Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
thekeepstv
Hou Yi
Level 47
God Stats
41W - 37L
1,567 SR
Queue Stats
622W - 633L
1,418 Elo+
Party 2
Hera
Hera
xKyngRocky96x
Hera
Level 98
God Stats
78W - 64L
1,639 SR
Queue Stats
665W - 652L
1,434 Elo+
Party 2
Team Averages
Level 91
1,569 SR
1,451 Elo+

VS

Team Averages
Level 55
1,402 SR
1,281 Elo+
Zhong Kui
Zhong Kui
Ouijja
Zhong Kui
Level 121
God Stats
23W - 18L
1,520 SR
Queue Stats
91W - 96L
1,453 Elo+
Solo
Xing Tian
Xing Tian
St3p5is
Xing Tian
Level 32
God Stats
0W - 1L
1,187 SR
Queue Stats
21W - 34L
1,278 Elo+
Party 1
Cliodhna
Cliodhna
StealthDemon531
Cliodhna
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 2 / 15
10,938
781
9,144
16,164
18,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
thekeepstv
Hou Yi
17
14 / 3 / 2
12,411
887
19,603
12,357
5,813
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 3 / 8
10,201
729
9,729
9,017
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ouijja
Zhong Kui
13
6 / 6 / 1
10,174
727
9,162
13,498
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
St3p5is
Xing Tian
13
1 / 4 / 5
8,835
631
8,633
18,631
12,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
13
1 / 7 / 2
9,019
644
6,928
16,709
6,486
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
8
8
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
15
3.75
L
Zhong Kui
Ouijja
Zhong Kui
6
6
1
1.08
L
Xing Tian
St3p5is
Xing Tian
1
4
5
0.88
L
Cliodhna
1
7
2
0.29
W
Hou Yi
thekeepstv
Hou Yi
14
3
2
5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,476
Damage
24,723
37,538
Taken
48,838
28,426
Mitigated
25,464
5,573
Healing
1,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,144
483
840
3,233
16,164
18,747
386
7,722
8,442
24,193
0
L
Zhong Kui
Ouijja
Zhong Kui
9,162
997
260
1,484
13,498
6,887
0
3,599
9,899
23,178
841
L
Xing Tian
St3p5is
Xing Tian
8,633
570
0
0
18,631
12,091
0
8,313
10,318
30,765
0
L
Cliodhna
6,928
1,834
0
67
16,709
6,486
0
7,787
8,922
0
35,892
W
Hou Yi
thekeepstv
Hou Yi
19,603
10,053
0
0
12,357
5,813
2,439
6,420
5,937
0
40,628
W
9,729
2,807
391
1,109
9,017
3,866
581
3,641
5,376
45,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
28,028
151
Minions Killed
120
6
Camps Cleared
6
801,558
Distance Traveled
684,359
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,938
781
36
3
0
288,297
4
L
Zhong Kui
10,174
727
28
2
0
182,335
2
L
Xing Tian
8,835
631
37
3
5
254,125
0
L
Cliodhna
9,019
644
55
4
1
247,899
0
W
Hou Yi
12,411
887
57
4
2
237,486
0
W
Hera
10,201
729
58
4
4
275,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role