Player Matchup

Kuzenbo
Kuzenbo
Mr M0sh666
Kuzenbo
Level 85
God Stats
9W - 5L
1,599 SR
Queue Stats
107W - 103L
1,406 Elo+
Solo
Izanami
Izanami
RedHoodedMerc23
Izanami
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
189W - 191L
1,362 Elo+
Party 1
Chaac
Chaac
dj panda party
Chaac
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
340W - 324L
1,442 Elo+
Party 1
Da Ji
Da Ji
kellerz2
Da Ji
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 41L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
someones body
Nu Wa
Level 81
God Stats
14W - 7L
1,533 SR
Queue Stats
86W - 106L
1,310 Elo+
Solo
Team Averages
Level 81
1,526 SR
1,381 Elo+

VS

Team Averages
Level 75
1,488 SR
1,401 Elo+
Arachne
Arachne
Atomicflea06
Arachne
Level 63
God Stats
11W - 8L
1,694 SR
Queue Stats
75W - 70L
1,434 Elo+
Solo
Scylla
Scylla
Conroxx
Scylla
Level 65
God Stats
0W - 3L
1,240 SR
Queue Stats
56W - 69L
1,418 Elo+
Party 2
Charybdis
Charybdis
DeathDoUsPartXx
Charybdis
Level 59
God Stats
6W - 4L
1,597 SR
Queue Stats
71W - 82L
1,383 Elo+
Party 2
Sylvanus
Sylvanus
KINGDXNTE
Sylvanus
Level 78
God Stats
26W - 23L
1,592 SR
Queue Stats
85W - 109L
1,417 Elo+
Party 2
Mulan
Mulan
WordsBubbleUp
Mulan
Level 110
God Stats
1W - 1L
1,319 SR
Queue Stats
57W - 59L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mr M0sh666
Kuzenbo
16
2 / 4 / 5
9,826
409
10,414
22,789
20,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 5 / 4
9,426
393
8,548
16,570
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 4 / 3
13,209
550
31,908
34,429
27,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
kellerz2
Da Ji
17
6 / 4 / 7
11,530
480
16,757
22,126
10,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 8
12,747
531
30,211
12,537
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Atomicflea06
Arachne
15
4 / 4 / 3
10,367
432
13,004
25,360
13,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Conroxx
Scylla
16
1 / 5 / 5
9,665
403
11,299
19,965
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
DeathDoUsPartXx
Charybdis
17
5 / 4 / 4
11,395
475
13,835
24,242
11,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
KINGDXNTE
Sylvanus
16
6 / 4 / 4
10,493
437
12,116
26,146
36,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 8 / 4
10,984
458
16,768
32,123
31,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
25
Kills
18
18
Deaths
25
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Atomicflea06
Arachne
4
4
3
1.38
L
Scylla
Conroxx
Scylla
1
5
5
0.7
L
Charybdis
DeathDoUsPartXx
Charybdis
5
4
4
1.75
L
Sylvanus
KINGDXNTE
Sylvanus
6
4
4
2
W
Kuzenbo
Mr M0sh666
Kuzenbo
2
4
5
1.13
W
0
5
4
0.4
L
2
8
4
0.5
W
10
4
3
2.88
W
Da Ji
kellerz2
Da Ji
6
4
7
2.38
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,838
Damage
67,022
108,451
Taken
127,836
71,899
Mitigated
100,766
48,188
Healing
35,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Atomicflea06
Arachne
13,004
8,405
0
3,860
25,360
13,885
0
5,416
19,928
0
76,766
L
Scylla
Conroxx
Scylla
11,299
1,022
84
3,626
19,965
7,690
205
7,977
11,988
76,105
0
L
Charybdis
DeathDoUsPartXx
Charybdis
13,835
8,394
380
11,096
24,242
11,421
853
11,371
12,871
0
100,112
L
Sylvanus
KINGDXNTE
Sylvanus
12,116
3,523
1,645
8,686
26,146
36,286
488
11,100
14,971
61,496
21,931
W
Kuzenbo
Mr M0sh666
Kuzenbo
10,414
5,050
1,117
8,115
22,789
20,641
228
6,049
16,740
41,420
0
W
8,548
6,469
0
5,259
16,570
6,274
2,222
3,813
12,757
0
77,533
L
16,768
1,649
0
6,099
32,123
31,484
0
4,761
26,901
0
72,993
W
31,908
10,656
0
21,168
34,429
27,740
2,100
1,890
32,539
0
131,785
W
Da Ji
kellerz2
Da Ji
16,757
4,272
0
7,340
22,126
10,795
0
3,643
18,483
0
79,430
W
30,211
11,081
7
5,182
12,537
6,449
1,368
6,697
5,840
124,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,738
Gold Earned
52,904
615
Minions Killed
544
0
Camps Cleared
0
2,220,290
Distance Traveled
1,946,028
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,367
432
94
4
0
414,181
8
L
Scylla
9,665
403
74
3
0
434,465
1
L
Charybdis
11,395
475
167
7
0
389,987
1
L
Sylvanus
10,493
437
105
4
0
328,530
2
W
Kuzenbo
9,826
409
46
2
0
480,204
6
W
Izanami
9,426
393
112
5
0
415,783
0
L
Mulan
10,984
458
104
4
0
378,865
11
W
Chaac
13,209
550
181
8
0
471,964
2
W
Da Ji
11,530
480
113
5
0
445,446
1
W
Nu Wa
12,747
531
163
7
0
406,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role