Player Matchup

Jing Wei
Jing Wei
AsadoViolento__
Jing Wei
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,601 Elo+
Party 3
Bacchus
Bacchus
DovahkiinWifi
Bacchus
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 99L
1,556 Elo+
Solo
Baba Yaga
Baba Yaga
Fabiandoo
Baba Yaga
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 98L
1,457 Elo+
Party 1
Thoth
Thoth
Keetherr
Thoth
Level 130
God Stats
0W - 1L
1,459 SR
Queue Stats
32W - 41L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
Lord_Farquatt
Nu Wa
Level 119
God Stats
3W - 4L
1,358 SR
Queue Stats
106W - 159L
1,327 Elo+
Party 3
Team Averages
Level 118
1,463 SR
1,476 Elo+

VS

Team Averages
Level 115
1,489 SR
1,529 Elo+
Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CrazyC0w
Neith
Level 35
God Stats
2W - 0L
1,806 SR
Queue Stats
69W - 65L
1,518 Elo+
Party 2
Raijin
Raijin
Themythofmyths
Raijin
Level 160
God Stats
4W - 2L
1,363 SR
Queue Stats
69W - 62L
1,541 Elo+
Party 2
Bellona
Bellona
lulu000
Bellona
Level 103
God Stats
2W - 0L
1,275 SR
Queue Stats
94W - 74L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
3 / 7 / 5
10,029
716
13,144
17,043
9,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
16
2 / 8 / 9
10,155
725
8,893
22,339
34,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baba Yaga
Fabiandoo
Baba Yaga
19
5 / 2 / 7
10,957
783
14,595
10,917
6,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Keetherr
Thoth
15
2 / 7 / 8
9,952
711
11,865
15,038
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 8 / 5
9,389
671
11,217
14,466
7,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
7 / 1 / 20
10,692
764
20,648
15,125
12,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
17
4 / 3 / 21
10,255
733
9,578
20,386
28,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
CrazyC0w
Neith
16
2 / 2 / 18
9,449
675
9,664
7,755
4,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 4 / 19
11,262
804
20,476
14,394
12,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
lulu000
Bellona
19
12 / 4 / 11
11,991
857
11,506
20,863
24,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
121
14
Kills
32
32
Deaths
14
34
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
20
17
W
Ymir
 
Ymir
4
3
21
4.83
L
Jing Wei
3
7
5
0.79
W
Neith
CrazyC0w
Neith
2
2
18
5.5
L
Bacchus
2
8
9
0.81
L
Baba Yaga
Fabiandoo
Baba Yaga
5
2
7
4.25
L
Thoth
Keetherr
Thoth
2
7
8
0.86
L
2
8
5
0.56
W
7
4
19
4.13
W
Bellona
lulu000
Bellona
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,714
Damage
71,872
79,803
Taken
78,523
63,938
Mitigated
81,270
19,616
Healing
32,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,648
4,119
1,635
3,812
15,125
12,389
38
7,230
7,895
0
29,121
W
Ymir
 
Ymir
9,578
1,990
3,077
4,987
20,386
28,132
57
11,620
8,766
14,331
0
L
Jing Wei
13,144
9,446
731
3,851
17,043
9,194
931
7,091
9,952
0
24,073
W
Neith
CrazyC0w
Neith
9,664
3,913
1,951
1,474
7,755
4,319
1,017
6,843
912
0
24,831
L
Bacchus
8,893
564
992
1,939
22,339
34,444
343
6,261
16,078
15,803
0
L
Baba Yaga
Fabiandoo
Baba Yaga
14,595
939
853
5,661
10,917
6,518
600
4,606
6,311
32,581
0
L
Thoth
Keetherr
Thoth
11,865
751
1,249
2,739
15,038
6,734
0
5,992
9,046
18,164
0
L
11,217
2,572
466
1,135
14,466
7,048
517
6,104
8,362
31,293
0
W
20,476
1,586
3,706
3,867
14,394
12,260
254
9,732
4,662
54,954
0
W
Bellona
lulu000
Bellona
11,506
4,648
3,777
4,705
20,863
24,170
615
11,145
9,718
0
26,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
53,649
159
Minions Killed
164
0
Camps Cleared
0
1,169,646
Distance Traveled
1,295,921
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,692
764
15
1
0
323,911
2
W
Ymir
10,255
733
15
1
0
242,416
2
L
Jing Wei
10,029
716
44
3
0
237,870
0
W
Neith
9,449
675
41
3
0
209,225
1
L
Bacchus
10,155
725
18
1
0
232,181
0
L
Baba Yaga
10,957
783
40
3
0
265,496
0
L
Thoth
9,952
711
22
2
0
222,599
0
L
Nu Wa
9,389
671
35
3
0
211,500
2
W
Raijin
11,262
804
75
5
0
236,221
0
W
Bellona
11,991
857
18
1
0
284,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role