Player Matchup

King Arthur
King Arthur
Natesthename167
King Arthur
Level 111
God Stats
48W - 46L
1,463 SR
Queue Stats
426W - 332L
1,518 Elo+
Party 1
Anubis
Anubis
fortnitegod6969
Anubis
Level 152
God Stats
1W - 2L
1,297 SR
Queue Stats
763W - 632L
1,531 Elo+
Party 1
Discordia
Discordia
rust234
Discordia
Level 97
God Stats
27W - 16L
1,780 SR
Queue Stats
534W - 510L
1,493 Elo+
Party 1
Team Averages
Level 120
1,513 SR
1,514 Elo+

VS

Team Averages
Level 41
1,573 SR
1,281 Elo+
Chaac
Chaac
ByJoao_jj
Chaac
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 16L
1,232 Elo+
Party 2
Nu Wa
Nu Wa
FoB_Acet
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,264 Elo+
Party 2
Izanami
Izanami
zFeluk
Izanami
Level 6
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 4L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Natesthename167
King Arthur
19
9 / 4 / 7
15,156
722
33,336
31,167
41,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
6 / 8 / 11
15,179
723
22,736
23,422
11,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
rust234
Discordia
19
4 / 1 / 11
14,128
673
20,512
13,643
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ByJoao_jj
Chaac
17
5 / 3 / 7
12,955
617
14,966
32,307
35,071
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
FoB_Acet
Nu Wa
19
7 / 6 / 4
14,358
684
24,556
22,199
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
zFeluk
Izanami
16
1 / 10 / 8
12,271
584
8,086
33,200
18,143
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
19
Kills
13
13
Deaths
19
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
ByJoao_jj
Chaac
5
3
7
2.83
L
Nu Wa
FoB_Acet
Nu Wa
7
6
4
1.5
W
King Arthur
Natesthename167
King Arthur
9
4
7
3.13
W
6
8
11
1.44
W
Discordia
rust234
Discordia
4
1
11
9.5
L
Izanami
zFeluk
Izanami
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,584
Damage
47,608
68,232
Taken
87,706
57,981
Mitigated
61,726
9,416
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ByJoao_jj
Chaac
14,966
3,973
0
14,016
32,307
35,071
0
16,417
15,890
0
30,217
L
Nu Wa
FoB_Acet
Nu Wa
24,556
6,587
0
2,302
22,199
8,512
34
12,436
9,763
60,097
0
W
King Arthur
Natesthename167
King Arthur
33,336
2,729
0
1,563
31,167
41,738
521
10,853
19,324
0
80,041
W
22,736
1,316
0
7,853
23,422
11,700
929
7,348
15,655
50,897
0
W
Discordia
rust234
Discordia
20,512
1,413
0
0
13,643
4,543
627
7,063
6,387
75,085
0
L
Izanami
zFeluk
Izanami
8,086
4,786
0
2,624
33,200
18,143
0
15,958
17,242
0
35,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
39,584
237
Minions Killed
123
10
Camps Cleared
2
969,964
Distance Traveled
1,040,766
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,955
617
15
1
0
362,682
1
L
Nu Wa
14,358
684
67
3
2
332,673
4
W
King Arthur
15,156
722
89
4
3
354,071
2
W
Anubis
15,179
723
60
3
3
231,725
2
W
Discordia
14,128
673
88
4
4
384,168
3
L
Izanami
12,271
584
41
2
0
345,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role