camps Cleared
4
694,246
Distance Traveled
526,149
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,030
669
27
2
1
125,522
2
W
Medusa
10,513
876
60
5
4
237,686
5
W
Ah Puch
9,378
782
45
4
2
226,755
2
L
Fenrir
7,693
641
36
3
1
248,432
2
L
Anubis
8,694
725
50
4
2
152,195
1
W
Ares
10,301
858
32
3
1
229,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role