Player Matchup

Arachne
Arachne
Codymandude
Arachne
Level 129
God Stats
4W - 4L
1,647 SR
Queue Stats
98W - 87L
1,532 Elo+
Party 1
Hachiman
Hachiman
Cypherian
Hachiman
Level 154
God Stats
4W - 5L
1,582 SR
Queue Stats
101W - 87L
1,547 Elo+
Party 1
Odin
Odin
Macadelic952137
Odin
Level 160
God Stats
0W - 2L
1,377 SR
Queue Stats
126W - 129L
1,540 Elo+
Party 1
Bacchus
Bacchus
WITCHCOCTOR
Bacchus
Level 17
God Stats
8W - 7L
1,657 SR
Queue Stats
13W - 18L
1,449 Elo+
Party 1
Merlin
Merlin
itouchhim
Merlin
Level 159
God Stats
1W - 1L
1,538 SR
Queue Stats
96W - 102L
1,529 Elo+
Party 1
Team Averages
Level 124
1,560 SR
1,519 Elo+

VS

Team Averages
Level 38
1,478 SR
1,531 Elo+
Thor
Thor
 
Thor
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CookieCripsOFC
Shiva
Level 69
God Stats
9W - 6L
1,498 SR
Queue Stats
52W - 66L
1,438 Elo+
Party 2
Sobek
Sobek
OKRegnever
Sobek
Level 21
God Stats
1W - 2L
1,393 SR
Queue Stats
24W - 17L
1,543 Elo+
Party 2
Chang'e
Chang'e
VTT81spinknip
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,588 Elo+
Party 2
Heimdallr
Heimdallr
pawg3sumffm
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Codymandude
Arachne
14
0 / 7 / 2
8,849
385
6,537
22,110
9,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Cypherian
Hachiman
17
7 / 6 / 2
11,320
492
26,592
26,045
13,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 6 / 3
10,407
452
9,327
25,827
23,637
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
WITCHCOCTOR
Bacchus
14
2 / 9 / 5
10,102
439
6,520
29,332
40,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
itouchhim
Merlin
15
2 / 4 / 2
9,896
430
12,977
14,232
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
10 / 4 / 9
12,402
539
16,657
21,358
10,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 8
12,395
539
18,312
24,869
25,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
16
4 / 1 / 12
11,349
493
11,874
29,297
37,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
18
10 / 3 / 6
11,715
509
23,793
20,825
10,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
pawg3sumffm
Heimdallr
17
3 / 4 / 16
11,335
493
18,850
20,579
13,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
14
Kills
32
32
Deaths
14
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
4
9
3.63
L
Arachne
Codymandude
Arachne
0
7
2
0.14
W
5
2
8
4.5
L
Hachiman
Cypherian
Hachiman
7
6
2
1.33
L
3
6
3
0.75
W
Sobek
4
1
12
10
W
Chang'e
10
3
6
4.33
L
Bacchus
WITCHCOCTOR
Bacchus
2
9
5
0.5
L
Merlin
itouchhim
Merlin
2
4
2
0.75
W
Heimdallr
pawg3sumffm
Heimdallr
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,953
Damage
89,486
117,546
Taken
116,928
94,841
Mitigated
97,443
21,519
Healing
38,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,657
4,235
0
5,256
21,358
10,934
1,309
1,753
19,137
0
91,614
L
Arachne
Codymandude
Arachne
6,537
5,013
0
2,975
22,110
9,928
420
5,478
16,632
0
78,871
W
18,312
5,720
1,702
3,435
24,869
25,497
3,060
3,244
21,625
0
85,295
L
Hachiman
Cypherian
Hachiman
26,592
17,829
0
11,682
26,045
13,279
0
8,298
17,747
0
93,232
L
9,327
1,078
0
2,219
25,827
23,637
0
5,820
20,007
0
60,675
W
Sobek
11,874
1,082
402
8,124
29,297
37,849
0
6,345
21,518
49,549
0
W
Chang'e
23,793
2,860
5,836
8,078
20,825
10,062
1,893
6,435
14,390
105,435
0
L
Bacchus
WITCHCOCTOR
Bacchus
6,520
1,225
245
3,000
29,332
40,579
0
10,148
19,184
29,523
0
L
Merlin
itouchhim
Merlin
12,977
659
0
1,398
14,232
7,418
230
6,187
8,045
83,165
0
W
Heimdallr
pawg3sumffm
Heimdallr
18,850
8,428
0
5,185
20,579
13,101
2,610
1,890
18,689
0
111,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,574
Gold Earned
59,196
485
Minions Killed
631
0
Camps Cleared
0
2,024,780
Distance Traveled
2,081,830
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,402
539
117
5
0
411,046
0
L
Arachne
8,849
385
109
5
0
421,858
1
W
Shiva
12,395
539
138
6
0
399,528
1
L
Hachiman
11,320
492
125
5
0
379,330
3
L
Odin
10,407
452
107
5
0
396,732
1
W
Sobek
11,349
493
61
3
0
472,526
3
W
Chang'e
11,715
509
159
7
0
425,896
5
L
Bacchus
10,102
439
34
1
0
474,524
3
L
Merlin
9,896
430
110
5
0
352,336
1
W
Heimdallr
11,335
493
156
7
0
372,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role