Player Matchup

Odin
Odin
EastCoastB33f
Odin
Level 62
God Stats
3W - 4L
1,686 SR
Queue Stats
27W - 25L
1,432 Elo+
Party 1
Poseidon
Poseidon
Raggedyformula
Poseidon
Level 123
God Stats
2W - 4L
1,470 SR
Queue Stats
79W - 52L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
Ragu Loco
Sylvanus
Level 120
God Stats
5W - 6L
1,295 SR
Queue Stats
88W - 61L
1,447 Elo+
Party 1
Team Averages
Level 102
1,484 SR
1,448 Elo+

VS

Team Averages
Level 116
1,735 SR
1,715 Elo+
Thor
Thor
Mestasvilla17
Thor
Level 160
God Stats
3W - 1L
1,746 SR
Queue Stats
71W - 24L
1,952 Elo+
Party 2
Fenrir
Fenrir
MikeZahard
Fenrir
Level 160
God Stats
4W - 2L
1,485 SR
Queue Stats
188W - 94L
1,689 Elo+
Party 2
Cthulhu
Cthulhu
RudyyBlue
Cthulhu
Level 27
God Stats
4W - 0L
1,975 SR
Queue Stats
36W - 26L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 1
11,735
618
12,429
23,931
31,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
16
1 / 8 / 5
11,635
612
13,845
16,297
7,427
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Ragu Loco
Sylvanus
15
2 / 10 / 3
11,253
592
18,107
23,765
14,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 10
13,659
719
27,183
25,239
13,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
MikeZahard
Fenrir
18
7 / 4 / 12
13,726
722
20,192
30,257
16,545
Cthulhu
RudyyBlue
Cthulhu
19
6 / 0 / 12
14,452
761
10,143
16,982
22,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
22
22
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
9
3
10
4.67
W
Fenrir
MikeZahard
Fenrir
7
4
12
3.25
L
Poseidon
1
8
5
0.44
L
Sylvanus
Ragu Loco
Sylvanus
2
10
3
0.35
W
Cthulhu
RudyyBlue
Cthulhu
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,381
Damage
57,518
63,993
Taken
72,478
52,955
Mitigated
52,565
6,108
Healing
27,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,429
3,536
0
320
23,931
31,166
0
5,672
18,259
9,633
16,460
W
27,183
8,212
0
10,322
25,239
13,552
648
12,127
13,112
0
69,326
W
Fenrir
MikeZahard
Fenrir
20,192
6,610
0
9,029
30,257
16,545
575
13,981
16,276
0
58,347
L
Poseidon
13,845
907
0
581
16,297
7,427
0
808
15,489
51,797
0
L
Sylvanus
Ragu Loco
Sylvanus
18,107
6,661
1,531
3,676
23,765
14,362
0
3,840
19,925
29,800
4,772
W
Cthulhu
RudyyBlue
Cthulhu
10,143
1,311
1,735
5,985
16,982
22,468
0
8,311
8,671
39,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
41,837
145
Minions Killed
211
3
Camps Cleared
12
835,608
Distance Traveled
1,012,686
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,735
618
31
2
0
334,759
5
W
Thor
13,659
719
81
4
8
304,689
4
W
Fenrir
13,726
722
77
4
4
357,459
5
L
Poseidon
11,635
612
70
4
1
277,986
4
L
Sylvanus
11,253
592
44
2
2
222,863
3
W
Cthulhu
14,452
761
53
3
0
350,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role